4 KVR members have added grain discharge to 3 MyKVR groups 4 times.
Download KVR Studio Manager (FREE)
Grain Discharge is a granular effect where grains are driven by a fluid simulation instead of a static trigger model.
Incoming audio excites the simulation, cavitation events appear, and those events spawn grains from a rolling history of the source signal. Because the simulation is the event driver, it shapes timing, impact, movement, and the overall character of the grain cloud. That means the same loop does not repeat in exactly the same micro-pattern every pass. It stays connected to the source, but it does not behave in a rigid way.
I made it by reusing the fluid simulation from Cavitation Fractures, but for something much more musical. The point was not to make another standard granular effect with fixed timing and a more interesting interface. The point was to let the simulation actually matter.
It can go in a few different directions depending on how it is set:
The main controls are built around steering the behaviour rather than just setting grain size and hoping for the best:
A big part of the concept is that the visuals and the sound are tied to the same thing. The animated field is not there just to look busy. It reflects the same simulation that is driving the grain behaviour.
There are no hidden panels or secondary pages. Everything important is in front of you.
Highlights:
Good fit for:
Videos.
Full walkthrough:
{See video at top of page}
Sound demo and patch ideas:
https://www.youtube.com/watch?v=OkqZOa7cqdI

Please log in to join the discussion
Submit: News, Plugins, Hosts & Apps | Advertise @ KVR | Developer Account | About KVR / Contact Us | Privacy Statement | Sell @ KVR | KVR Marketplace Terms & Conditions
© KVR Audio, Inc. 2000-2026