Sonar-4 Clip-Bouncing Madness

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I have a question regarding Sonar-4 clip bouncing.
Suppose you already have a track with audio or midi information that lasts one-minute.
You then create a ten-second midi clip.
You next select bounce to track.
What you get is a one-minute long audio track instead of just ten seconds even though you had the ten-second clip selected or all other tracks muted.
This seems to me to be very wasteful in both time and resources.
What I want to do is just bounce the ten-seconds worth of information.
Is this possible to do in Sonar?
If you are working with a long piece of music, then just adding a very short bit can take a lot of processing and result in an audio track with mostly empty space.
Hopefully this is an issue that has already been addressed.
Thanks for any help. :help:
Regards,
Old Crab

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This works fine, and Sonar is more than flexible in the handling of clip bouncing.

Just verify that the From and Thru times selected in the time ruler correspond to the times in your clip before bouncing. The easiest way to do this is to select the clip that you wish to bounce -- the From and Thru times should automatically correspond with the clip's start and end times.

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Sonar only bounces explicitly what you tell it to bounce.

Using your example, if you click the minute of audio, then bounce-to-disk, since you've selected 1 minute of music thats what you get.

Also, if you do a crtl-a to select all tracks then bounce down, again you will end with another minute of music.

What you need to do is click on the midi clip only, and then bounce-to-disk. This will give you what you want. However, if you try bouncing just a midi clip to disk, Sonar will complain there is no audio selected. In this case, you must also select the DXi audio track that the midi track is driving.

So to recap, the steps to do what you want is click directly on the midi clip so its highlighted, then ctrl-click on the DXi audio track the midi is driving and then choose 'bounce-to-disk'

HTH

-Eric
If it sounds good it is good.

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Thank you for the replies, but so far this does not solve the issue.
Perhaps I should be a bit more specific.
I have created a one-minute long audio track.
I next create a ten-second midi track.
I select only the midi track or mute the one-minute audio track so I am working only with the midi and the associated instrument for the midi.
Next, click on the midi track.
Next, select Edit - bounce to clip on the ten-second midi track.
Next, select Edit - bounce to track for the ten-second midi track.
You wind up with one minute of audio for the ten-second clip – most of which is zero-volume because it exceeds the ten-seconds that you actually wanted.
Also, you are processing for the entire one-minute instead of just ten-seconds.

I want to:
Process only for the ten second clip alone – this should be very fast.
End up with exactly ten-seconds of audio that corresponds exactly to the ten-second midi clip – no additional 50-seconds worth of zero-volume audio.
If you were working with a much larger piece of music and only wanted to add a tiny bit of extra material, you always wind up with processing for the entire length of the music regardless of how long the extra material may be.
I’m sure most users have found a procedure to circumvent this unnecessary processing.
Hopefully, this clarifies the issue a little more.
Thanks again.
Old Crab
(Old Crab is crabby this morning despite having coffee)

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My apologies if I've misunderstood :), but I think you are going about this in the wrong way.

Firstly, you can't bounce a MIDI track to an audio track in Sonar - at least, you can't do it just by selecting 'bounce to track' from the edit menu.

Secondly, the reason Sonar appears to be bouncing down the track as you have requested is (I guess) that you have not deselected the longer audio track. Sonar is really crap at deselecting tracks (this is a dumb holdover feature from older versions). It does not behave as you would expect. To make sure you've selected only the midi track, click on that track's track number (e.g. 1, 2, 3, etc) in the track view. Make sure that no other track's track number is highlighted.


Anyway, one way to do what you want is to record the MIDI synth/soft-synth output onto a new audio track. You need to arm the new audio track for recording, perhaps set it to the correct input, click the record button and wait for it to play all the way through.

As I said at the beginning, sorry if this isn't what you are trying to do... :)

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Just done it as a test, not seen anything like the behaviour you're reporting Old Crab.

Im going to assume that the MIDI clip you're talking about is actually routed to a softsynth, although the fact that you havent actually told us what it is driving actually does have a bearing on things, so it would have been kinda useful if you had, y'know?

Anyways, in the track, lets imagine we have got a long audio clip on Track 1, a MIDI loop on Track 2 and asoftsynh on Track 3. The MIDI loop is driving the softsynth, but we want to bounce that down to a new Track.

So we click on the number '2' top-leftmost on the MIDI clip track (to drive the MIDI playback), then hold down the CTRL key and click on the number '3' top-leftmost on the softsynth Audio track (to enable bounce down of the audio from the softsynth). The numbers 2 and 3 will 'light up'. Note : If the number '1' on the top-leftmost of the track containing the long audio clip is lit up, click on it to turn it off

We need to select only those tracks we want to bounce, as you've been told, and we need to select the audio tracks for any softsynths you want to bounce. We cant bounce MIDI to audio without an audio source to play back the MIDI!

Then we use our Bounce to to Track command and lo... its done.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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feckin double post.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Hello again everyone
You are all quire right to say that I didn’t mention that my midi track was driving an associated synth – sorry.
The problem is now solved. It appears that my method for bouncing was a bit different than whyterabbyt described. When I followed whyterabbyt’s method of bouncing exactly, I had no problem.
My previous method of bouncing was as follows:
I would click on the midi information (the rectangular box with the little midi note in it – not the track itself).
Next I would select Bounce to Clip(s) form the menu.
Next I would Bounce to Track(s) from the menu.
The result would be a track as long as the longest existing track.
I suppose this is because by doing it this way, I was somehow losing focus on the track length.
Anyway, the problem is now solved and I thank everyone for the help. This has been a very frustrating problem for a relative newbie.
Regards,
Old Crab

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Old Crab, you can also do it by clicking the actual midi clip as well, as this is how I do it.

You just need to make sure that the time selection is only those 10 seconds. It might seem confusing at first, but once you get the hang of it, you won't even have to think about it.
If it sounds good it is good.

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