Problem with .nkr file!
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- KVRist
- 46 posts since 23 May, 2006
Hello everybody.
I'm really getting mad so any help is welcome.
I have designed my Kontakt Instrument.
Now I want to organize the sample library with all different, names folders, instruments etc etc.
I'm trying to change the provisional .nkr and .nkc name I gave it when I was designing it with the name of my library but no way!
The new saved instrument alway point to the old .nkr
I tried to create a new resource container and saving the instrument again, but when I try to load the instrument kontakt wont load it because it say it dont find the old .nkr
How is possible? There is a step by step method to save instruments when you are preparing the library?
Thanks for any suggestion
I'm really getting mad so any help is welcome.
I have designed my Kontakt Instrument.
Now I want to organize the sample library with all different, names folders, instruments etc etc.
I'm trying to change the provisional .nkr and .nkc name I gave it when I was designing it with the name of my library but no way!
The new saved instrument alway point to the old .nkr
I tried to create a new resource container and saving the instrument again, but when I try to load the instrument kontakt wont load it because it say it dont find the old .nkr
How is possible? There is a step by step method to save instruments when you are preparing the library?
Thanks for any suggestion
- KVRAF
- 24462 posts since 7 Jan, 2009 from Croatia
You need to point to the new NKR file in Instrument Options and then resave the NKI.
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- KVRist
- Topic Starter
- 46 posts since 23 May, 2006
Hi thanks again for your help!
In order to avoid problems when I send the library to another person and he open the instruments in another computer do I have to save the patch with "absolute sample path" enabled or disabled?
I really want to avoid the "kontakt missing sample" problem when somebody open my instruments in another computer.
Thanks in advance for any help
In order to avoid problems when I send the library to another person and he open the instruments in another computer do I have to save the patch with "absolute sample path" enabled or disabled?
I really want to avoid the "kontakt missing sample" problem when somebody open my instruments in another computer.
Thanks in advance for any help
- KVRAF
- 24462 posts since 7 Jan, 2009 from Croatia
Absolute sample paths MUST be disabled!
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- KVRist
- Topic Starter
- 46 posts since 23 May, 2006
Thanks again!
Do you know if there is a way to translate the object coordinate you have in Photoshop with the object coordinates you have in Kontakt?
I have done a moke up in Photoshop of my instrument GUI , including all knobs , faders etc.
Now in Kontakt i have to move the "real" knobs and sliders in the same position I did in Photoshop...
For example I have a Knob that in Photoshop is positionated like this : X : 120px Y : 84px
.. there is a way to know what values I have to insert in Kontakt to have the Knob in the same position?
I have already found this your post but I don't understand how it works...?
https://www.native-instruments.com/foru ... ls.111723/
Thanks in advance for any help!
Do you know if there is a way to translate the object coordinate you have in Photoshop with the object coordinates you have in Kontakt?
I have done a moke up in Photoshop of my instrument GUI , including all knobs , faders etc.
Now in Kontakt i have to move the "real" knobs and sliders in the same position I did in Photoshop...
For example I have a Knob that in Photoshop is positionated like this : X : 120px Y : 84px
.. there is a way to know what values I have to insert in Kontakt to have the Knob in the same position?
I have already found this your post but I don't understand how it works...?
https://www.native-instruments.com/foru ... ls.111723/
Thanks in advance for any help!
- KVRAF
- 24462 posts since 7 Jan, 2009 from Croatia
Well, here's where things get tricky because there are some bugs in Kontakt UI positioning that you would have to compensate for (for example - buttons, menus and switches all need to go (+1,+1) compared to the position in Photoshop, I think - which means you cannot ACTUALLY position them to (0,0) in Kontakt).
Also, you need to account for the instrument header (68 px vertically) before Kontakt's perfomance view starts. Other than that it's pretty much the same thing, position in Kontakt is roughly the same as the one in Photoshop. You will always need to do small adjustments.
The tables that I did there (what you linked) are unrelated to what you want to know.
Also, you need to account for the instrument header (68 px vertically) before Kontakt's perfomance view starts. Other than that it's pretty much the same thing, position in Kontakt is roughly the same as the one in Photoshop. You will always need to do small adjustments.
The tables that I did there (what you linked) are unrelated to what you want to know.
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- KVRist
- Topic Starter
- 46 posts since 23 May, 2006
Hello ED,
thanks a lot for your help.
I have set up a custom made Vu Meter that respond to velocity in Kontakt.
My instrument has four groups and each group assigned to Bus 1 to 4.
Actually the Vu Meter respond to all groups together.
I would like to assign the Vu Meter to respond to a specific Bus.
My intention is to create 4 different Vu Meters and each respond to one of the four Buses.
I copy the code below, what line of code I have to add to assign this meter to a specific Bus (Bus1 for example)?
on init
set_ui_height_px(250)
make_perfview
declare $fg4rw
declare ui_slider $ywzts(0, 127)
set_control_par_str(get_ui_id($ywzts) ,$CONTROL_PAR_PICTURE, "vu_meter")
end on
on note
$ywzts := $EVENT_VELOCITY
end on
on release
if (search (%KEY_DOWN, 1) = -1)
while ($ywzts>0)
$ywzts := $ywzts-1
inc($fg4rw)
wait(9000)
end while
end if
end on
Any help is welcome
Thanks!
thanks a lot for your help.
I have set up a custom made Vu Meter that respond to velocity in Kontakt.
My instrument has four groups and each group assigned to Bus 1 to 4.
Actually the Vu Meter respond to all groups together.
I would like to assign the Vu Meter to respond to a specific Bus.
My intention is to create 4 different Vu Meters and each respond to one of the four Buses.
I copy the code below, what line of code I have to add to assign this meter to a specific Bus (Bus1 for example)?
on init
set_ui_height_px(250)
make_perfview
declare $fg4rw
declare ui_slider $ywzts(0, 127)
set_control_par_str(get_ui_id($ywzts) ,$CONTROL_PAR_PICTURE, "vu_meter")
end on
on note
$ywzts := $EVENT_VELOCITY
end on
on release
if (search (%KEY_DOWN, 1) = -1)
while ($ywzts>0)
$ywzts := $ywzts-1
inc($fg4rw)
wait(9000)
end while
end if
end on
Any help is welcome
Thanks!
- KVRAF
- 24462 posts since 7 Jan, 2009 from Croatia
See attach_level_meter() command info in KSP reference.
- KVRAF
- 24462 posts since 7 Jan, 2009 from Croatia
Not sure why you're doing that, ui_level_meter is the only one that can attach itself to instrument busses...
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- KVRist
- Topic Starter
- 46 posts since 23 May, 2006
I decided to assign the vu meter to the master bus only.
Now I have this problem with this script.
When I hit a single note the vu meter works fine.
When I hit two notes very quickly (but I hold the second note) the vu meter goes down to zero and stay there (even if i still playing the note).
There is a mistake in my code?
on init
set_ui_height_px(250)
make_perfview
declare $fg4rw
declare ui_slider $ywzts(0, 127)
set_control_par_str(get_ui_id($ywzts) ,$CONTROL_PAR_PICTURE, "vu_meter")
end on
on note
$ywzts := $EVENT_VELOCITY
end on
on release
if (search (%KEY_DOWN, 1) = -1)
while ($ywzts>0)
$ywzts := $ywzts-1
inc($fg4rw)
wait(9000)
end while
end if
end on
Thanks in advance for any help!
Now I have this problem with this script.
When I hit a single note the vu meter works fine.
When I hit two notes very quickly (but I hold the second note) the vu meter goes down to zero and stay there (even if i still playing the note).
There is a mistake in my code?
on init
set_ui_height_px(250)
make_perfview
declare $fg4rw
declare ui_slider $ywzts(0, 127)
set_control_par_str(get_ui_id($ywzts) ,$CONTROL_PAR_PICTURE, "vu_meter")
end on
on note
$ywzts := $EVENT_VELOCITY
end on
on release
if (search (%KEY_DOWN, 1) = -1)
while ($ywzts>0)
$ywzts := $ywzts-1
inc($fg4rw)
wait(9000)
end while
end if
end on
Thanks in advance for any help!
