Repair Time-Stretched Drum Loops?

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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For flavor in my downtempo music, I sometimes use sampled drum loops and fills. The problem is when Cubase time-stretches from 128 bpm to, say, 70 bpm, the audio quality is degraded to the point it might not be useable. Is there a plugin to repair that new lo-fi sample?
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From 128 to 70 is quite extreme. Here are some things I might try:
* Select an algorithm that preserves formants
* Set the mode to "tape". The pitch drops, but quality is not affected
* Stretch in multiple passes, each max 10% slower
* First slow down to the right tempo in "tape" mode, then pitch that up again to the original pitch
* Reconstruct the loop/fill from single-hit samples
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Thanks for replying. I just checked Cubase's sampler. Its modes are music and solo, no tape. Its algorithm is set for formants, though. Nevertheless, I tried the slow-down examples as well as a few audio restoration plugins (RX 10, Unchirp, etc). They worked minimally, which is to say, not very effectively.

In any case, I found my fix - buy drum loops that are already downtempo to begin with.
If you can't dazzle 'em with brilliance, baffle 'em with bullshit.

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Disclaimer: I don't use Cubase. I got the terminology from here:
https://steinberg.help/cubase_le/v11/en ... tch_r.html

Seems this relates to processing a piece of audio on a regular track, not the Sampler instrument.
So what if you insert the loop as an audio track and then do the stretching?
We are the KVR collective. Resistance is futile. You will be assimilated. Image
My MusicCalc is served over https!!

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I kinda 'feel' that instead of going 128->70, then going 128->64->70 might work better?
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