good POKEY (chiptune) vst?

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well i love the sound of this one too a lot

http://www.youtube.com/watch?v=iYS66ZWrxWg

i think to have read it's a pokey chip?

is there any easy vst with which you can emulate all the sounds? i know plogue but i dont like it very much, not really user/noob friendly :D

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Check this one:
http://www.hypersynth.com/sidizer.html

Pretty nice synth. :)

This seems dirty too lol:
http://www.myspace.com/cosmicboymusic

If you own Massive:
http://xenossoundworks.com/massive.html
Check Videogame Mania.

This guy has done some free vst stuff:
http://tweakbench.com/peach

Also free:
http://www.delamancha.co.uk/miniSID.htm

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Hey Caine123, for stuff like this, nothing I've seen comes close to Plogue's Chipsounds. For $99, it gives almost perfect emulations of everything from the classic C64 SID chip, ones from nearly all vintage gaming consoles, and even the famous POKEY!

It also has a wave sequencer built in to recreate classic 8 bit game sounds like walking, running or powering up, and you can even program your own. There's a fully functional demo that will let it try it on for sighs.

It's not terribly cheap, but for what it does, there's truly nothing better!

KVR/eSoundz: Xenobt

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I didn't get on with plogue chipsounds. While a lot of 'off the shelf' sounds are handled adequately, the lack of ability to do something as simple as 'alter the SID filter cutoff' in a useful way put me right off. I went with QuadraSid instead.
Anger is a sublimated desire for control.

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There's YMvst which emulates the soundchip of the Atari ST. Whether that is the same as Pokey I'm not so sure. It's quite tricky to figure out some of the features (no manual), but I figured it out after a bit of experimenting. Sadly, I can't see a way for it to do buzzer sync or other "sid-like" waveform manipulations that feature in advanced Atari music, but it's a good emulation at what it does cover.

Often the sound of these chips comes from the pitches they could play, more than the timbre. It's in this area that Chipsounds excells IMO, since the logic of the chip is replicated exactly and thus the range of possible pitches is quantized to some scheme and even pitch-bends and LFO modulation will conform to this, giving a very convincing sound.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!

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The USPTO granted U.S. Patent 4,314,236 to Atari on February 2, 1982 for an "Apparatus for producing a plurality of audio sound effects." Quoted just because I think it's a lovely, quaint phrase. And I love hearing how far it's possible to push just 4 square wave oscillators so thanks for the link.

Checked woolyss.com which is my de facto source for such stuff and I'm afraid only Chipsounds explicitly offers a model of the POKEY chip. I think a SID emulator would probably sound too full and synthy to emulate that clip well. A NES emulator would maybe be more appropriate for the square waves at least. One thing I noticed was the noise modulation sounded unusually good for a chipsynth. Nothing springs to mind for that. I'll have a quick check tomorrow to see if there's anything free and suitable lurking in my synth folder.

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Bedroom Producers Blog << Free VST Plugins!

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There is one free called Medusa VST which i like too much.
Easy to use and low on CPU.

Have a nice day :)
Image

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The best I have found so far is the set for NI massive from xenos. Coincidentally the same designer did some of the factory presets for plogue chipsounds.

also, if you have any sort of sampler or synth that loads single cycles, then do yourself a favor: http://www.adventurekid.se/akrt/wavefor ... waveforms/

I nearly sh!t myself when I came across that collection, idk why it is free maybe because there is not a whole lot of interest in single cycles. I can't remember if it has the pokey or not but it has a good deal of VG waves.

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Does anyone else get clicking sounds when using Hypersid? They seem to show up mostly when playing very short notes...
Your mom used to alias, but now she is oversampled.
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many say i shall use a tracker etc. to get the better played arps and so on, im not good with notes, rather play around in my DAW and glue notes etc. and get some melodies. do you have to know about notes etc. in tracker music? i always see pics/vids when they play theyir songs and it looks soooooo complicated and complex!

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I still remember making music with soundtracker on my amiga in the early 90s. And no I don't want to go back there. Stick to your DAW of choice and get one of the VSTIs mentioned. For me trackers are pretty limited when it comes to creativity.

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quadrasid is only 32 bit but i use it in logic's bridge as i still love it.. i know it's sid chip only but it's really warm and funky sounding! I love it for leads. I still feel it is a perfectly viable chiptunes option. Nexus is great with the sid bank too, some killer recreations there.

I own the NFR of the plogue (bought it S/H) and the presets are terrible.. as in,.. there's hardly any creative presets to just USE, ready for a song! For a preset guy it's not the choice, but i believe for a tweaker it probably is.

My favourite chip *arp* of all time is a sytrus preset from Image line-- it was in the factory bank very early on and i have never been able to replicate it. Can't remember the name exactly, but i loved it.

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Don't know if this is of help to you, but there is an Atari programmer named Raster (sadly deceased) who wrote a program called Raster Music Tracker. Here's a link:

http://raster.infos.cz/atari/rmt/rmt.htm

While not a VST, it is a tracker program which uses two .dll's as an emulation of the POKEY chip. It can also be used as a multitimbral module, thanks to a MIDI function, you'll need something like MIDIYoke to use it.

Maybe some enterprising VST programmer can take the two dll's in this program and make a vst plugin off of this?

I've looked at Plogue chipsounds, and while it has generic POKEY sounds, it doesn't truly emulate all the nuances of the POKEY chip ... all the AUDCTL settings, the varying timbers of distortion 12 bass, the distortion 2 sounds. But it's good if you want to use some of the pokey sounds.

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