MOTU DP: Processor spikes when playing soft synths

Audio Plugin Hosts and other audio software applications discussion
Post Reply New Topic
RELATED
PRODUCTS

Post

Hi - I recently upgraded to the latest version of DP on my late 2013 iMac. I'm noticing something odd (at least to me)...

If I open an existing song, and add a new instrument track (Omnisphere, Pigments 2, etc.), and start playing just the synth (the song is not playing), I'll get processor spikes and drop outs in the sound.

If I start playing the song and play the synth over the tracks, then the processor usage goes way down - less than half. No dropouts.

Is this typical behavior? Seems like playing Omnisphere without the song playing too would be less processor intensive. Is there anything I can try to prevent the dropouts when just demoing sounds? This seems like something new that just started with DP 10.1.

thanks

Post

I can't seem to replicate this here. Is it the exact same patch/settings both ways?

Post

Robert Randolph wrote: Tue Dec 24, 2019 4:22 pm I can't seem to replicate this here. Is it the exact same patch/settings both ways?
Yes same patch. Lowering the buffer to 1024 fixed the issue, no spikes when playing a VI when transport is stopped. I presume it must be a CPU issue.

However, is it possible that my audio interface could be causing it? I'm using a old 828mkIII. Would a newer TB interface help at all with buffer/CPU spike issues?

Post Reply

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”