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Console Recall is a DAW plug-in supplied in VST, AAX 64, and Audio Units formats. It is inserted and used within host DAWs as with any other plug-in.
Note: The Console Recall plug-in is not required to use the Apollo interface hardware, the UAD Console application, or a DAW.
The primary function of the Console Recall plug-in is to store the current UAD Console configuration within the DAW via the SYNC (synchronize) switch in the plug-in. It can also be used to view and adjust Apollo's monitor output level, mono, and mute states without having to leave the DAW.
The SYNC switch is not available in UAD Console. When a DAW project containing the Console Recall plug-in is saved and the SYNC switch is enabled in the plug-in, the current state of the UAD Console application is stored within the Console Recall plug-in.
When the DAW project file is subsequently reloaded, UAD Console is automatically restored to the previous settings state, regardless of any changes to UAD Console or Apollo that were made in the interim.
Since plug-in settings are saved within DAW project files, using SYNC enables UAD Console's current state to be stored within the DAW project file without saving or loading UAD Console sessions presets via the UAD Console Sessions functions.
This feature ensures the DAW project will sound exactly the same when reloaded at a later date, even if UAD Console contains customized settings that might affect the audio, such as send mixes, signal routings, and/or Realtime UAD Processing.

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