Tricky sounds in loops

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All my favorite loops seem to contain a drum sound that plays normally, but then has a slightly higher pitch. I want to learn this technique, and the obvious first step was to transpose, but it doesn’t sound right. I’ve tried pitch shifting, formant changes, various band-pass filters, and more. ChatGPT suggested phase vocoder, but I haven’t had success with that yet. Could this effect been created using the Roland VP-9000? Whoever solves this deserves a Nobel Prize!

It’s probably something simple! Please see the link where I’ve isolated the sounds in two examples:
https://soundcloud.com/fredricsson/tracks

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The clips you've posted make it really hard to get any context from it. Can you link to some actual loops that feature the sound in context?

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Thank you for your response! On my page, there are examples from two loops. When listening to the sounds, it seems like it's done in the same way.

'High Low 1' is from this track (loop added at 0:27):


'High Low 2' is from this track:

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I usually don’t have trouble figuring out what’s happening in productions, but this feels like black magic. What initially seemed like a simple pitch/tuning adjustment has turned out to be difficult to recreate.

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I think the problem is your core assumption that these are the same sounds pitched or stretched differently. Both loops are likely breakbeats and so have subtly different samples: probably the same percussion instruments and probably pitched way off from where the loop started but different hits. For example, the transients on the first loop are different and the one that's pitched higher has a less distinct hit at the beginning. If it were pitched-up, you'd expect this one to have the sharper transient.

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What Gamma said is kind of the answer in my opinion.

I'll bet what we're hearing is a loop/sample that has been used and reused 100s of times. And each time it gets resampled, it changes character. (like, check out the sample chain history on the bombscare loop.. a few generations of recontextualization and resampling later and it's hard to recognize)

I couldn't even guess where your sound comes from, but I'd describe it as a open hat loop. (but like I said, sampled from somewhere that sampled it from somewhere, and so on) (assuming I'm picking out the element you intended)

In a way, the GPT suggestion is way over complicating it. It's just the 'telephone game' applied to a sample. But boiling this down into a repeatable process is difficult, ya.

Sorry for the vague response.. tho I think I have a point in there somewhere.

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