What effects can you not live without for epic orchestral composition?

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Just getting into composition and getting my first orchestral vst after playing with free demos for awhile. I haven't really jumped into effects yet. Currently just a hobby but know effects can completely change the sound and feel after or writing something.

So basically as the title states, what can't you live without, particularly for more large/epic style composition, though anything would be helpful.

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Ohmicide, for epic orchestral dubstep
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Funky Foundry wrote: Sat Jun 01, 2024 11:27 am Just getting into composition and getting my first orchestral vst after playing with free demos for awhile. I haven't really jumped into effects yet. Currently just a hobby but know effects can completely change the sound and feel after or writing something.

So basically as the title states, what can't you live without, particularly for more large/epic style composition, though anything would be helpful.
Good convolution and algorithmic reverb, run them in series

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Ring modulation. I never leave home without it.
gadgets an gizmos..make noise~crystalawareness.bandcamp.com/ soundcloud.com/crystalawareness Restocked: 5/2026
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).

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3D room simulation.
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP

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If you're interested in making orchestral with virtual instruments, maybe check out the forum called VI-Control. They make and talk about a lot of orchestral music over there, as well as other film/game/TV/trailer scoring stuff. Some basics in my opinion are:

- saturation, for overall glue and for some added bite to the brass or whatever
- two reverbs to place everything into a similar space, one for the ER and one for the tail
- spatial/panning/placement to spread stuff throughout that space
- fast compressor/limiter for drums. or i also like the old HZ trick of using very low velocity, quiet drum hits and then cranking the gain on them, for more boom and less thwack.
- transient shaper (can be occasionally useful for "de-verbing" some wet samples)

if you're going hybrid (e.g. trailer music), then you can go ham with sound-design FX, granular, etc, especially for the booms and risers and whatnot if you're into making those yourself.

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Reverb. Nice multi tap delay. Clipper. Buss compressor.

I use VSS and altiverb in every score I've ever done.
Don't F**K with Mr. Zero.

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From what I read: Berlin Studio reverb, Spitfire Air reverb, and Cinematic Rooms Pro reverb. Maybe also SP2016.

But, yeah, VI-C is where it's at for orchestral computer tech talk.

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Thanks so much for all the responses. I checked out vi-c as well and that looks like a great resource!

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I was wondering this too,
pitch-based fx seem like a hot option,
I have been using the pitch pedals in Guitar Rig and Amplitube
I wonder what I want in here
-my site is gone and music a mess

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Tip: you need long-throw sliders under your left fingers to change volume, mix and tone, or modulate Ohmicide fx -- as you play with your right
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Xfer OTT is also extremely handy for odd little noises that you want to have way up front for a second.
Don't F**K with Mr. Zero.

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