Thought this might be of interest; could not post a protected link so posting the whole message here:
Musical Metacreation (MuMe) is an emerging term describing the body of research
concerned with the automation of any or all aspects of musical creativity. It
looks to bring together and build upon existing academic fields such as
algorithmic composition, generative music, machine musicianship and live
algorithms. It is understood as a branch of computational creativity, the study
of autonomous systems that produce outputs that, if a human were to have
produced them, would be deemed creative. It involves a broad community across
research, practice and industry, with a growing body of literature that shows
the automation of creative processes to be an active reality, not a distant
research objective. The consolidation of these various strands of research in
an active community is timely, as creative music software flourishes, creative
digital music practice becomes ever more nuanced and innovative, and big-data
and artificial intelligence expand their reach into a growing number of areas
of human activity, the creative arts being no exception. These developments are
set against a backdrop of philosophical enquiry into how the automation of
creativity sheds light on human creativity and the possibility of artificial
creativity.
Emerging trends in current research include: an increased awareness of HCI
techniques in studying and improving computationally creative systems; advances
in the automation of evaluation and conceptual representation in
computationally creative systems; deep learning; the weaving together of
big-data services and web-technologies into collaborative and open-ended
frameworks for computational creativity; automating the composition of longer
temporal structures and less traditional aspects of musical creativity such as
timbre. The purpose of this special issue is to provide an update on these
aspects and more as the field becomes increasingly applied and practiced.
This special issue of ACM Computers in Entertainment, associate-edited by Dr.
Shlomo Dubnov (University of California in San Diego) and guest-edited by Dr
Oliver Bown (Design Lab, University of Sydney), Dr Philippe Pasquier (SIAT,
Simon Fraser University) and Dr Arne Eigenfeldt (SCA, Simon Fraser University),
invites contributions of substantial research in any area relevant to musical
metacreation.
We welcome papers on any of the following themes:
Representation and Algorithms for MuMe
*
Novel representations of musical information
*
Advances or applications of AI, machine learning, and statistical techniques
for generative music
*
Advances or applications of evolutionary computing or agent and
multiagent-based systems for generative music
*
Big data, crowdsourcing and distributed approaches in musical metacreation
Systems and Applications of MuMe
*
Systems for autonomous or interactive music composition
*
Systems for automatic generation of expressive musical interpretation
*
Systems for learning or modelling music style and structure
*
Systems for intelligently remixing or recombining musical material
*
Online musical systems (i.e. systems with a real-time element)
*
Adaptive and generative music in video games
*
Techniques and systems for supporting human musical creativity
*
Applications of musical metacreation for digital entertainment: sound design,
soundtracks, interactive art, etc.
Evaluation of MuMe
*
Methodologies for qualitative or quantitative evaluation of MuMe
*
Studies reporting on the evaluation of MuMe
Theory, and Social Impact of MuMe
*
Computational models of human musical creativity
*
Discussion of new genres and communities of practice related to MuMe
*
Socio-economic impact, authorship and legal implications of MuMe
For an idea of MuMe relevant material please review the proceedings of the
Musical Metacreation Workshop. The workshop has been running since 2012 as part
of the AAAI's AI in Interactive Digital Entertainment (AIIDE) conference:
http://www.aaai.org/Library/Workshops/w ... ibrary.php (search within this
page for "Musical Metacreation"). Submit an Expression of Interest
Only authors who submit an expression of interest will be considered for the
special issue.
Expressions of interest should include a paper outline of 500-1000 words, as
well as a biography for all authors of 200 words in total.
Paper outlines should discuss your previous work in the area, a summary of the
novel contribution of the paper, and a statement of the work’s significance to
the MuMe field.
Please email your expression in PDF form to <email obscured>. Dates
Expressions of interest due: January 9th 2014.
Response to expressions: on or before January 26th 2015.
Final papers due: May 1st 2015.
Editors decisions announced: July 3rd 2015.
Submission of final camera-ready copies: September 4th 2015.
Publication date TBC.
Submission instructions for final manuscripts will be provided along with the
editors' response to expressions. General submission guidelines can be found
here http://cie.acm.org/submission-guidelines/ .
Please contact Oliver Bown <email obscured>) if you have any further
questions.
=====
Regards,
--
Philippe Pasquier
------------------------------------------------------------
Associate Professor,
School of Interactive Arts and Technology,
Faculty of Communication, Art and Technology,
Simon Fraser University, Vancouver, Canada.
Mobile: +1 778-989-1240 | Phone: +1 778-782-8546
Email: <email obscured> | http://www.sfu.ca/pasquier
Skype: pasquierphilippe | http://www.metacreation.net
http://isea2015.org/ | http://www.metacreation.net/mume/
http://moco.iat.sfu.ca/ | http://movingstories.ca/
2nd Call for Papers — ACM Computers in Entertainment — Special Issue on Musical Metacreation
Anything about MUSIC but doesn't fit into the forums above.
Moderator: KVR Moderators (Main)
2nd Call for Papers — ACM Computers in Entertainment — Special Issue on Musical Metacreation
2015-01-06T14:50:35+00:00
Thought this might be of interest; could not post a protected link so posting the whole message here:
Musical Metacreation (MuMe) is an emerging term describing the body of research
concerned with the automation of any or all aspects of musical creativity. It
looks to bring together and build upon existing academic fields such as
algorithmic composition, generative music, machine musicianship and live
algorithms. It is understood as a branch of computational creativity, the study
of autonomous systems that produce outputs that, if a human were to have
produced them, would be deemed creative. It involves a broad community across
research, practice and industry, with a growing body of literature that shows
the automation of creative processes to be an active reality, not a distant
research objective. The consolidation of these various strands of research in
an active community is timely, as creative music software flourishes, creative
digital music practice becomes ever more nuanced and innovative, and big-data
and artificial intelligence expand their reach into a growing number of areas
of human activity, the creative arts being no exception. These developments are
set against a backdrop of philosophical enquiry into how the automation of
creativity sheds light on human creativity and the possibility of artificial
creativity.
Emerging trends in current research include: an increased awareness of HCI
techniques in studying and improving computationally creative systems; advances
in the automation of evaluation and conceptual representation in
computationally creative systems; deep learning; the weaving together of
big-data services and web-technologies into collaborative and open-ended
frameworks for computational creativity; automating the composition of longer
temporal structures and less traditional aspects of musical creativity such as
timbre. The purpose of this special issue is to provide an update on these
aspects and more as the field becomes increasingly applied and practiced.
This special issue of ACM Computers in Entertainment, associate-edited by Dr.
Shlomo Dubnov (University of California in San Diego) and guest-edited by Dr
Oliver Bown (Design Lab, University of Sydney), Dr Philippe Pasquier (SIAT,
Simon Fraser University) and Dr Arne Eigenfeldt (SCA, Simon Fraser University),
invites contributions of substantial research in any area relevant to musical
metacreation.
We welcome papers on any of the following themes:
Representation and Algorithms for MuMe
*
Novel representations of musical information
*
Advances or applications of AI, machine learning, and statistical techniques
for generative music
*
Advances or applications of evolutionary computing or agent and
multiagent-based systems for generative music
*
Big data, crowdsourcing and distributed approaches in musical metacreation
Systems and Applications of MuMe
*
Systems for autonomous or interactive music composition
*
Systems for automatic generation of expressive musical interpretation
*
Systems for learning or modelling music style and structure
*
Systems for intelligently remixing or recombining musical material
*
Online musical systems (i.e. systems with a real-time element)
*
Adaptive and generative music in video games
*
Techniques and systems for supporting human musical creativity
*
Applications of musical metacreation for digital entertainment: sound design,
soundtracks, interactive art, etc.
Evaluation of MuMe
*
Methodologies for qualitative or quantitative evaluation of MuMe
*
Studies reporting on the evaluation of MuMe
Theory, and Social Impact of MuMe
*
Computational models of human musical creativity
*
Discussion of new genres and communities of practice related to MuMe
*
Socio-economic impact, authorship and legal implications of MuMe
For an idea of MuMe relevant material please review the proceedings of the
Musical Metacreation Workshop. The workshop has been running since 2012 as part
of the AAAI's AI in Interactive Digital Entertainment (AIIDE) conference:
http://www.aaai.org/Library/Workshops/w ... ibrary.php (search within this
page for "Musical Metacreation"). Submit an Expression of Interest
Only authors who submit an expression of interest will be considered for the
special issue.
Expressions of interest should include a paper outline of 500-1000 words, as
well as a biography for all authors of 200 words in total.
Paper outlines should discuss your previous work in the area, a summary of the
novel contribution of the paper, and a statement of the work’s significance to
the MuMe field.
Please email your expression in PDF form to <email obscured>. Dates
Expressions of interest due: January 9th 2014.
Response to expressions: on or before January 26th 2015.
Final papers due: May 1st 2015.
Editors decisions announced: July 3rd 2015.
Submission of final camera-ready copies: September 4th 2015.
Publication date TBC.
Submission instructions for final manuscripts will be provided along with the
editors' response to expressions. General submission guidelines can be found
here http://cie.acm.org/submission-guidelines/ .
Please contact Oliver Bown <email obscured>) if you have any further
questions.
=====
Regards,
--
Philippe Pasquier
------------------------------------------------------------
Associate Professor,
School of Interactive Arts and Technology,
Faculty of Communication, Art and Technology,
Simon Fraser University, Vancouver, Canada.
Mobile: +1 778-989-1240 | Phone: +1 778-782-8546
Email: <email obscured> | http://www.sfu.ca/pasquier
Skype: pasquierphilippe | http://www.metacreation.net
http://isea2015.org/ | http://www.metacreation.net/mume/
http://moco.iat.sfu.ca/ | http://movingstories.ca/
jc_vt
https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281156
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