Crashes in juce pluginhost at line 675 (newEffect->dispatchFunction (newEffect, plugInOpcodeClose, 0, 0, 0, 0)) due to heap corruption. Not always, but mostly. Tested on windows 10 x64, latest pluginhost (developer branch) win32 build.
Thanks for the new version. No crashes now. However, the gain appears to be to high. Even with both Input gain and Fuzz set at minimum, the sound still gets distorted. I think you should be able to get a clean signal with fuzz at minimum. Tested with mda epiano plugin as well as some other.
I'm working on a dry/wet setting as personally I believe the plugin sounds very nice as a send/return effect.
The real Fuzz Face is actually a pretty harsh stomp box. It is known to distort the signal pretty heavily even with tiny input signal and low fuzz knob settings, so these idiosyncrasies exist in the Fuzzed plugin too due to the circuit modelling technique used.
The dry/wet knob, I believe, is a much needed addition to allow the user to "dial-in" the effect, rather than having it completely distort the original tone as the real pedal does.
Hopefully this sounds interesting to you and I look forward to hearing what you think when I've added this feature in the new year.
You're probably right about the high gain of the original stop box, haven't had the opportunity to check out the real thing yet. Might solder together one some day. But what about increasing the range of the input gain knob then?
A dry/wet knob is useful for reverbs, echoes, flangers, phaser and that sort of devices where the to signals (wet and dry) are very similar in tone and level but for a fuzz or distortion box? No I think it's a bad idea. A clean signal blended with a a heavy fuzz? I think there's a reason you don't see that sort of thing in the real world... :)
Are you simulating germanium or silicon transistors? What about switch to slect either? That would be a cool thing.
Hi! Would be great if you could check why you cant have 2 instances or more of the plugin in FL Studios plugin Patcher? (Patcher: plugin "host" type) It freezes the second fuzzed instances gui and mutes the output? Strange problem that I never run into before. It works normal outside the Patcher plugin.
Seems to be some setting in you plugin? Do you have an idea what can cause this problem?
Thanks for trying out Fuzzed. I'm really not sure what could be causing that problem at this stage, very strange. I can't recreate the problem unfortunately, does this happen every single time you try and load a second instance into "patcher" or just occasionally?
Thanks for the answer! I've just found the problem! It's about having the plugin window in detached mode ("external" window mode. Last option in the plugin menu) When I tested a bit more now it's the same when you just have the plugin in a normal plugin slot when you have the plugin in detached mode (not just inside of patcher).
If you could test this and maybe find a simple solution and correct this problem in the plugin? There's thousands of FL Studio users who like free plugins and I'm sure you will benefit from tryin' to fix this :) Thanks again.
Hi JPMack! How's it going, I'm som curious if your still working on something! Been using your fuzzer some days now and its still king of the hill! I encourage you to keep working on dsp/vst stuff! I hope to see a stereo version of fuzzed and would wish for lower CPU usage so I can use more of them ;) Do you have a webpage or other stuff we can follow? Take care!