Hello!
This plugin started as a bug in a Max prototype I built for a bog-standard serial all-pass reverb.
It sounded interesting enough to where I turned it into the main feature.
I've released a free version + a paid version using an offline licensing system inspired by what Sean Costello does at ValhallaDSP. No dongle, no account, just an offline license file.
Would love some feedback, either on the plugin/design, or ideas on how to get it out there. Regardless, thanks!
Demo:
Plugin: https://cillicaudio.gumroad.com
Experimental Reverb Plugin - Feedback!
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thecontrolcentre thecontrolcentre https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=76240
- KVRAF
- 37262 posts since 27 Jul, 2005 from Scottish Borders
- KVRer
- Topic Starter
- 13 posts since 15 Oct, 2023
Currently yeah, Windows version is coming. Likely without an installer at first.
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- KVRist
- 82 posts since 19 Feb, 2017
Sounds really good!
Hate the horizontal sliders, I would much prefer wide vertical sliders if you use them, and preferably some knobs (Valhalla plugins really have great GUIs)
And just an idea - if you created a few similar but different algorithms and put them in the same plugin, such as different metal types, or box shapes, a tin can or maybe a metal tube algo (just heard a guy playing kick drum through a storm drain the other day, it was wild) I think that could be a really marketable feature. But as it stands now your pricing seems fair.
And overall, the sound is what’s most important, and I’m really liking it.
Hate the horizontal sliders, I would much prefer wide vertical sliders if you use them, and preferably some knobs (Valhalla plugins really have great GUIs)
And just an idea - if you created a few similar but different algorithms and put them in the same plugin, such as different metal types, or box shapes, a tin can or maybe a metal tube algo (just heard a guy playing kick drum through a storm drain the other day, it was wild) I think that could be a really marketable feature. But as it stands now your pricing seems fair.
And overall, the sound is what’s most important, and I’m really liking it.
- KVRer
- Topic Starter
- 13 posts since 15 Oct, 2023
Thank you! That's a good idea. The architecture is modular enough to where I could do that just by moving certain things around. Will look into it for an Ultimate Metal Box (Metal Chamber?). Either way, I appreciate the feedback.QCGroove wrote: Tue Jul 22, 2025 6:07 am And just an idea - if you created a few similar but different algorithms and put them in the same plugin, such as different metal types, or box shapes, a tin can or maybe a metal tube algo (just heard a guy playing kick drum through a storm drain the other day, it was wild) I think that could be a really marketable feature. But as it stands now your pricing seems fair.
