Hi - I recently upgraded to the latest version of DP on my late 2013 iMac. I'm noticing something odd (at least to me)...
If I open an existing song, and add a new instrument track (Omnisphere, Pigments 2, etc.), and start playing just the synth (the song is not playing), I'll get processor spikes and drop outs in the sound.
If I start playing the song and play the synth over the tracks, then the processor usage goes way down - less than half. No dropouts.
Is this typical behavior? Seems like playing Omnisphere without the song playing too would be less processor intensive. Is there anything I can try to prevent the dropouts when just demoing sounds? This seems like something new that just started with DP 10.1.
thanks
MOTU DP: Processor spikes when playing soft synths
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- KVRer
- 2 posts since 26 Jul, 2016
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Robert Randolph Robert Randolph https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7328
- KVRAF
- 2226 posts since 25 May, 2003 from Saint Petersburg, Florida
I can't seem to replicate this here. Is it the exact same patch/settings both ways?
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- KVRer
- Topic Starter
- 2 posts since 26 Jul, 2016
Yes same patch. Lowering the buffer to 1024 fixed the issue, no spikes when playing a VI when transport is stopped. I presume it must be a CPU issue.Robert Randolph wrote: Tue Dec 24, 2019 4:22 pm I can't seem to replicate this here. Is it the exact same patch/settings both ways?
However, is it possible that my audio interface could be causing it? I'm using a old 828mkIII. Would a newer TB interface help at all with buffer/CPU spike issues?