Airwindows Free Studio: RickenbackerBass (XRNI, SFZ, CC BY 3.0)

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TL;DW: RickenbackerBass is the first set of instruments out of Airwindows Free Studio (CC BY 3.0)

RickenbackerBass.zip(532M)

Hi! Here's something new. Turns out the music I make out of Renoise (such as Skronk) leads to a whole new set of Airwindows goodness, and it's in the spirit of how I do the plugins.

This is RickenbackerBass. Still no graphics, sorry! This is not here to replace a Rickenbacker(tm) instrument. It's a Renoise and SFZ instrument that is there to replace ME… or extend me in ways I could not, as a human being, do.

You get six different Rick instruments each playable at a distinct intensity level (lettered A through F: A is softest), three additional RickThumb instruments (A through C: A is softest) played off the thumb only, and a RickXtras instrument that gives you power chords, slides, and clicks/clacks for percussive effect.

All these are recorded in stereo, with the neck pickup on the left channel and the bridge pickup on the right. All these are extremely rowdy and nasty! They're using Rotosound strings and a heavy attack, and although they are DI you'd hardly know it. They are also 24/96 samples, which will be normal for Airwindows Free Studio unless there's something else worth doing (like 12 bit samples for use with Radio Music). You can blend them to mono with the Golem plugin, flange the neck pickup against the bridge, run the whole thing through an amp sim (or two amp sims, one for each pickup) or a filter such as XRegion or the Z2 series of sampler-style filters.

This is having me on bass playing the hell out of my Rick, only faster than my fingers could do, and without getting tired or making wrong notes. It's designed for arrangement and composition: basically load the velocity level that's appropriate and use that to get a consistent bassline, adding whatever accents or Xtra noises you need.

You can also adapt it into your own creation, and even sell that or redistribute it also for free. It's a lot like my plugins. Now that I am making music and sample instruments for myself to use, I've got folks taking an interest in this and some of them are hot to have me monetize my work since they see how long and hard I've been working on it all. My compromise is this: when I put out songs and albums those are old school my property, not designed to be youtuber music or anything like that.

But the TOOLS I use? 100% patreon-supported free studio equipment for all. You'll know the difference, I'll be linking to bandcamp when I have songs and albums out (24/96 downloadable, and you'll be able to hear everything on the album off the Bandcamp page). The samples, like the plugins, get a license (MIT and CC BY 3.0) and my blessing.

And much like my plugins, this is not normal marketing and product-making. This is real specific to how _I_ use things. This one is not set up with velocity layers, it's manual, by instrument choice. Will I make a velocity layered one? Nope. Can you? Yes, and if you do then tell me in the comments. I'm off making something else.

Will I be prolific with these as I am with plugins? Maybe. Depends how much time I spend in Vermont tracking stuff that I can use on songs… but much like with the plugins, the patreon-supported freedom of this means I get to release stuff that's DIFFERENT, on every level, and seed other people's creations in the bargain, and move on.

I suspect if you work with this kinda stuff (or even just have ideas for how to twist it to your own nefarious purposes) you might be off and running with RickenbackerBass, just as it is. I really am serious that basslines ought to be made out of notes of consistent intensity, and that you should pick one level and use that for basslines, with any departures intentional rather than 'isn't it great my fumble fingers hit a note softer and now there is variety'. But if you'd like Rick A through F built into a single velocity-switched instrument… you can make one, and you can redistribute it under CC BY 3.0 :D

Mediafire Backup of Free Studio

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Any chance you could look into the free Decent Sampler as a platform as well?

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seagate2019 wrote: Fri Aug 05, 2022 3:34 am Any chance you could look into the free Decent Sampler as a platform as well?
sfizz is compatible to sfz. It works already. :tu:
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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Thank you Chirs, this is really very generous and great!
The fact that you now also assemble and provide sample
sets - wow - is gorgeous! :clap:
jinxtigr wrote: Fri Aug 05, 2022 1:52 am You get six different Rick instruments each playable at a distinct intensity level (lettered A through F: A is softest), three additional RickThumb instruments (A through C: A is softest) played off the thumb only, and a RickXtras instrument that gives you power chords, slides, and clicks/clacks for percussive effect.

All these are recorded in stereo, with the neck pickup on the left channel and the bridge pickup on the right. All these are extremely rowdy and nasty! They're using Rotosound strings and a heavy attack, and although they are DI you'd hardly know it. They are also 24/96 samples, ...
Your bass seems like a really great sample set, with all sorts
of articulations. Thank you so much! :wink:
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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enroe wrote: Sun Aug 07, 2022 8:51 am Thank you Chirs, this is really very generous and great!
The fact that you now also assemble and provide sample
sets - wow - is gorgeous! :clap:

Your bass seems like a really great sample set, with all sorts
of articulations. Thank you so much! :wink:
These are things I make for me, the new thing is simply making them be publically available Creative Commons so they're on the same footing as the plugins. I enjoy doing this work, even though people in my life tease/criticise me about how much time and effort it takes up for something I'm 'giving away'. I eventually decided I didn't care and was going to do it anyway, so there will be more (and more of me making music that uses these techniques)

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Last edited by noiseresearch on Mon Nov 20, 2023 10:35 am, edited 1 time in total.
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?

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jinxtigr wrote: Sun Aug 07, 2022 2:28 pm
enroe wrote: Sun Aug 07, 2022 8:51 am Thank you Chirs, this is really very generous and great!
The fact that you now also assemble and provide sample
sets - wow - is gorgeous! :clap:

Your bass seems like a really great sample set, with all sorts
of articulations. Thank you so much! :wink:
These are things I make for me, the new thing is simply making them be publically available Creative Commons so they're on the same footing as the plugins. I enjoy doing this work, even though people in my life tease/criticise me about how much time and effort it takes up for something I'm 'giving away'. I eventually decided I didn't care and was going to do it anyway, so there will be more (and more of me making music that uses these techniques)
Ha yeah,

you say it so succinctly that "You make your plugins and
sample sets freely available to everyone" - via CC license.
But is there a deeper thought behind it?

Three thoughts come to my mind:

1. There are numerous studies in empirical psychology that
show that monetization destroys intrinsic motivation or at
least greatly reduces it. This finding speaks in favor of
staying "free" and not taking the path of commercialization.

2. With the attribute "free" one is also closer to art and
science, which by their very nature are also "free".

3. "Free software" also means that you have a bit of a share
in an equal society in which everyone can use free software
- that is, plugins and sample sets here.

In this respect, the free provision of software is already a
special feature that cannot be valued highly enough. :tu:
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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I made an SFZ of only the clean layer. The samples have been looped for extra sustain and greatly reduced size. Background hum/noise has been removed. And dynamics changes have been smoothed. Here's the result:

http://wikisend.com/download/530862/rickbass.zip

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j_e_g wrote: Tue Aug 09, 2022 12:27 am I made an SFZ of only the clean layer. The samples have been looped for extra sustain and greatly reduced size. Background hum/noise has been removed. And dynamics changes have been smoothed. Here's the result:

http://wikisend.com/download/530862/rickbass.zip
Thank you j_e_g! This is a very handy, small bass, a subset of Chris' big
Rickenbacker Bass, and it still sounds very good. Excellent! :tu:
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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