Symphony is a very powerful MIDI controller application; it can be used to control just about anything that accepts MIDI input, including your DAW, standalone virtual instruments, plugins, hardware and any MIDI-enabled app.
Symphony allows you to create graphical user interfaces (GUIs) through a WYSIWYG editor.
Symphony's GUIs are multi-touch capable and you can interact with them with your mouse or touchscreen. You can open as many GUIs as you want on one or more touch or not-touch screens.
You can choose from a set of highly customizable graphical widgets to build your GUIs, including linear sliders, rotary knobs, buttons, labels, panels, multi-page panels, bidimensional pad, and many more.
Using Symphony can be extremely easy: just load a Project that you downloaded from our website examples or that a friend sent you, then Start it: the GUIs will appear and the MIDI processing starts. Or you can load an existing Project, and customize it to fit your needs.
The Symphony engine is based on Value-passing between its internal Objects through Links which can alter them, change their type, and allow or block their transit.
By interacting with input and output MIDI streams from your computer, Symphony can manipulate any data or control to your specification.
For example:
- Moving a slider on your custom GUI causes the transmission of MIDI CC data.
- The reception of a MIDI CC message triggers the transmission of a MIDI message.
- MIDI messages can be altered through a mathematical expression, or through a concatenation of Symphony Operation Blocks. Some sliders in the GUI can alter the processing parameters.
- Symphony can accept HUI-Compatible MIDI streams and can act as a HUI-Compatible customizable controller.
And much, much more...
Symphony can create as many virtual MIDI ports as you need and you can connect all your MIDI HW controllers, DAW, Virtual Instruments and any MIDI-enabled application in a centralized environment.
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