8-Bit, BlipBleep, VideoGame Sounds.
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- KVRer
- Topic Starter
- 22 posts since 26 Jun, 2007 from Illinois
Does any one know where I can find some good 8-Bit, BlipBleep, VideoGame Sounds.Sounds & Plugings besides TB? I am going fo the old nintendo sound. I have been searching KVR & VST Central & found almost nothing that is what I am looking for.
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- KVRist
- 460 posts since 14 Mar, 2004 from Colorado, USA
Some of Jack Dark/Novuzeit stuff?
Core i9-7940X | Asus Prime X299-A | 64GB DDR4-3200 | Samsung 950 Pro 2TB Sys, 860 Evo 4TB Data | Steinberg UR824 & CC121 | Virus TI Desktop | Roli Seabord Rise 2 | Nektar Panorama P6 | Nektar Aura | Roland VG-99 | Win10 Pro x64 | Cubase Pro 12
- KVRAF
- 2818 posts since 30 Aug, 2001 from where dinosaurs are still alive
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
That Rekkard guy posted some video game samples lately in the sampler forum, they're pretty intense.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
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- KVRist
- 66 posts since 10 Sep, 2006
http://www.kvraudio.com/get/1420.html
http://www.ymck.net/english/download/index.html
http://www.geocities.jp/sam_kb/Chip32/index.html
bitboy, sidboy http://www.liquidclear.net/darkware.html
http://www.jackdark.net/syntendo.html
http://www.delamancha.co.uk/basic.htm
http://www.kvraudio.com/get/92.html
and you might also want to check some bitcrushers
http://www.ymck.net/english/download/index.html
http://www.geocities.jp/sam_kb/Chip32/index.html
bitboy, sidboy http://www.liquidclear.net/darkware.html
http://www.jackdark.net/syntendo.html
http://www.delamancha.co.uk/basic.htm
http://www.kvraudio.com/get/92.html
and you might also want to check some bitcrushers
Last edited by lithren on Sat Sep 29, 2007 1:29 am, edited 1 time in total.
- KVRAF
- 7892 posts since 12 Feb, 2006 from Helsinki, Finland
You could also get pretty close by taking any decent relatively clean sounding VA, set it to single oscillator, square/pulse wave (depending on what you're looking for), no filtering (you can EQ ofcourse but no filter modulation). That'll basicly get you a prototypical melodic sound.
As it is, most "8-bit" systems basicly generate pulse waves. The amplitude and frequency can usually be modulated pretty freely, but the essential is part is the lack of any filtering (or other soundshaping) on the pulses. When simulating, properly antialiasing oscillators are important, if you're after decent quality simulation, since many original chips would be able to vary the frequency by actually varying the output clock (essentially samplerate) which by passes aliasing problems.
Now, some chips would be able to use more complicated wavetables than simple pulses, but for the general character, pulses should be enough. Some chips might be able to do PWM modulation, so that doesn't necessarily ruin the impression.
Ofcourse, then to make it sound like chip music, you have to use it like in chip music, and since both the raw sound and the number of channels would be seriously limited, this usually means varying the sound with crazyly fast arpeggios.
Unfortunately, most VAs can't give you the tuned noise that's fundamental to "drums" in 8-bit music.. if I'm not mistaken those typically work essentially as tuned sample&hold of random numbers.. but finding a plugin that can do those shouldn't be that hard.. unfortunately can't remember any good one right now.. but you could try any SID emulations or something like that..
As it is, most "8-bit" systems basicly generate pulse waves. The amplitude and frequency can usually be modulated pretty freely, but the essential is part is the lack of any filtering (or other soundshaping) on the pulses. When simulating, properly antialiasing oscillators are important, if you're after decent quality simulation, since many original chips would be able to vary the frequency by actually varying the output clock (essentially samplerate) which by passes aliasing problems.
Now, some chips would be able to use more complicated wavetables than simple pulses, but for the general character, pulses should be enough. Some chips might be able to do PWM modulation, so that doesn't necessarily ruin the impression.
Ofcourse, then to make it sound like chip music, you have to use it like in chip music, and since both the raw sound and the number of channels would be seriously limited, this usually means varying the sound with crazyly fast arpeggios.
Unfortunately, most VAs can't give you the tuned noise that's fundamental to "drums" in 8-bit music.. if I'm not mistaken those typically work essentially as tuned sample&hold of random numbers.. but finding a plugin that can do those shouldn't be that hard.. unfortunately can't remember any good one right now.. but you could try any SID emulations or something like that..
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- KVRAF
- 3436 posts since 29 Jun, 2004 from Venezia - Italy
ill add along the other quoted ones this manga one
http://aquarium-records.net/blog/2007/0 ... orium.html
Peace
http://aquarium-records.net/blog/2007/0 ... orium.html
Peace
Dubadelica - Electronic music since 1996 http://www.dubadelica.com/about.php
Radio Rebelde - Modern roots reggae with an electronic twist https://radiorebeldereggae.bandcamp.com/
Radio Rebelde - Modern roots reggae with an electronic twist https://radiorebeldereggae.bandcamp.com/
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- KVRer
- Topic Starter
- 22 posts since 26 Jun, 2007 from Illinois
LOL, I have almost everything you guys should me already, before you showed me. Like all of the JackDark stuff. Nanox1&2 & at least 1/2 of the pluggotic stuff. I have a lot more too, just not "8-bit stuff. I did see a few things new that I liked though.
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- KVRist
- 127 posts since 10 Jan, 2003 from Japan
If you have all that already, I would say it's time to make music then.
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- KVRer
- Topic Starter
- 22 posts since 26 Jun, 2007 from Illinois
I have been. I actually took a short break from music to fockus on school for a bit. Now I'm getting back into music again. I have a lot of songs, but most are unfinished.
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- KVRAF
- 3436 posts since 29 Jun, 2004 from Venezia - Italy
some more stuff, cant get arsed to find out if its been posted already..
Starrfish Lab made some Atari emu and some other chip emulation some ago (SOBU 043, WMS032, softPSG and a sort of organ called OrangeLounge2004A)
http://homepage.mac.com/moogcookbook/STARRFISH/
also some other japanese stuff from Mu-Ray
http://www.geocities.jp/mu_station/
Cellsynth16, Famisynth2FAM, famisynth2NES, and some other ones..
Peace
Starrfish Lab made some Atari emu and some other chip emulation some ago (SOBU 043, WMS032, softPSG and a sort of organ called OrangeLounge2004A)
http://homepage.mac.com/moogcookbook/STARRFISH/
also some other japanese stuff from Mu-Ray
http://www.geocities.jp/mu_station/
Cellsynth16, Famisynth2FAM, famisynth2NES, and some other ones..
Peace
Dubadelica - Electronic music since 1996 http://www.dubadelica.com/about.php
Radio Rebelde - Modern roots reggae with an electronic twist https://radiorebeldereggae.bandcamp.com/
Radio Rebelde - Modern roots reggae with an electronic twist https://radiorebeldereggae.bandcamp.com/