hey duncanduncanparsons wrote: ↑Sun Nov 15, 2020 4:19 pm It's the details that are always the problem. Which filter do we emulate? Which BBD chip was used - how many buckets did it have? How fast were the attacks? Release lengths?
Get it wrong, and someone will notice.
However, once I tracked down some Sage schematics via the archive.org copy of the Bahn site it made things a lot easier.
Gforce Software, something new is on its way...
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- addled muppet weed
- 105895 posts since 26 Jan, 2003 from through the looking glass
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- KVRAF
- 8388 posts since 11 Apr, 2003 from back on the hillside again - but now with a garden!
Hey vurt - SEVENTY THREE BLOODY THOUSAND posts?
Blimey, I have a lot of catching up to do.. I used to be on the first page of post counts, you know.. like.. a decade ago..
Blimey, I have a lot of catching up to do.. I used to be on the first page of post counts, you know.. like.. a decade ago..
Last edited by duncanparsons on Sun Nov 15, 2020 4:37 pm, edited 1 time in total.
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- addled muppet weed
- 105895 posts since 26 Jan, 2003 from through the looking glass
every one of them gold!
- KVRAF
- 5486 posts since 15 Dec, 2011 from Bucharest, Romania
Wrong! They are at least an English (?) man and a French cat.gentleclockdivider wrote: ↑Sun Nov 15, 2020 3:52 pm ...G-force ( which is basically one man doing the coding )
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- addled muppet weed
- 105895 posts since 26 Jan, 2003 from through the looking glass
and we all know which of those is in charge!e@rs wrote: ↑Sun Nov 15, 2020 4:54 pmWrong! They are at least an English (?) man and a French cat.gentleclockdivider wrote: ↑Sun Nov 15, 2020 3:52 pm ...G-force ( which is basically one man doing the coding )
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- Banned
- 13 posts since 11 Nov, 2020
false information detected. information and the spreader to be ignored.I've tried a few of audiority plugins and these are not on par with other single man boutique developers like klanghelm etc
Audiority Echoes and Tube Modulator are as boutique as anything out there. superb sound, high quality DSP. I'm not into metal, but ppl say his recent amps are killing it.
Cytomic, really? at least Luca can finish his Tube Screamer, which is very high quality, whereas the other guy keeps wanking about for years and can't pull his joint off. repeated promises of a final version, few last year, few this year, no matter, he never keeps his word.
it's become the laughing stock, the whole Scream plugin saga. I've quit waiting for it at some point and went with Luca's Green Reaper plugin. It's awesome and I don't have to wait when Andy delivers a child already. all good.
Last edited by dawlab67 on Sun Nov 15, 2020 5:07 pm, edited 2 times in total.
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- addled muppet weed
- 105895 posts since 26 Jan, 2003 from through the looking glass
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- KVRist
- 380 posts since 15 Oct, 2001 from Santa Fe, NM
Well, they are spread WAY too thin!
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- KVRAF
- 35448 posts since 11 Apr, 2010 from Germany
There's only one catch to all that: Audiority doesn't do synths, they/he/whatever does (relatively simple) effect plugins, made with JUCE. No wonder that he's "more" productive, especially when you consider that synth emulations take a lot of time to get right, and are much more complex than effect plugins.dawlab67 wrote: ↑Sun Nov 15, 2020 1:59 pmplease, Audiority is one guy joint. one guy. Luca Capozzi. that's it. he's a programmer, a graphic designer, social guy, full package. and he maintains a few products at once, fixing old, developing new, and never misses a beat. it's amazing. no years, no decades, he's just repeatedly killing it machine gun style.it showed me once again what companies are like in this business: Very, very small, and product development takes years to decades.
what this late announcement showed me is that Gforce are slowpokes. regardless if there's Apple disrupting developers' lives again, Covid pandemic, aliens invading the Earth, or simply nothing goin' on and it's just another boring day, they always take long time with everything. it's just the way it is.
Apart from that, don't get me wrong, I'm usually not so quick with such accusations, but, you come over a bit like a shill, or at least someone with a strong agenda. Further underlined by the defensive-ness of your posts, and the date you registered here. I respect your opinion, but, it seems like you neglect a lot of facts.
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- KVRAF
- 6113 posts since 22 Mar, 2009 from gent
I agree 99% , but juce doesn’ say anything about the plugin modelling ( if it has any )chk071 wrote: ↑Sun Nov 15, 2020 5:52 pmThere's only one catch to all that: Audiority doesn't do synths, they/he/whatever does (relatively simple) effect plugins, made with JUCE. No wonder that he's "more" productive, especially when you consider that synth emulations take a lot of time to get right, and are much more complex than effect plugins.dawlab67 wrote: ↑Sun Nov 15, 2020 1:59 pmplease, Audiority is one guy joint. one guy. Luca Capozzi. that's it. he's a programmer, a graphic designer, social guy, full package. and he maintains a few products at once, fixing old, developing new, and never misses a beat. it's amazing. no years, no decades, he's just repeatedly killing it machine gun style.it showed me once again what companies are like in this business: Very, very small, and product development takes years to decades.
what this late announcement showed me is that Gforce are slowpokes. regardless if there's Apple disrupting developers' lives again, Covid pandemic, aliens invading the Earth, or simply nothing goin' on and it's just another boring day, they always take long time with everything. it's just the way it is.
Apart from that, don't get me wrong, I'm usually not so quick with such accusations, but, you come over a bit like a shill, or at least someone with a strong agenda. Further underlined by the defensive-ness of your posts, and the date you registered here. I respect your opinion, but, it seems like you neglect a lot of facts.
Lot of dev’s use juce ( cytomic ,loomer etc) ...it’s a framework
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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- KVRian
- 919 posts since 4 Jan, 2007
Valhalla uses Juce. TDR too. Klanghelm, etc. I suspect a very big chunk of the whole audio software industry (as big as 70%) does.
Basically any small team releasing for Win, Mac and Linux in AU, VST, VST3, AAX, etc needs to have very good reasons for not using it, as not doing so means doing its own NIH time-consuming reinvention (some devs have spent 9 months adding VST3 suppport) with new sets of bugs for users to enjoy.
JUCE takes away a lot of the pain of supporting multiple plugin standards and multiple platforms for a reasonable price, so devs can focus on differentiating features (DSP, GUI), not on if Apple broke an API, the madness of VST3, etc.
You make it sound as if using JUCE was a bad thing.
With regards to Audiority, I read the DSP forum and at least is using SPICE programs for doing emulations. How good? I don't know. Ihaven't used nothing from him yet, but he seems legit.
Basically any small team releasing for Win, Mac and Linux in AU, VST, VST3, AAX, etc needs to have very good reasons for not using it, as not doing so means doing its own NIH time-consuming reinvention (some devs have spent 9 months adding VST3 suppport) with new sets of bugs for users to enjoy.
JUCE takes away a lot of the pain of supporting multiple plugin standards and multiple platforms for a reasonable price, so devs can focus on differentiating features (DSP, GUI), not on if Apple broke an API, the madness of VST3, etc.
You make it sound as if using JUCE was a bad thing.
With regards to Audiority, I read the DSP forum and at least is using SPICE programs for doing emulations. How good? I don't know. Ihaven't used nothing from him yet, but he seems legit.
- KVRist
- 446 posts since 29 Apr, 2019
Serum was also built with JUCE. Using JUCE is smart, and it has zero impact on the way a plugin sounds.
JUCE prevents developers from having to write tedious, time consuming code that nobody cares about, like getting your actual plugin code to inter-operate with various different plugin format's specs. Hand rolling that type of code is a waste of time. It's a problem that has already been solved by frameworks like JUCE. You contribute nothing to the universe by rewriting it yourself.
JUCE prevents developers from having to write tedious, time consuming code that nobody cares about, like getting your actual plugin code to inter-operate with various different plugin format's specs. Hand rolling that type of code is a waste of time. It's a problem that has already been solved by frameworks like JUCE. You contribute nothing to the universe by rewriting it yourself.