ATTRACTOR : Dynamic processor with transient manipulation! - ANALOG OBSESSION

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Dynamic processor with transient manipulation!

Attractor will process incoming signal as two parts. So, you will be able to process Attack and Release parts independently.

Are you ready a deep dive of dynamics?

FEATURES

- LOW: +/-12dB @120Hz

- HIGH: +/-12dB @8kHz

- COMPRESSION: Compressor with auto-gain and auto attack/release times

- SATURATION: Will saturate signal with auto-gain

- VOLUME: Will control output volume for each section

- MIX: Will blend processed and dry signals

- MASTER: Master output control

---NO OVERSAMPLING---

Resizable interface. Simple "Bottom Right Corner Handle" to resize. 50% to 200%.

*Resizing Tip: When you duplicate plug-in, it will remember current state of GUI size. But if you load new instance, it will be opened at default size. To get rid of this issue, simply follow these steps;

1. Open plug-in for the first time

2. Resize GUI according to your screen resolution or you liking before setting any knobs

3. Save this state as default preset with your DAW

Now, you will be able to load new instances with same size.

(If you want to go default size, simply double click to resize handle.)

Version 1.0 - 9.1.2025

Available Formats

VST3 / AU / AAX Native - Audiosuite | Mac 10.11 or Higher | Intel / Apple Silicon

VST3 / AAX Native - Audiosuite | Windows 10 - 11

Mac Versions require a graphic card that supports “Metal”

Windows Versions require a graphic card that supports “OpenGL”

Also, now you can support with one time donation!

SUPPORT

DOWNLOAD

FULL CATALOG
https://www.patreon.com/analogobsession Support for free VST3, AU, AAX for WIN & MAC

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It's disturbing to see you move away from oversampling in your products.

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Scotty Ellis wrote: Tue Feb 18, 2025 8:21 pm It's disturbing to see you move away from oversampling in your products.
Hi,

Sorry to hear that.

Actually, I am still using OS with almost all of my plugins but some of them are hard to implement.

Also, someone else asked about OS on another forum and here is my answer about OS on this plugin.

“ Actually, I’ve implemented oversampling but it was causing misalignment while summing two different parts of signal at output stage.”

I will still add OS option for next plugins and will be improved OS.

Thanks
https://www.patreon.com/analogobsession Support for free VST3, AU, AAX for WIN & MAC

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Thank you, Analog Obsession. It seems to be an interesting plugin.

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This one is very special! I love it.

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AnalogObsession wrote: Tue Feb 18, 2025 9:48 pm “ Actually, I’ve implemented oversampling but it was causing misalignment while summing two different parts of signal at output stage.”

I will still add OS option for next plugins and will be improved OS.

Thanks
You need to study up on how to implement simple linear-phase oversampling and you will not have those issues.

Another option is to use an allpass filter on the "dry" signal you want to sum to match the slope and phase response of the oversampled path.


Having said that, this is a really nifty little plugin and works really well on obvious sources like drums!

Would be more flexible if we had some control over the timings of the splitting though. It's obviously setup now to work mainly on quite transient heavy material but if there was a single control to speed up or slow down the splitting timings it could possibly be tailored to work on pads and sustained sounds as well.
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

"They don't ban hate speech; they ban speech they hate." -an oracle

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bmanic wrote: Wed Feb 19, 2025 3:47 am
Would be more flexible if we had some control over the timings of the splitting though. It's obviously setup now to work mainly on quite transient heavy material but if there was a single control to speed up or slow down the splitting timings it could possibly be tailored to work on pads and sustained sounds as well.
This plugin can really glue on busses.
I would also like a bit more control over timing.

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bmanic wrote: Wed Feb 19, 2025 3:47 am You need to study up on how to implement simple linear-phase oversampling and you will not have those issues.
As far as I remember it's not always (easily) possible to match arbitrary phase responses with IIR filters. It works for e.g. crossovers. The details are blurry in my head though, it's been a while since I touched audio DSP.

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KVR and Gearspace should rename themselves "Anti-Aliasing Concern Group" #1 and #2

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SNBeatz wrote: Thu Feb 20, 2025 11:44 pm KVR and Gearspace should rename themselves "Anti-Aliasing Concern Group" #1 and #2
:troll: :troll: :troll: :troll: :troll:
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

"They don't ban hate speech; they ban speech they hate." -an oracle

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Though i understand the added value of oversampling i don’t miss it at all.

It is such a never ending story and i’m convinced over 90% of people insisting oversampling just jump on the train without hearing any distortion to begin with.

Not using this plugin because there’s no OS would be a miss!

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It's a question of prioritisation.

Aliasing can be a PITA and lead to less than ideal results but it's one aspect of the whole picture and and in practice because most often it's an issue of non linear processes it's often masked by other things.

I have never not used Decapitator because I was worried about anti-aliasing.

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kraster wrote: Fri Feb 21, 2025 4:45 pm I have never not used Decapitator because I was worried about anti-aliasing.
Meanwhile hundreds of hit songs have been mixed with Decapitator..

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AGIGA wrote: Fri Feb 21, 2025 6:01 pm
kraster wrote: Fri Feb 21, 2025 4:45 pm I have never not used Decapitator because I was worried about anti-aliasing.
Meanwhile hundreds of hit songs have been mixed with Decapitator..
Re-read the comment you replied to

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Or rather, don't not read the comment you didn't not reply to

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