Extent of the Jam: Slam is an original algorithmic drum machine design inspired by analog drum machines of days gone by. It's made to allow users to create hard-hitting snares, beefy bassdrums, and all kinds of other sounds-- with ease.
Each sound was meticulously tweaked to give you deep organic sounds with a wide range of options and settings. Close your eyes and you won't even think it's digital.
But Extent of the Jam: Slam isn't content to just emulate old drum machines. While most old drum machines only had two levels of velocity (accented and non-accented), Slam gives you 127 levels of velocity for each drum. And it's not just different volume levels: the velocity alters how the drums react. It also features drums not commonly found on analog drum machines such as finger-snap and tambourine. It'll even produce gnarly synth bass tones that you can play on a chromatic scale.
Slam is 100% native C++ code.
So what's in the heart of it: is it sampled, is it FFT or..?
Hi! It's algorithmic: resonators (for the donk), an analog pulse emulator, noise generator, and other filters to shape the sound.
I see, now the description is not only much better, but also is much more interesting to me. :)
means no samples?
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I've just tried this. I'm liking the sound. Hope it can be developed further.
Thank you for the great sounding free drum synth. Wanna see multiple outputs in the future updates.
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