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KickDrum

bassdrum synth Plugin by Audija
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KickDrum
KickDrum by Audija is a Virtual Instrument Audio Plugin for macOS and Windows. It functions as an Audio Units Plugin and a VST 3 Plugin.
Product
Version
2.8.5
150 MB of free RAM
150 MB free hard drive storage
2 GHz dual core

Microsoft Windows PC (x64) with DAW installed that is VST3 compatible
Product
Version
2.8.5
150 MB of free RAM
150 MB free hard drive storage
2 GHz dual core

Apple Mac (Intel x86_64 / Apple Silicon arm64) with DAW installed that is AUv2 or VST3 compatible
Instrument
Formats
Sample Formats
Loads and/or Saves
AIFF, WAV
Copy Protection
Key File

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KVR Rank

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A dancefloor kick is basically a sine wave sweeping from a high pitch to a low pitch. But when it comes to shaping the pitch curve and timbres, introducing harmonics, EQing, layering samples, or applying effects, a dimension of endless creative possibilities opens. KickDrum was created to achieve maximum precision and sound quality with an intuitive workflow while exploring this dimension, aiming to reach the desired sound quickly.

Core Architecture:

  • Modular Nestable Device Architecture with copy/paste across devices and presets.
  • Full look ahead 64-bit floating point Audio Engine.
  • Internal automation system for all parameters.

Devices:

  • OSC: Wavetable Oscillator with harmonic distortion, phase control, and a dedicated wave-editing mode.
  • SAMPLE: Sampler for trimming, moving, stretching, and phase-inverting .wav/.aiff files.
  • EQ: Linear-phase equalizer with unlimited bands and multiple filter types with slopes up to 96dB/octave (lowpass, shelf, bell, notch, highpass).
  • ENV: Gain envelope for precise volume shaping.
  • SAT: Tanh-based saturator for mild saturation up to heavy overdrive.
  • CLIP: Clipper ranging from soft to hard clipping.
  • PITCH: Spectral pitch device for detailed frequency-domain pitch shifting.
  • DISTORT: Wavetable-based distortion, allowing the creation and editing of distortion curves similar to OSC wavetable editing.

Sound Design & Editing:

  • Wavetable Editing: Dedicated wave-edit mode in the OSC's wavetable, including per wave device chains to sculpt custom waveforms.
  • Analyze Function: converts a sample into an editable patch (OSC/ENV or OSC/EQ/ENV + SAMPLE/EQ) - with optional Wavetable creation.
  • Bézier Curve Features: Freely movable Bézier points between nodes, optional logarithmic time spacing, and the ability to lasso multiple nodes to smooth transitions, fine-tune positions, and snap to key.

Audio Engine

KickDrum's audio engine processes individual device stages from start to end before moving to the next layer. In contrast to conventional synthesizers that produce audio block-wise within a given time budget, KickDrum renders the audio on a non-DSP thread and fades the fully rendered sample into the live-output. This way, KickDrum can perform computationally expensive processing without exceeding the DSP thread's time budget. This approach is great for sounds that don't change over time, such as kick and snare in most EDM genres. Think of a sampler that, every time you make an edit, rebuilds the sample from scratch — enabling high-quality processing in a non-destructive workflow. This novel approach allows for some unique features, such as an in-time pinnable zero crossing, linear-phase equalizing without playback latency, steady master out, and negative pre-delay in the reverb.

Workflow & Utilities:

  • Compare States: Three compare slots (A, B, C) let you copy and switch between states to compare iterations.
  • Preset Management: Load, save, and update presets with the preset manager. Organize by folders and search by name, author, tags, key, date, or length. Cycle through presets and update them directly from the main menu.
  • Undo & Redo.
  • Fast, easy, and unbounded vertical and horizontal zoom.
  • 32-bit drag-and-drop WAV export.

Visuals & Metering:

  • Signal path visualization with customizable oscillograms (color, transparency, line/filled view).
  • Togglable and freely spaced grid lines.
  • OSC pitch node tags (key, Hz, ms) can be toggled or resized.
  • Togglable decibel scale.
  • Accurate sample-level navigation for oscillogram, pitch keyboard, and EQ spectrogram.

Length & Output:

  • Length can be specified in milliseconds or tempo-relative (e.g. 1/4, 1/8, 1/16 etc.).
  • AutoGain maintains peak level at a specified dB.
  • ADSR: Dedicated Note Envelope with Attack, Decay, Sustain & Release.
  • Velocity sensitivity allows note velocity to affect output gain.

    {See video at top of page}

Latest User Reviews

Average user rating of 5.00 from 3 reviews
KickDrum

Reviewed By ex-sprinter [all]
December 12th, 2024
Version reviewed: 2.02 on Mac

A good plugin, definitely won't be unnecessary for creating drums. I liked that you can easily adjust the desired pitch. The controls are a bit overloaded, but once you figure it out, everything becomes quite easy and clear over time.

Read Review
KickDrum

Reviewed By Galactiv8 [all]
November 29th, 2024
Version reviewed: 1 on Mac

Really excellent kick design tool, the UI is great, really useful for seeing exactly what is being generated, and the EQ is super clever - And a great team making it too - Highly recommended.

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KickDrum

Reviewed By Grooveman [all]
May 17th, 2024
Version reviewed: 1.3 on Windows

I am a big fan of Kickdrum, so i think its time for a little review.

I am a Psytrance producer and i have replaced the Kicks in about 80% of my older Tracks with Kickdrum. For my new Tracks i will use Kickdrum exclusicely, because for me its way superior to Kick2.

Why ?

-The interface:
The interface is way more detailed and accurate. You can see exactly where your envelope-breakpoints are in the synthesis process (even in hz), and you get instant visual feedback with the spectogram.
The ability to Zoom in is especialy usefull for the shaping of the attack, the initial transient of the Kick.

-the engine
The envelope can have unlimited (never came to an end, at least a lot) breakpoints and every curve can be shaped in a complex, jet simple way.
The size of the Kick can also be defined in Beats (1/4,1/8...).
And now the hilight : You can define the END-phase of the Kick to perfectly align it with the Bassline, perfect !! (this really stands out, i have never seen something like this before...)
The EQ is also very good, very detailed editing is possible and it seems to work in linear phase mode.
There are no other FX, but thats not a downside for me, because i prefer external plugins anyway (I never liked the FX in other Kickdrum Plugins...).

Whats left to say?
Audija just revolutionized digital Kickdrum Synthesis, check it out.

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