Log InCreate An Account
86% Off MIA Laboratories Pi and Phi MkIII
  1. Plugins
  2. »
  3. Spektralisk
  4. »
  5. Bleed: Distortion Exploration for Rift
  6. »
  7. Details

Bleed: Distortion Exploration for Rift

Bleed: Distortion Exploration for Rift
Bleed: Distortion Exploration for Rift by Spektralisk is Soundware (samples or presets that load into other products) for macOS and Windows.
Product
Version
Not Yet Released
Product
Version
Not Yet Released
Soundware
For

MyKVR: Groups, Versions, ...

0 KVR members have added Bleed: Distortion Exploration for Rift to 0 MyKVR groups 0 times.

Not In Your MY KVR Groups
(or group limitation prevents versioning)

KVR Rank

Overall: 25163   14709   18342

30-Day: 19831; 7-Day: 26309; Yesterday: 27110

Colorise, rhythmise, deform, distort. Make your signals bleed. This is a collection of presets for Minimal Audio Rift. With main focus on creative use these presets will reshape and breathe a new life into your existing sounds. This pack explores distortion on various sources. If you're looking for inspiration or you want to transform your existing sounds into something new, this pack is for you.

Presets has been divided into several categories depending on the source they have been designed to process or the way they affect the sound. It's for convenience and general indication but you can of course apply it on any material you want.

Please note that distortion is very sensitive to input volume and frequency content, so the results are highly dependent on what you feed into the plugin.

Contents:

  • 100 presets for Rift.
  • divided into several categories depending on suitable source or the effect

    COLR - colorise the sound.

    RYTM - turns sustained sound into rhythmic or apply to rhythmic content.

    SFX - generate weird sound effects.

    SINS - designed on sine + noise.

    DRUM - drums processing.

    SPCE - create space'y sounds.

Video Preview

{See video at top of page}

Comments & Discussion for Spektralisk Bleed: Distortion Exploration for Rift

Discussion
Discussion: Active

Please log in to join the discussion