switch from studio one to cubase 12
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- KVRist
- Topic Starter
- 341 posts since 30 Nov, 2008
hey guys,
iam thinking about switching to cubase, due to the lack of midi fx (namely a lfo) in studio one.
i just need a simple way to modulate lets say a reverb size.
is it worth switching to cubase just for that, and what pain is waiting for me?
thanks
iam thinking about switching to cubase, due to the lack of midi fx (namely a lfo) in studio one.
i just need a simple way to modulate lets say a reverb size.
is it worth switching to cubase just for that, and what pain is waiting for me?
thanks
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- KVRAF
- 8802 posts since 7 Oct, 2005
I would use the Automation in S1 if it is about modulation a parameter. It has great automation shapes and Transform function (Cubase also has them). In the image below, I inserted Vintage Verb and automate the size by drawing repeated Sine wave (like lfo) and then transform it with the Transform function to make it fade away to the top:
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- KVRist
- Topic Starter
- 341 posts since 30 Nov, 2008
yes, the automation tools are great.
but i want a lfo. which you can modulate by another lfo, for instance.
but i want a lfo. which you can modulate by another lfo, for instance.
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- KVRian
- 712 posts since 26 Jul, 2018 from Germany
Did you already checked other options?greententacle wrote: โThu Apr 28, 2022 9:14 amiam thinking about switching to cubase, due to the lack of midi fx (namely a lfo) in studio one.
i just need a simple way to modulate lets say a reverb size.
is it worth switching to cubase just for that, and what pain is waiting for me?
Both VCV Rack and Voltage Modular can load VST plugins, at least VCV Rack can modulate any parameter of the plugin. Obviously not just with an LFO, also with envelopes, sequencers, whatever.
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- KVRist
- Topic Starter
- 341 posts since 30 Nov, 2008
that seems quite interesting. how is the cpu load of vcv, using it just as modulator?Rastkovic wrote: โThu Apr 28, 2022 11:00 amDid you already checked other options?greententacle wrote: โThu Apr 28, 2022 9:14 amiam thinking about switching to cubase, due to the lack of midi fx (namely a lfo) in studio one.
i just need a simple way to modulate lets say a reverb size.
is it worth switching to cubase just for that, and what pain is waiting for me?
Both VCV Rack and Voltage Modular can load VST plugins, at least VCV Rack can modulate any parameter of the plugin. Obviously not just with an LFO, also with envelopes, sequencers, whatever.
vcv-rack-fx-softube.jpg
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- KVRist
- Topic Starter
- 341 posts since 30 Nov, 2008
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- KVRist
- 193 posts since 8 Apr, 2005
Hi,
I think Cubase is wonderfull and very powerfull for midi ... but for your need check this pluging maybe it will help you :
https://xferrecords.com/products/lfo-tool
I think Cubase is wonderfull and very powerfull for midi ... but for your need check this pluging maybe it will help you :
https://xferrecords.com/products/lfo-tool
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- KVRAF
- 1863 posts since 11 Apr, 2008
Midi effects like LFO are extremely poor in Cubase. LFO is very basic and sometimes doesn't work with parameters of 3rd party plugins.
I don't know which year they introduced them (90's?) but it seems that they didn't improved them even once since then.
Don't switch to Cubase just for that.
I don't know which year they introduced them (90's?) but it seems that they didn't improved them even once since then.
Don't switch to Cubase just for that.
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- KVRAF
- 4476 posts since 27 Jul, 2004
For such kind of stuff I would recommend in first place the Mulab plugin... https://www.mutools.com/index.htmlgreententacle wrote: โThu Apr 28, 2022 12:25 pmthat seems quite interesting. how is the cpu load of vcv, using it just as modulator?Rastkovic wrote: โThu Apr 28, 2022 11:00 amDid you already checked other options?greententacle wrote: โThu Apr 28, 2022 9:14 amiam thinking about switching to cubase, due to the lack of midi fx (namely a lfo) in studio one.
i just need a simple way to modulate lets say a reverb size.
is it worth switching to cubase just for that, and what pain is waiting for me?
Both VCV Rack and Voltage Modular can load VST plugins, at least VCV Rack can modulate any parameter of the plugin. Obviously not just with an LFO, also with envelopes, sequencers, whatever.
vcv-rack-fx-softube.jpg
It runs without any noticeable CPU hit, has tons over tons of very flexible modulators inside which can easily be assigned to every automatable parameter of any VST... and would solve as well the midi plugin problem...
It doesnยดt load VST3 plugins though...but comes with many other goodies which you can consider as energyXT on steroids including one of the best timestretching algos available, a complete modular soundengine including granular and wavetable and a very very versatile clip launcher which basically wipe the floor with everything else out there...
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- KVRAF
- 4507 posts since 3 Oct, 2013 from Budapest
Reaper has a comfy one
https://www.youtube.com/watch?v=XlcEeFSn7MQ
although modulators can't modulate modulators but
https://www.youtube.com/watch?v=zxYyA5_KfJE
chained macros can be created https://forum.cockos.com/showthread.php?t=188335
ps. + subprojects can be used nicely in it as sound design playgrounds
https://www.youtube.com/watch?v=XlcEeFSn7MQ
although modulators can't modulate modulators but
https://www.youtube.com/watch?v=zxYyA5_KfJE
chained macros can be created https://forum.cockos.com/showthread.php?t=188335
ps. + subprojects can be used nicely in it as sound design playgrounds
- https://www.soundonsound.com/techniques ... ubprojectsSound design: Subprojects are a great way for a sound designer to build โcompoundโ sounds, by which I mean various clips that are combined in some way to create a new sound. Usually, youโd either layer these over several tracks in your main project, or create them in a separate project, render them to an audio file, and use that rendered version in your project. Combining them in a Subproject means you can use them within a scene just like any other media, but still dive in and make tweaks and changes if required. Any changes will then dynamically update throughout the project, wherever they occur.
The same approach is also useful when doing early work with draft sounds, as these can later be updated en masse. Say, for example, that youโre laying out the first draft of the sound for a big sci-fi battle for a film or a game cut scene. Youโre not quite sure what you want the laser-gun to sound like, but you need a starting point. Rather than lay in a draft WAV file, you nest that WAV within a Subproject. Later on, once you have the whole scene laid out, you can edit or replace the contents of the Subproject, and every instance of it in the scene will be updated dynamically to reflect that change.
"Where we're workarounding, we don't NEED features." - powermat
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- KVRian
- 792 posts since 1 Aug, 2016
You're probably better off just buying something like LFO Tool by xfer records and sticking with Studio One.
https://splice.com/plugins/265-lfotool- ... er-records
https://splice.com/plugins/265-lfotool- ... er-records
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- KVRist
- 462 posts since 21 Nov, 2000 from somewhere over the rainbow
Out of curiosity, I downloaded the Cubase 12 demo after three years of Studio One. Especially since now there is no need for the dongle. And after a few days I already have the feeling that I'm not missing anything when sticking with S1.
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- KVRAF
- 35439 posts since 11 Apr, 2010 from Germany
Yep.pixel85 wrote: โThu Apr 28, 2022 3:21 pm Midi effects like LFO are extremely poor in Cubase. LFO is very basic and sometimes doesn't work with parameters of 3rd party plugins.
I don't know which year they introduced them (90's?) but it seems that they didn't improved them even once since then.
Don't switch to Cubase just for that.
There really isn't much in there which Studio One can't do, so switching because of that alone is surely pointless.
If it's just for the LFO modulation, as has been pointed, it can easily be done with third party plugins.
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- KVRAF
- 7874 posts since 24 May, 2002 from Tutukaka, New Zealand
Yeah - once upon a time Cubase was absolute king for anything midi but they lost the plot along the way. Can't remember which version, but not long after they became a fully fledged DAW with the plugins and stuff they started lopping off quite a lot of midi stuff. Over they years they seem to have been slowly adding some of them back in - and fanfaring about their "new" features that are simply ones they slashed then reintroduced.
I distinctly remember making up my own synth maps for automating midi synths - using hexadecimal and all that shit back in the day on pre v3.5 Cubases. Using Logical Editor for all kinds of crazy stuff. And one day Logical editor seemed to disappear (at least in a useful form). SX2 was a bit of a WTF did Steinberg do!? after I got it. It's back in now and most of the original midi stuff has crept back in but nah - don't swap to Cubase for that type of stuff - they're not the best at it for a long time, and I'm a died-in-the-wool Cubase user. Always have been. It's a great all-rounder if you like their style and it does have all sorts of midi plugins in it. But as mentioned - you can get plugins that can do that kind of stuff cheap and easy for using in S1 (or any DAW)
I distinctly remember making up my own synth maps for automating midi synths - using hexadecimal and all that shit back in the day on pre v3.5 Cubases. Using Logical Editor for all kinds of crazy stuff. And one day Logical editor seemed to disappear (at least in a useful form). SX2 was a bit of a WTF did Steinberg do!? after I got it. It's back in now and most of the original midi stuff has crept back in but nah - don't swap to Cubase for that type of stuff - they're not the best at it for a long time, and I'm a died-in-the-wool Cubase user. Always have been. It's a great all-rounder if you like their style and it does have all sorts of midi plugins in it. But as mentioned - you can get plugins that can do that kind of stuff cheap and easy for using in S1 (or any DAW)