Vember Audio Surge is now open-source
- KVRian
- 1311 posts since 7 Apr, 2019 from Canada
Surge is great. Here's what I'm working on with surge:
https://youtu.be/5wzbNKRERHk
Thanks to the devs, two thumbs up.
https://youtu.be/5wzbNKRERHk
Thanks to the devs, two thumbs up.
DSPplug Products https://www.kvraudio.com/marketplace/dspplug
DSPplug website https://dspplug.com
DSPplug Linkedin https://linkedin.com/in/rjbellis
DSPplug website https://dspplug.com
DSPplug Linkedin https://linkedin.com/in/rjbellis
-
- KVRian
- 845 posts since 25 Dec, 2018
Yeah so sorry. Right now the production version is 1.6.1.1planetearth wrote: ↑Tue Sep 03, 2019 11:37 pm@baconpaul, you mention version 1.6.2, but I'm talking about 1.6.1.1, though it sounds as if we're talking about the same file, and what you're saying here explains the file size difference. Thank you for cleaning up the installer and code, I wish more devs would do that!
The current nightly version changes all the time but we are getting really close to calling the software in the current nightly version 1.6.2
When it is called 1.6.2 the installer size will change with some pluses and minuse
The minuses are all the bitmaps we aren't using any more, and some other cruft stripping
The pluses include
1. About 10mb of new wavetables and patches from the virtual orchestra set
2. An entire extra plugin - with the FX layer from surge available as a standalone VST3
3. (Linux only) an LV2 version of the plugin
so the 1.6.2 installer will have quite different content and be quite different size.
The best way to see what 1.6.2 would be like is to go the website now and click the link which is something like "wanna live on the edge - grab a nightly" then grab a nightly!
We will definitely let folks know here when 1.6.2 ships. My guess is end of september or so.
- KVRAF
- 2185 posts since 10 Jul, 2006 from Tampa
Excellent! I'm looking forward to it!baconpaul wrote: ↑Thu Sep 05, 2019 11:58 amYeah so sorry. Right now the production version is 1.6.1.1planetearth wrote: ↑Tue Sep 03, 2019 11:37 pm@baconpaul, you mention version 1.6.2, but I'm talking about 1.6.1.1, though it sounds as if we're talking about the same file, and what you're saying here explains the file size difference. Thank you for cleaning up the installer and code, I wish more devs would do that!
The current nightly version changes all the time but we are getting really close to calling the software in the current nightly version 1.6.2
When it is called 1.6.2 the installer size will change with some pluses and minuse
The minuses are all the bitmaps we aren't using any more, and some other cruft stripping
The pluses include
1. About 10mb of new wavetables and patches from the virtual orchestra set
2. An entire extra plugin - with the FX layer from surge available as a standalone VST3
3. (Linux only) an LV2 version of the plugin
so the 1.6.2 installer will have quite different content and be quite different size.
The best way to see what 1.6.2 would be like is to go the website now and click the link which is something like "wanna live on the edge - grab a nightly" then grab a nightly!
We will definitely let folks know here when 1.6.2 ships. My guess is end of september or so.
Steve
Here's some of my stuff: https://soundcloud.com/shadowsoflife. If you hear something you like, I'm looking for collaborators.
- KVRian
- 1311 posts since 7 Apr, 2019 from Canada
Surge is #1, again; you have My thanks.
https://www.youtube.com/watch?v=eJTnVFjVoZE
Here is My latest track made with surge and My vocal processor; named the VSTplug whiteblack, more info here:
viewtopic.php?f=6&t=531779
https://www.youtube.com/watch?v=eJTnVFjVoZE
Here is My latest track made with surge and My vocal processor; named the VSTplug whiteblack, more info here:
viewtopic.php?f=6&t=531779
DSPplug Products https://www.kvraudio.com/marketplace/dspplug
DSPplug website https://dspplug.com
DSPplug Linkedin https://linkedin.com/in/rjbellis
DSPplug website https://dspplug.com
DSPplug Linkedin https://linkedin.com/in/rjbellis
-
- KVRian
- 845 posts since 25 Dec, 2018
We just released the 1.6.2 release, at https://surge-synthesizer.github.io/
We recommend all users upgrade.
This version contains loads of new features (tuning! support for larger and standards based wavetables!) bug fixes, and loads of new patches and wavetable content, way better support for Linux, and improved documentation. It also has an entire new plugin on Mac and Windows which is just the FX layer as a standalone effect. We've made hundreds of commits since 1.6.1.1. You can read the entire changelog here: https://surge-synthesizer.github.io/changelog/
As always, we welcome bug reports or suggestions. The best way to reach the dev team is either on our slack or by opening a GitHub issue.
We have some plans to rework some of surge's innards to let us do some bigger expansions of the synth next, so we don't expect another big release anytime soon. But if we find small or critical bugs we can always fix them, so feedback really helps.
And: Enjoy!
We recommend all users upgrade.
This version contains loads of new features (tuning! support for larger and standards based wavetables!) bug fixes, and loads of new patches and wavetable content, way better support for Linux, and improved documentation. It also has an entire new plugin on Mac and Windows which is just the FX layer as a standalone effect. We've made hundreds of commits since 1.6.1.1. You can read the entire changelog here: https://surge-synthesizer.github.io/changelog/
As always, we welcome bug reports or suggestions. The best way to reach the dev team is either on our slack or by opening a GitHub issue.
We have some plans to rework some of surge's innards to let us do some bigger expansions of the synth next, so we don't expect another big release anytime soon. But if we find small or critical bugs we can always fix them, so feedback really helps.
And: Enjoy!
- KVRAF
- 13226 posts since 16 Feb, 2005 from Kingston, Jamaica
Thanks for all your work baconpaul et al.
I assume even for those who owned the license and have been using the last version on the official website, you would recommend that we upgrade to this one?
thanks
rsp
I assume even for those who owned the license and have been using the last version on the official website, you would recommend that we upgrade to this one?
thanks
rsp
sound sculptist
-
- KVRian
- 845 posts since 25 Dec, 2018
You mean you are on 1.5.3 or some such? So funnily none of us have 1.5.3 series - the closed source version - so we can’t compare. Had some good bug reports from users who did which informed our development of course - and We think the synth is way improved from that vintage but you may want to keep a backup. If you do find 1.5 to 1.6 regressions we haven’t fixed yet please do open a GitHub issue.
If your version is any of the 1.6 versions though we think this is just pure improvement. Doesn’t mean we aren’t wrong but all the old installers for 1.6 vintages are on the surge synth github anyway so you can always back down
- KVRAF
- 13226 posts since 16 Feb, 2005 from Kingston, Jamaica
Thanks, I was running 1.5.3 on the mac. Was trying to see if I could run both simultaneously that is (yours as vst3 and the old one as vst2 using 32 lives). it worked for about 30 seconds then the 32 lives one just give out noise.
Heading to PC to check a few things before I update there.
PC was running 1.5.2
thanks
rsp
Heading to PC to check a few things before I update there.
PC was running 1.5.2
thanks
rsp
sound sculptist
- KVRAF
- 13226 posts since 16 Feb, 2005 from Kingston, Jamaica
Oh question. Do they have the same vst id as the last official ones? That is any idea if after updating my old projects should just seamlessly substitute in your builds?
thanks
edit: answered myself. no, it uses a new vst id, which is great on pc I can use them side by side.
rsp
thanks
edit: answered myself. no, it uses a new vst id, which is great on pc I can use them side by side.
rsp
sound sculptist
- KVRAF
- 13226 posts since 16 Feb, 2005 from Kingston, Jamaica
So far except for patches like 1804 and Analyse which are a lot more resonant on the official build, the other patches I have tried sound either identical or close enough that I would need a spectrum analyzer to see the differences.
rsp
rsp
sound sculptist
-
- KVRian
- 845 posts since 25 Dec, 2018
Super useful feedback thanks
The official build you mean the 15 or 16?
- KVRAF
- 13226 posts since 16 Feb, 2005 from Kingston, Jamaica
I am not sure if this is a bug or by design.
Load a patch...... Store it, click ok.
Surge now gives you that patch folder and subfolder below ......... surely a graphic will make sense of what I just wrote
That is I went to Nick's folder, choose a bass, did store on that bass.
Then went to Keys in Nick's folder choose a key patch and did a store there.
Now I have a secondary Nick folder with both Bass and Keys and all its patches again.
The secondary one is in the user data and I understand most of why it does it, except I am not sure why it then saves all the patches in that subfolder in the user data section. I would at most imagine it would save that one bass and one Key I did store on.
rsp
Load a patch...... Store it, click ok.
Surge now gives you that patch folder and subfolder below ......... surely a graphic will make sense of what I just wrote
That is I went to Nick's folder, choose a bass, did store on that bass.
Then went to Keys in Nick's folder choose a key patch and did a store there.
Now I have a secondary Nick folder with both Bass and Keys and all its patches again.
The secondary one is in the user data and I understand most of why it does it, except I am not sure why it then saves all the patches in that subfolder in the user data section. I would at most imagine it would save that one bass and one Key I did store on.
rsp
You do not have the required permissions to view the files attached to this post.
sound sculptist
-
- KVRian
- 845 posts since 25 Dec, 2018
Well congratulations - you have found the first bug in 1.6.2!!!zvenx wrote: ↑Fri Sep 20, 2019 8:51 pm I am not sure if this is a bug or by design.
Load a patch...... Store it, click ok.
Surge now gives you that patch folder and subfolder below ......... surely a graphic will make sense of what I just wrote
That is I went to Nick's folder, choose a bass, did store on that bass.
Then went to Keys in Nick's folder choose a key patch and did a store there.
Now I have a secondary Nick folder with both Bass and Keys and all its patches again.
The secondary one is in the user data and I understand most of why it does it, except I am not sure why it then saves all the patches in that subfolder in the user data section. I would at most imagine it would save that one bass and one Key I did store on.
rsp
Basically if you save a subfolder-with-path with the same name as a factory- or 3rdparty- folder with path it breaks. The break is a display-only break. ~/Documents/Surge has the right thing but the menu display is broken.
The workaround for now, when you save a factory patch, is to change the category name to something new. Then everything works.
https://github.com/surge-synthesizer/surge/issues/1191
that's the GitHub issue I just made for it. I created a "1.6.2.1" milestone and I'll collect the annoying and easy to fix bugs from this week and we can do a point release shortly.
Thank you for the clear report.