Plogue sforzando Pro

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Hello Plogue!

First, sorry to start this discussion before you.
I'm really excited to know what new things will be added to the Pro/paid version of sforzando.
Please leak some infos for us :)

And of course, because it's a paid-product, that's fair enough for user requesting features, right?
So please guys, KVR-er and sforzando users, post some notes here! :party:

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Well, multiple outs will be nice for drums, obviously. I think that's supposed to be the biggest new feature? Doing one instance per bus and reassembling them in a layer channel works, but takes extra time.

I use the current version a lot, and it's really quite powerful already. Maybe a commercial version could also come with some default MIDI CC control setups with simple user-modifiable GUIs for convenience - basic subtractive synth with volume envelope and resonant low-pass filter; bowed strings with envelope, vibrato and EQ; drum kit with separate volume controls for elements? That kind of thing.

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DSmolken wrote: I use the current version a lot, and it's really quite powerful already.
It is very powerful. Its flexibility is unmatched!
Mapping with ARIA sfz is really fast using shortcuts that everybody knows : Ctrl+C and Ctrl+V :D

Your ShinyGuitar looks awesome!

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DSmolken wrote:Maybe a commercial version could also come with some default MIDI CC control setups with simple user-modifiable GUIs for convenience
I guess if the GUI things is open to end-user, the "KVR-celebrity" Mr. EvilDragon will also interested to jump into ARIA SFZ crowds :)

Will you, ED?

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Make a wishlist!

What do you want in a pro version?
How much would you like to pay?

Our workload is pretty intense right now, but if there is enough demand...
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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davidv@plogue wrote: What do you want in a pro version?
Multi output and sfz-multi preset
davidv@plogue wrote: How much would you like to pay?
$100

:)
Anybody else?

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davidv@plogue wrote:What do you want in a pro version?
A deep graphical (as opposed to text-based) interface to the awesome engine and opcodes. Oh and timestretching.
davidv@plogue wrote:How much would you like to pay?
Same as Bidule or Chipsounds, maybe with an introductory offer? Please and thank you :hihi:
The mind boggles.

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Integrated sfz editor and instrument builder tools
Multi format import/conversion.

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Any editor for SFZ will inhibit the creation of good SFZ mappings and is something I'd oppose. A manual and a text editor are the best method. (And Ctrl-C, Ctrl-V, as mentioned already.) If you're after only trivial mappings, of course, a point and click interface might help - point at list of samples, click "Map it"... Life is rarely that simple, I've found :).

Import ... foreign formats (SF2 and Kontakt I've looked into) are rarely easy to effectively directly import in my experience. The nuances are not portable and make a lot of difference to the sound. Would it be beneficial to have an "import" that "ruined" your library? It's still going to need plenty of work to assemble from the source samples - but yes, it could get you going (much like a few lines of batch file and the list of samples can).

Export ... again, the same problem. And then there's working out which version to target, e.g. for Kontakt. Is a trivial "here's the samples, sort it out" approach okay in both directions?

So... for me (yes, this may appear to be targeting Kontakt and be slanted to drums):
- Support for multiple event inputs in the VST version if that's feasible, with multi-MIDI channel support (i.e. not limited to 16 channels on one MIDI port).
- Support for multiple audio outputs - as unlimited as possible, really
- Some more control over the UI - at least a backsplash and preferably the choice of slider vs knob for values but ideally with precise positioning and labelling for controls...
- A MIDI event pre-processor - i.e. a separately loadable pre-processing script that the user can provide to remap someone else's layout

Price... $99.94..?

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pljones wrote:Any editor for SFZ will inhibit the creation of good SFZ mappings and is something I'd oppose. A manual and a text editor are the best method. (And Ctrl-C, Ctrl-V, as mentioned already.) If you're after only trivial mappings, of course, a point and click interface might help - point at list of samples, click "Map it"... Life is rarely that simple, I've found :).
I don't know, I think a well thought out graphical interface (not as a replacement for the text editor way but as an aid/alternative) could speed up the most common tasks and simplify the less common ones, help make sense of the insane amount of opcodes available, and perhaps more importantly lower the threshold to get into sfz for a bunch of people who might think text editors aren't "musical" ;)
A good amount of opcodes would fit quite nicely with a 1:1 equivalence to corresponding graphical controls, and in some cases workflow would be much improved: I'm thinking for example about modulators or envelopes. Let's say you want to try different envelope values to get different types of sounds from the same set of samples: dealing with a few knobs might be quite faster than writing numerical values in a text editor over and over...
The mind boggles.

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I think that's what the UI for the sample set would offer - knobs to allow the end user to adjust the mapping easily. That's there now in Sforzando and it's pretty easy to wire up and label, just the looks aren't as good on the licensed ARIA libraries.

Maybe then what's needed is a "Save preset as" to save off a snapshot of the UI settings. I don't think the free Sforzando has this?

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pljones wrote: Maybe then what's needed is a "Save preset as" to save off a snapshot of the UI settings. I don't think the free Sforzando has this?
I run a test...
The settings are saved within host. And It can import the .fxp & .fxb preset beside the ariax file.
But it failed to import the .tfx file (pro tools preset)
Something's wrong....

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pljones wrote:A manual and a text editor are the best method. (And Ctrl-C, Ctrl-V, as mentioned already.)

Price... $99.94..?
And the 'Find and Replace' in notepad. I learn that from you! Thanks!

Selling 101 licenses x $99.94 = $10093.94
:D

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I agree with Peter's comments regarding the editor. Basic drag n drop keymap and velmap would be a nice have though.

A couple things that would be sweet:

- Modified SID filter from chipsounds!
- A couple DAC encodings from chipcrusher, LPCM, A-Law, and μ-Law!

:)

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Chad@PA wrote:I agree with Peter's comments regarding the editor. Basic drag n drop keymap and velmap would be a nice have though.
:)
Yeah, I agree too!
But it seems that a lot of people enjoying GUI editor. Well, that could be an attraction for people buying the pro

Isn't that programming/scripting in kontakt use text editor too, right?

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