Edit: Thanks to Jafo
Behaviour and fine adjustment of knobs in plugins
- KVRian
- 1018 posts since 27 Mar, 2013
I do not how to coding and do not know if it's hard to implement but why for gods sake do not every plugin-developer use the way Tokyo Dawn Labs implement their 'knob dragging style'? I mean it's ultra fine and precise and it 'feel' good to drag the knobs.
If you do not know how it works with Tokyo Dawn Labs try one of their freeware effects. Anyway why do not every developer do it this way. I don't get it. 
Edit: Thanks to Jafo
Edit: Thanks to Jafo
Last edited by Autobot on Sat Jan 28, 2017 11:23 pm, edited 2 times in total.
rabbit in a hole
- KVRAF
- 6208 posts since 25 Dec, 2004
Personally I think companies need to be more conscious of their virtual potentiometer resolution for MacBook track pads (ie two finger scroll). Some plugins go from 0-10 in one small movement, it's very annoying. Some plugins, like Softube Modular and Carbon Electra don't even support the gesture, which maybe sounds like "ohmagherd, I broke a nail", but it really is a workflow killer, not to mention a cause of carpel tunnel syndrome... Those constant trackpad deep clicks are require a lot of pressure compared to a light tap. So annoying, and off putting. I'd use Softube Modular all the time if they just implemented this simple gesture. So much easier on the fingers and wrist, and the workflow is so much faster!
sketches... http://soundcloud.com/onesnzeros
some artists i support... https://bandcamp.com/spectraselecta
some artists i support... https://bandcamp.com/spectraselecta
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- Banned
- 5357 posts since 7 May, 2015
Several of them are awful. On windows (as I'm sure you know) "shift" can help, but it's not an is-all.
PA have some of the worst. Great plugs, happy I have them, fiddly knobs.
PA have some of the worst. Great plugs, happy I have them, fiddly knobs.
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- KVRAF
- 2802 posts since 31 Aug, 2011
Can be SHIFT, but can also be CTRL or ALT or even a combination of them for even finer controls. (Seen it all.)incubus wrote:Several of them are awful. On windows (as I'm sure you know) "shift" can help, but it's not an is-all.
As to behavior, what really makes me want to run head first into a brick wall is when knobs respond to vertical AND horizontal mouse movement at the same time. Its like a frickin battle. About as funny as trying to discuss the finer points of philosophy with a sack of hammers. You want a precise value, you drag carefully up, you drag carefully down, almost there. Then, right about the time youre ready to let go of the button, the knob registers a minimal horizontal movement. (Humans arent robots you know.) And BAM, the value is half a mile off again. So you patiently try to neutralize that minute horizontal movement by dragging the knob back slightly on the X axis. Of course you overdrag, so you have to drag slightly back again. Eventually the knob registers that infinitesimal vertical movement you couldnt avoid while trying to get the horizontal axis back in order, and here you are, firmly engaged in a head-to-head battle between you and the Y axis of the knob and the X axis of the knob. Back and forth it goes. You have one right, you screw up the other. Eventually you can take your pulse just by looking at your neck. And suddenly there are these strange scenes appearing in your head where unspeakable things are being done to the developer who committed this crime against ergonomy.
Seriously, it sucks. No developer should be doing it. Make the X axis optional if you really think thats necessary for a knob in linear mode, but for goodness sake, make it one OR the other and not both at the same time.
- KVRian
- Topic Starter
- 1018 posts since 27 Mar, 2013
Sorry this is not about circular or linear is about the overall calibration of knob behaviour done by the developer of the plugins.Chris-S wrote:Isn't the DAW reporting the desired knob mode (circular or linear) to the VST?
rabbit in a hole
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- KVRAF
- 2285 posts since 20 Dec, 2002 from The Benighted States of Trumpistan
Aw, man, you got my hopes up there when you wrote "synths" instead of "effects." But I completely agree with you otherwise.Autobot wrote:If you do not know how it works with Tokyo Dawn Labs try one of their freeware synths.
Wait... loot _then_ burn? D'oh!
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- KVRAF
- 5201 posts since 16 Nov, 2014
And many plug-ins have inverted movements with 2 finger scroll (mouse wheel).
Fine adjustments via two finger on my trackpad without deep click is great.
But yeah, some tools are annoying and unprecise like with fat fingers on a touch screen (which i often find annoying as hell for fine adjustments).
Fine adjustments via two finger on my trackpad without deep click is great.
But yeah, some tools are annoying and unprecise like with fat fingers on a touch screen (which i often find annoying as hell for fine adjustments).
- KVRAF
- 3616 posts since 28 Jan, 2006 from Phoenix, AZ
What is special about it? Will keep it in mind for my products... but I'm no stranger to fine-tuning. It's a critical feature. Value entry is also pretty important. Knowing what your synth is doing is also very helpful, so you gotta have displays and readouts for certain things (showing modulation, etc.). My plugins will be uncompromised when it comes to usability. Higher usability = wider range of application = happier customer. A synth needs to do more than make bleeps and bloops, it should be a screw driver just as much as it is a paint brush, a good blend of technical precision and artistic potential, a good blend of tool and toy.Autobot wrote:why for gods sake do not every plugin-developer use the way Tokyo Dawn Labs implement their 'knob dragging style'?
