QUESTION
Just downloaded convologyXT (free) for it's frequency specific decay rate options BUT i've never really properly used convolution reverb and don't know where to start...?
A big part of finding the right sound is experimentation BUT considering there's WAY TOO MANY free impulse responses out there I thought i'd ask for some help here and perhaps start a new discussion altogether, so no wrong questions, answers or opinions here
I'm looking for track specific impulse responses. Think reverbs for; vocals, drums, bass (yes bass xD send>LOcut), guitar, synths and so on.
I know alot of reverb types are linked to specific genre's: Spring Reverb > Surf Rock, digital reverbs > 80s/90s pop etc etc
I'm hoping to get some recommendations for impulse responses befitting my music. I make a wide array of music styles as I'm a producer (in the older sense) working for and with alot of people BUT when i make music for myself it's mostly experimental urban music (terrible name) 'ala' James Blake meets Flying Lotus meets Connan Mockasin meets Monte Booker meets Mike Dean...
So I'm not looking for a specific sound but mainly 5 to 8 impulse responses that'll completely cover all my reverb needs and are diverse enough for different types of genres.
I'm pretty sure i won't need more than that BUT please do try to convince me if i'm wrong
Also hoping to find out if anyone has some kind of overview of what reverb types/units/styles/plugins are used for which genres, decades and perhaps with some sound examples?
I could only find these two; https://blog.landr.com/what-is-reverb/ X https://www.soundonsound.com/techniques ... ght-reverb but neither go really deep into specific types and genres..
CONVERSATION
I've never been particularly great at understanding and using reverb. Beyond tweaking different room sizes/shapes, adjusting predelay, decay time, dry/wet mixing and eq'ing unwanted frequencies to taste with Fruity Reverb 2, my knowledge of reverb is WEAK.
People talk about different reverbs (digital, real halls, springs, plates etc) like there' s a night and day difference... And i just don't have that.
Well, ofcourse i can hear the difference between a spring reverb and a hall etc BUT how much of a difference is there for instance between: eventide hall simulation and a Pro-R simulation? And if there really is some kind of difference; can't a little eq make up for this?
Of course there's a difference in algorithms but how much of a "upfront" role does reverb REALLY play in the majority of mixes?? Reverb is mostly more of a flavour adder/space maker, not requiring much of ones hearing attention, right?
Distortion i can understand; I can clearly hear a BIG difference between a big muff and a fuzz face. And there's nothing an EQ can do to make up for the difference between these two...
Tell me if I sound like a nutcase or if you feel like some of this holds some merit??
Let's talk REVERB