FL Studio render problems

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So, I have this HUGE project in FL Studio. Instruments, effects, vocals, and large files in memory (I have enought RAM). The usual 2ms latency I use doesnt work anymore because of the hi CPU load, so I have to ubmp it to 124ms. Even then, even tho the CPU meter in FL marks a 2-4% usage, the audio drops every 6 - 9 secs when I press play. Well, no problem. The thing is that when I go to render, some of the tracks STILL SUFFER FORM THE AUDIO DROPS!. I've tried upping the latency, draging it back to 2ms, changin to native drivers, even exporting each track individually thru the record feature on the mixer, and I still have audio dropped, specially on the vocals Buses, which are the ones that have the most effects. Has anyone had this problem before? Or any suggestion on how to solve this?

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K guys, found the problem. I had too "mastering" EQs plug ins in the vocals channels, thats what was causing the audio to drop even when rendered. I guess they have such a high latency that FL couldnt keep up with ii. So, I changed to another less CPU intensive EQ, with less latency, and everything worked allright. By the way, thanks for not replying...LOL.

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You didn´t give us time to answer so......
Glad you solved it so quick though. :D
Germ :wink:

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