Shade: filtery thing from UVI. :)
- KVRAF
- 1579 posts since 14 Jul, 2018
another display issue in logic:
i have a lot of modulators in the mod-bar (lfo, env, figuer, stereo, random, random, mseg...)
mseg in on the most right position
if i click one of the arrrows (preset advance) the display of the mseg jumps to the left (something like 50 pixels or more)
this makes it cumbersome to switch/click through presets in a fast manner...
i have a lot of modulators in the mod-bar (lfo, env, figuer, stereo, random, random, mseg...)
mseg in on the most right position
if i click one of the arrrows (preset advance) the display of the mseg jumps to the left (something like 50 pixels or more)
this makes it cumbersome to switch/click through presets in a fast manner...
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- KVRAF
- 2393 posts since 28 Mar, 2005
Could you send some screenshot to our support ?
FWIW, the whole plugin can be resized bu dragging the inner bottom right edge.
The same is true for the MSEG and X/Y modulation source by dragging the right edge.
FWIW, the whole plugin can be resized bu dragging the inner bottom right edge.
The same is true for the MSEG and X/Y modulation source by dragging the right edge.
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- KVRAF
- 2393 posts since 28 Mar, 2005
We won't answer to all Feature request but be assured we write down all of them.
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- KVRist
- 60 posts since 28 Jul, 2016
Hey Databroth,
Another option would be to put the limiter directly in the header, not saved into the presets, as the global "Trigger" module is. Then the last limiter value set would be used everytime the user open up the plugin.
All of this are really legit features, many thanks for proposing them.
We'll do it, it's already partially done.databroth wrote:1) alt/option drag to duplicate filters /modulators
We're thinking about adding a single knob "Limiter" to the right of the knob "Mix" to prevent heavy peaks when the filters are modulated really quickly. It would be a really simple limiter with no latency just there to prevent from big peak issues when you modulate the filters too much. It would not be a limiter intended to be used as a master limiter then, and we need to find the great compromise for the default value such it works fine as an "ear guard" and don't bother the guy who is working at an higher level than 0dB who would be annoyed to set the limiter off every time he uses Shade as a standard EQ. What would you think about +30dB as a default value for the limiter ?databroth wrote:2) a hard limiter option on the master mix/in/out page (shade with go above +100db if you're not careful)
Another option would be to put the limiter directly in the header, not saved into the presets, as the global "Trigger" module is. Then the last limiter value set would be used everytime the user open up the plugin.
What's your use cases please ? is it to get a random stepped modulators ? or are there other things you're thinking of ?databroth wrote:3) a more fully featured random modulator, or at least sample/hold
All of this are really legit features, many thanks for proposing them.
Louis Couka
http://louiscouka.net/ (under construction)
http://louiscouka.net/ (under construction)
- KVRist
- 217 posts since 3 Dec, 2019
HELL YEAH!, great to hear
That sounds perfect, doesn't need to be anything deeper than that, just a quick solution for preventing volume spikes, I'd even be down with a simple 0db limit on/off switchLouis Couka wrote: ↑Wed Sep 30, 2020 7:45 am We're thinking about adding a single knob "Limiter" to the right of the knob "Mix" to prevent heavy peaks when the filters are modulated really quickly
Well yeah, first of all general "stepped random". I'm aware you can freeze the mseg and use the random to mod the phase, which is cool, but the random mod's nature tends to hang in areas in ways SH doesn't normally. I can go on for awhile about random modulation, feel free to direct message me or get in contact with me over discord if you want me to go into more detail, some of the ideas don't translate over forum quoting very well
but some other ideas for random besides SH, would be a more "jitter" style random, where it "focusses" on the center 0 value, and sporadically "spikes" out to random values
or a "sloped" random where it randomly picks values, and slopes either up or down to them in tempo
though some of these could be "built" using msegs with SH, but the current "drifty" random doesn't really work for that
Thanks for taking the time to listen to my ideas, I have more but those seemed like the most universally practical
Check out my website for synth/software articles reviews and presets http://databroth.com (new review every monday)
I also do experimental sound design and demos of plugins (no talking) on my youtube: https://www.youtube.com/databroth
I also do experimental sound design and demos of plugins (no talking) on my youtube: https://www.youtube.com/databroth
- KVRist
- 446 posts since 29 Apr, 2019
Awesome suggestions databroth, and great to see the response from UVI. On the question of saving the limiter settings within the presets, or having the limiter be global as the Trigger module is, I would vote strongly in favor of having it be global.Louis Couka wrote: ↑Wed Sep 30, 2020 7:45 am Another option would be to put the limiter directly in the header, not saved into the presets, as the global "Trigger" module is. Then the last limiter value set would be used everytime the user open up the plugin.
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- KVRist
- 60 posts since 28 Jul, 2016
Many thanks guys, so basically you voted for a button "Limiter" that limits at 0dB and nothing else ? A bit like vengeance does on their plugins ?
We could save the last value of the limiter (on or off) for the default preset, so the user who likes to work without don't have to disable it every time he opens the plugin.
We could save the last value of the limiter (on or off) for the default preset, so the user who likes to work without don't have to disable it every time he opens the plugin.
Louis Couka
http://louiscouka.net/ (under construction)
http://louiscouka.net/ (under construction)
- KVRist
- 446 posts since 29 Apr, 2019
^ that sounds perfect
- KVRAF
- 1579 posts since 14 Jul, 2018
oh, my bad...yes correct!
it's so small i haven't "seen" it although i tried
fine - it's working
thank you
p.s.:
in re limiter:
yes, simple knob would be fine with me
a small adjustable figure other than 0.00 would be fine though
i personally would prefer to asee the gain in/gain out/mix controls directly within the VU-meters as virtual sliders (superimposed for example)
on top of the VUs the limiter switch
p.s.:
although i can "hear" a distortion when i overshoot an eq
i do NOT see this indicated in the VU display (?)
i.e.: i don't see any indication of overload in the vu display
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- KVRist
- 60 posts since 28 Jul, 2016
This is something we could do in the future. The global panel is quite "generic" for now. But it's convenient for us in case of adding more global controls.i personally would prefer to asee the gain in/gain out/mix controls directly within the VU-meters as virtual sliders (superimposed for example)
on top of the VUs the limiter switch
Louis Couka
http://louiscouka.net/ (under construction)
http://louiscouka.net/ (under construction)
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- KVRist
- 313 posts since 14 Jun, 2018
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- KVRist
- 60 posts since 28 Jul, 2016
- KVRAF
- 1579 posts since 14 Jul, 2018
i *think* (not a 100% sure though), that i am missing
the fabfilter frequenzy-gain-q mouse-user-interaction-paradigm
what i mean is, i am missing the ability to cahnge the Q (in a peak filter)
with cmd-leftdrag (or 2-finger-drag on trackpad)
so for example as with peak filter this would be
mouse:
left-click-drag: x-axis: frequenzy, y-axis: gain
cmd-left-click-drag: x-axis: slope, y-axis: q-width
for trackpad with 3finger-drag enabled, this would be:
3finger-drag: x-axis: frequenzy, y-axis: gain (already working)
2finger-drag: x-axis: slope, y-axis: q-width
i know, it's not really applicable in the same way for all filter-types
but, well: at least an additional gui/interaction possiblity...
the fabfilter frequenzy-gain-q mouse-user-interaction-paradigm
what i mean is, i am missing the ability to cahnge the Q (in a peak filter)
with cmd-leftdrag (or 2-finger-drag on trackpad)
so for example as with peak filter this would be
mouse:
left-click-drag: x-axis: frequenzy, y-axis: gain
cmd-left-click-drag: x-axis: slope, y-axis: q-width
for trackpad with 3finger-drag enabled, this would be:
3finger-drag: x-axis: frequenzy, y-axis: gain (already working)
2finger-drag: x-axis: slope, y-axis: q-width
i know, it's not really applicable in the same way for all filter-types
but, well: at least an additional gui/interaction possiblity...
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- KVRist
- 275 posts since 28 Jun, 2017
I would really like the option to switch between serial and parallel configuration of the filter bands. I know it’s not typical on EQs (although Equilibrium has it) but most filter plugins do have the option. It really increases the flexibility of possible filter shapes.