Does an effect like this exist?

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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I'm thinking of creating a VST effect that allows a user to do several things... like:

- play "chunks" of an audio wave (the size of the chunk would be a parameter)

- edit the playback speed of "chunks"
- edit direction of playback
- edit gap size between chunks
- edit pitch envelopes

... stuff like that.

I'm not sure how it will turn out - but it's just something I'd like to experiment with. The idea comes from granular synthesis - but I don't want to deal with "grains" of sound. These "chucks" I'm talking of will be more in terms of the number of seconds instead of the number of samples.

Anyhow - is there anything out there that has anything to do with what I'm imagining here? (sorry if it doesn't make much sense)

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Yeah, there's a few of tjose around, but no reason why you can't make your own as well..

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Can you give me an example so I could check it out? (please)

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Sounds to me more like beat slicing than granular synthesis -- just applied to arbitrary input instead of a drum-loop sample.

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Right - you said it better than I did! I guess I'll do a search for "slicing" then - unless it's just going to give me drum-loop related stuff.

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Doesnt Tobybear's Deconstructor do this??
Phil

"The fool who persists in his folly will become wise" - William Blake
*No more band for me* | **My Host**

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don't know - but I'll be happy to check it out!

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Could be, but give it a shot. :-) You could always look into granular stuff too. Some of it might could be adapted to your longer chunks, and might be more to the point if you're not interested in snipping up your input according to rhythm.

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thanks for the help!

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Check out Subminimal's pseudograins and Ioplong's splonki. They both do similar to what you've decribed.

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Glad you asked about this, jacksmash. Learning about some interesting plug-ins I'd missed. :-) And my thanks too, to y'all who mentioned those plug-ins. *bow*

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Of course there is the alpha of the SKNote's amazing graintable synth as well
Phil

"The fool who persists in his folly will become wise" - William Blake
*No more band for me* | **My Host**

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HI

Devine Machine can do some funky stuff - I imagine it would take a fair bit of coding to emulate it though :o .

Flipper.

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jacksmash wrote:I'm thinking of creating a VST effect that allows a user to do several things... like:

- play "chunks" of an audio wave (the size of the chunk would be a parameter)

- edit the playback speed of "chunks"
- edit direction of playback
- edit gap size between chunks
- edit pitch envelopes

... stuff like that.

I'm not sure how it will turn out - but it's just something I'd like to experiment with. The idea comes from granular synthesis - but I don't want to deal with "grains" of sound. These "chucks" I'm talking of will be more in terms of the number of seconds instead of the number of samples.

Anyhow - is there anything out there that has anything to do with what I'm imagining here? (sorry if it doesn't make much sense)

You need to take alook at either the Ensoniq ASR10 or EPS16+ transwave function's ( I have yet not seen anything like it in a VST or VSTi) ...
Although it's a multisampling hardwaresampler you could apply some of the principles.
Firstly you'll need crossfade / bowtie crossfade / bidriectional bowtie crossfade and synthesise loop point looping options.
You then set the sample start/end loop points for any given wave form this could be a single phoneme from a vox sample or a larger portion of a longer sample.
You then apply ADSR's for AMP/FILTER/PITCH + 3 LFO's / a rather huge mod matrix (essentially anything mods anything) and have the options of sample point start/end modulation via modheel with any of the above looping types done in realtime + the full ADSR / LFO / Modmatrix control also.
I'd use this sort of thing even if it only worked on single sample myself.
Of course that was an extremely crude and simplistic overview of what an ASR or EPS could do.
But is that sort of what you're talking about ?
.......

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