Synapse Audio Dune 2
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- KVRist
- Topic Starter
- 95 posts since 15 Aug, 2006
Ok, so I'm hearing buzz on this and I see some of the Synapse guys on here so I would like to ask, how much is Dune going to change from 1 to 2? How much of the engine will be intact?
The reason I ask is that I have LOVED Dune since it came out, but due to being in grandschool for like half of forver, I've been lax in buying it (my demo expired ages ago).
I really like Dune 1 and if there is a fundamental shift in the sound, I'd like to buy it now before Dune 2. If Dune 2 is mostly Dune 1 + other stuff, I can wait.
But Dune does what I like in VST form, it's very special to me. And if I can make a suggestion, can you guys do a CEM modeled synth? Like sort of a Matrix 1000, DW6000 mix up? CEM has been all but neglected in the VST world. Yes, some of us have to be weird and like the Virus C, the DWs and other stuff that isn't so in the limelight.
[Mod edit: release thread here: http://www.kvraudio.com/forum/viewtopic ... 1&t=410603]
The reason I ask is that I have LOVED Dune since it came out, but due to being in grandschool for like half of forver, I've been lax in buying it (my demo expired ages ago).
I really like Dune 1 and if there is a fundamental shift in the sound, I'd like to buy it now before Dune 2. If Dune 2 is mostly Dune 1 + other stuff, I can wait.
But Dune does what I like in VST form, it's very special to me. And if I can make a suggestion, can you guys do a CEM modeled synth? Like sort of a Matrix 1000, DW6000 mix up? CEM has been all but neglected in the VST world. Yes, some of us have to be weird and like the Virus C, the DWs and other stuff that isn't so in the limelight.
[Mod edit: release thread here: http://www.kvraudio.com/forum/viewtopic ... 1&t=410603]
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- KVRian
- 607 posts since 20 Oct, 2005
A few requests for Dune 2.
The ability to import user wav files as well as sfz import.
A randomize Arp pattern function.
Would be very cool if a riff maker could be included in the Arp
I haven't used Orion for a while but I remember it had a pretty cool trance pattern generator.
Extend the amount of steps in the arp from 32 to 128.
A semi intelligent patch randomizer.
Scala tuning support.
If Dune had XY support something on the lines of Omnisphere's Orb you could really get sounds that evolved over a long period. A luxery but a bloody good one
Most of the above all seem to be targeted at the arp but I think it would make Dune way more fun.
The ability to import user wav files as well as sfz import.
A randomize Arp pattern function.
Would be very cool if a riff maker could be included in the Arp
I haven't used Orion for a while but I remember it had a pretty cool trance pattern generator.
Extend the amount of steps in the arp from 32 to 128.
A semi intelligent patch randomizer.
Scala tuning support.
If Dune had XY support something on the lines of Omnisphere's Orb you could really get sounds that evolved over a long period. A luxery but a bloody good one
Most of the above all seem to be targeted at the arp but I think it would make Dune way more fun.
- KVRian
- 909 posts since 26 Nov, 2005
I would like a better way to modulate the additional voices other than through the mod matrix. That seems a bit awkward to me.
This space has been unintentionally left blank.
- KVRAF
- 2177 posts since 12 Nov, 2009
I would like the arp and trancegate from nexus.. Should be possible...
Finally!
- Banned
- 6129 posts since 9 Oct, 2007 from an inharmonious society
The demo doesn't expire, it's a restrictive type of demo, but doesn't expire.MetroSonus wrote: The reason I ask is that I have LOVED Dune since it came out, but due to being in grandschool for like half of forver, I've been lax in buying it (my demo expired ages ago).
You can also just get the CM magazine free version, if you can't afford it right now.
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- Banned
- 18651 posts since 2 Oct, 2001 from England
I dont know if they will stop selling V1, but V2 is quite dufferent.MetroSonus wrote:Ok, so I'm hearing buzz on this and I see some of the Synapse guys on here so I would like to ask, how much is Dune going to change from 1 to 2? How much of the engine will be intact?
The reason I ask is that I have LOVED Dune since it came out, but due to being in grandschool for like half of forver, I've been lax in buying it (my demo expired ages ago).
I really like Dune 1 and if there is a fundamental shift in the sound, I'd like to buy it now before Dune 2. If Dune 2 is mostly Dune 1 + other stuff, I can wait.
But Dune does what I like in VST form, it's very special to me. And if I can make a suggestion, can you guys do a CEM modeled synth? Like sort of a Matrix 1000, DW6000 mix up? CEM has been all but neglected in the VST world. Yes, some of us have to be weird and like the Virus C, the DWs and other stuff that isn't so in the limelight.
New osc, filters etc etc. Lots of new stuff. Buy V1 if you really like it and upgrade later if you also like V2.
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- KVRian
- 750 posts since 30 Aug, 2011 from somewhere in universe
Or get Dune BE from BEAT: http://www.beatdrive.de/?t=plugins&id=8mcnoone wrote:You can also just get the CM magazine free version, if you can't afford it right now.
Wonder whether my advice worth a penny? Check my music at Soundcloud and decide for yourself.
re:vibe and Loki Fuego @ Soundcloud
re:vibe and Loki Fuego @ Soundcloud
- KVRist
- 57 posts since 16 Jun, 2013
Richard Hoffman (Synapse Audio) gives a small hint about DUNE 2 in the latest Beat mag.
I've translated it for you guys:
I've translated it for you guys:
Dune 2 is a completely new development and our biggest plug-in project so far.
The basic idea and the workflow are indeed similar, all DSP algorithms, starting from the oscillators and the filters to the effects are new tho.
The aim was to increase the sound quality significantly on one side, on the other side the new vector processing engine takes use of SSE and will be able to handle multiple cores simultaneously.
This way the CPU load won't spike despite using complex DSP algorithms.
In addition to the engine there are of course a lot of new features such as graphic envelopes or the possibility to modulate effect parameters.
This will result in a richer sound palette you'll be able to realize.
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- KVRAF
- 8802 posts since 7 Oct, 2005
Wow! I feel it will be a hit from now!ragout wrote:Richard Hoffman (Synapse Audio) gives a small hint about DUNE 2 in the latest Beat mag.
I've translated it for you guys:
Dune 2 is a completely new development and our biggest plug-in project so far.
The basic idea and the workflow are indeed similar, all DSP algorithms, starting from the oscillators and the filters to the effects are new tho.
The aim was to increase the sound quality significantly on one side, on the other side the new vector processing engine takes use of SSE and will be able to handle multiple cores simultaneously.
This way the CPU load won't spike despite using complex DSP algorithms.
In addition to the engine there are of course a lot of new features such as graphic envelopes or the possibility to modulate effect parameters.
This will result in a richer sound palette you'll be able to realize.
Thanks for the translation
- KVRAF
- 10503 posts since 20 Nov, 2003 from Lost and Spaced
All I want is a separate phaser and chorus, and TWO separate filters, separately configurable, and more waveforms.
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- Banned
- 22457 posts since 5 Sep, 2001
Trust me, it sounds wicked
That's all i can say
That's all i can say
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- Banned
- 22457 posts since 5 Sep, 2001
This is going to be a hugely popular synth. Obviously i'm under NDA, but you guys will be very happy
- KVRAF
- 4784 posts since 2 Sep, 2005 from city of lights (nl)
Good to hear multi-core support will be included
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- Banned
- 22457 posts since 5 Sep, 2001
Not that cpu is outrageous by any means anyway. Richard knows code. Dune 1 is in my top ten of all time for sound vs cpu
This is just better in every way IMO.
obviously i'm not a preset programmer as you ALL know, so i will be focusing on stability for Synapse..As i said to Rich, if i can't break it, no one can! (believe me, bugs always find me if they are there )
I won't say any more of course, i guess kriminal is the authority besides Rich on all the features and will know what he is allowed to say or not about technical aspects, to tease you guys
This is just better in every way IMO.
obviously i'm not a preset programmer as you ALL know, so i will be focusing on stability for Synapse..As i said to Rich, if i can't break it, no one can! (believe me, bugs always find me if they are there )
I won't say any more of course, i guess kriminal is the authority besides Rich on all the features and will know what he is allowed to say or not about technical aspects, to tease you guys