What key should i choose?
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- KVRAF
- 7540 posts since 7 Aug, 2003 from San Francisco Bay Area
If you're going to have vocals, you'll want to use a key which matches the singer's range. Or certain physical instruments with a limited range or fixed key. Otherwise, it really just depends on personal preference.
Incomplete list of my gear: 1/8" audio input jack.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16747 posts since 12 Oct, 2008 from Here and there
Augmented C# with a touch of A and a tad of E always works well and will also get you the most Soundcloud plays.
- KVRAF
- 5564 posts since 13 Jan, 2005 from the bottom of my heart
The question is not as pointless as you may find it, it's a legit question. Of course if you playing atonal drones all over the place with not much other content behind you'll hardly miss anything.Sampleconstruct wrote:Augmented C# with a touch of A and a tad of E always works well and will also get you the most Soundcloud plays.
I'm a little bit astonished about the answer since i'm pretty sure that you know the importance of tuned percussions and that a wrong pitched drum can (not carefully worded) ruin a piece.
Back to OP question: Especially the kick (and of course every drum with tonal character) should not be pitched against the bass or the key of your track in general. Maybe it's a better idea not to start with the drums but with the "real" music and pitch the drums afterwards or select the ones that work right from the start.
Whoever wants music instead of noise, joy instead of pleasure, soul instead of gold, creative work instead of business, passion instead of foolery, finds no home in this trivial world of ours.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16747 posts since 12 Oct, 2008 from Here and there
Thanks for policing me. OPs question can't be answered, so a satirical answer seemed most appropriate, cheers officer.murnau wrote:The question is not as pointless as you may find it, it's a legit question. Of course if you playing atonal drones all over the place with not much other content behind you'll hardly miss anything.Sampleconstruct wrote:Augmented C# with a touch of A and a tad of E always works well and will also get you the most Soundcloud plays.
I'm a little bit astonished about the answer since i'm pretty sure that you know the importance of tuned percussions and that a wrong pitched drum can (not carefully worded) ruin a piece.
Back to OP question: Especially the kick (and of course every drum with tonal character) should not be pitched against the bass or the key of your track in general. Maybe it's a better idea not to start with the drums but with the "real" music and pitch the drums afterwards or select the ones that work right from the start.
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- Banned
- 1779 posts since 26 Aug, 2012
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- KVRist
- 196 posts since 19 Sep, 2012
- KVRAF
- 16804 posts since 8 Mar, 2005 from Utrecht, Holland
The "skeleton" key: it always fits! 
You may do whatever you like. Just noodle away and record that. Nothing is right nor wrong.
You may do whatever you like. Just noodle away and record that. Nothing is right nor wrong.
We are the KVR collective. Resistance is futile. You will be assimilated. 
My MusicCalc is served over https!!
My MusicCalc is served over https!!
- KVRAF
- 12190 posts since 7 Sep, 2006 from Roseville, CA
I just built a basement. How do I decide what kind of building it should be?
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- KVRer
- 7 posts since 2 Feb, 2016
I'll be the one not to be a smartass. The key literally doesn't matter.
HOWEVER, in certain types of bass music where you might have lots of a simple sine-ish sub bass playing one note (likely the root of the key), there are some keys that tend to work best purely because of the average sound system.
If I'm working on something where my sub bass or sub kicks will likely be playing the root note of the key, I'll get my sub all ready and find the lowest note I can that's still hard hitting on my monitors, desktop speakers, headphones, etc. You can also use the fifth of the key for this type of kick, but it pretty much needs to be either the root or the fifth. This does make some keys better for some types of music.
That's just because as humans we can only hear so low and the average speaker system can only accurately reproduce sounds so low. It's not because a different key will give off a different "feeling" or anything like that. It's all relative.
HOWEVER, in certain types of bass music where you might have lots of a simple sine-ish sub bass playing one note (likely the root of the key), there are some keys that tend to work best purely because of the average sound system.
If I'm working on something where my sub bass or sub kicks will likely be playing the root note of the key, I'll get my sub all ready and find the lowest note I can that's still hard hitting on my monitors, desktop speakers, headphones, etc. You can also use the fifth of the key for this type of kick, but it pretty much needs to be either the root or the fifth. This does make some keys better for some types of music.
That's just because as humans we can only hear so low and the average speaker system can only accurately reproduce sounds so low. It's not because a different key will give off a different "feeling" or anything like that. It's all relative.
- KVRAF
- 25849 posts since 20 Jan, 2008 from a star near where you are
My method is not to just select one key, but several, the counterpoint of keys makes stuff interesting for mejonnyham wrote:Ok so you've written drums for a track. Now for the synth sounds. What key do you select to produce the track in? Is there a method to it?
Then again, if you have programmed a drum masterpiece like Plastikman's Spastik, then just release the drums! No more is needed.
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- KVRer
- 5 posts since 7 Apr, 2016
G : The people's key
