Vst3 support?
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- KVRian
- Topic Starter
- 753 posts since 2 Aug, 2013
Will sylenth1 support vst3 in the future?
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- KVRian
- 1303 posts since 25 Sep, 2006
- Banned
- 484 posts since 29 Jun, 2020
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VELLTONE MUSIC VELLTONE MUSIC https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=404834
- KVRAF
- 2079 posts since 19 Sep, 2017 from The Future
- KVRAF
- 2338 posts since 28 Feb, 2015
Somebody will ask this, so it could rather as well be me. What are you missing from the current version? Please don't say granular or wavetable synthesis
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- KVRAF
- 35439 posts since 11 Apr, 2010 from Germany
If you'd ask me, I'd say, definitely more modulation targets in the mod matrix, some macro knobs, especially to map the unison detune for all oscillators to one control, and some more mod envelopes and LFO's. Wavetable synthesis would be great as well, of course.
Bit much for a new update for sure. It rather would be something for a potential version 2. *wink wink*
Bit much for a new update for sure. It rather would be something for a potential version 2. *wink wink*
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VELLTONE MUSIC VELLTONE MUSIC https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=404834
- KVRAF
- 2079 posts since 19 Sep, 2017 from The Future
If ask a 100 users same question will have 100 different answers,depending of style or usage of Sylenth1,but my specific desire is something i face everyday and miss the most - advanced mod matrix,more modulation targets,simplified and generalized the more things move inside,the more dynamic sound is produced
For example why lfo can't target keytrack or detune control,shouldn't be so difficult to be implemented,also more individual osc phase control and more lfo shapes,there is empty spaces inside list of modulation and such improvement will make it bigger monster than it already is
Also more filter types and modes....
I like simplicity of Sylenth1 the way it is,just few more modulations will be nice...
For example why lfo can't target keytrack or detune control,shouldn't be so difficult to be implemented,also more individual osc phase control and more lfo shapes,there is empty spaces inside list of modulation and such improvement will make it bigger monster than it already is
Also more filter types and modes....
I like simplicity of Sylenth1 the way it is,just few more modulations will be nice...
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VELLTONE MUSIC VELLTONE MUSIC https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=404834
- KVRAF
- 2079 posts since 19 Sep, 2017 from The Future
These two options will make it more versatile,visualizing :starflakeprj wrote: ↑Sun Oct 11, 2020 9:36 pmSomebody will ask this, so it could rather as well be me. What are you missing from the current version? Please don't say granular or wavetable synthesis
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- Banned
- 484 posts since 29 Jun, 2020
Sylenth is currently V3?chk071 wrote: ↑Sun Oct 11, 2020 9:55 pm If you'd ask me, I'd say, definitely more modulation targets in the mod matrix, some macro knobs, especially to map the unison detune for all oscillators to one control, and some more mod envelopes and LFO's. Wavetable synthesis would be great as well, of course.
Bit much for a new update for sure. It rather would be something for a potential version 2. *wink wink*
Though it'd be interesting to see what kind of wt synth Lennart would create Not sure if any wt synth could succeed anymore.. Vital is pretty much everything one can hope for.
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- KVRer
- 1 posts since 11 Dec, 2020
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i face everyday and miss the most - advanced mod matrix,more modulation targets,simplified and generalized the more things move inside,the more dynamic sound is produced omegle (https://omegle-online.com)-
- KVRist
- 489 posts since 6 Feb, 2010
Does Sylenth1 consume CPU if/when no MIDI comes in or no audio goes out? Or does this require VST3 support to truly get rid of majority of CPU consumption?
I have issues that DAW (Ableton) is consuming a lot of CPU and laptop fan is working hard even when when I have stopped playback already for long time. I am using web browser and task manager shows that DAW consumes a lot of CPU even when on background doing nothing.
As I have a lot of plugins I am not sure which one is cause but I am just wondering that could it be Sylenth.
I have issues that DAW (Ableton) is consuming a lot of CPU and laptop fan is working hard even when when I have stopped playback already for long time. I am using web browser and task manager shows that DAW consumes a lot of CPU even when on background doing nothing.
As I have a lot of plugins I am not sure which one is cause but I am just wondering that could it be Sylenth.
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- KVRian
- 1303 posts since 25 Sep, 2006