Drumaxx clicking when retriggering in the middle of a decaying bass drum

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When making a bass drum with lots of low end and boomy decay, if I trigger the same sound repeatedly so that the latter hit interrupts the previous decay, there is often a (quite loud) click, not part of the actual attack, indicating that the previous sound was not stopped gracefully, but snaps instantly from the smooth low-end decay to the attack phase of the new hit.

Is there something I'm overlooking, or is this a valid bug/feature? :)

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