Gforce sem controller , POlyphony !!
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- KVRAF
- Topic Starter
- 6230 posts since 22 Mar, 2009 from gent
I recently purchased the gforce sem and it's marvelous , monophonic, Yes !
What'seven more amazing is four instances of SEM loaded in architect
Midi in from host or midi keyboard , assign id to note and route each incoming note to a separate sem ,incoming chords are spreaded amongst each sem instance , result : a polyphonic sem
For now I kept it down to four voices, it's a huge undertaking to create the gui and updated parameters .
I made the option that voice 1 can control all other sem's parameters ( just like the gforce 8 voice ) , with updated gui in architect ,while sem voice parameter can be controlled separately to ad fine tuning to each voice .
Work in progress .. will take a couple of days
What'seven more amazing is four instances of SEM loaded in architect
Midi in from host or midi keyboard , assign id to note and route each incoming note to a separate sem ,incoming chords are spreaded amongst each sem instance , result : a polyphonic sem
For now I kept it down to four voices, it's a huge undertaking to create the gui and updated parameters .
I made the option that voice 1 can control all other sem's parameters ( just like the gforce 8 voice ) , with updated gui in architect ,while sem voice parameter can be controlled separately to ad fine tuning to each voice .
Work in progress .. will take a couple of days
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- KVRAF
- Topic Starter
- 6230 posts since 22 Mar, 2009 from gent
Here it is
I got rid of the idea of creating separate architect guis for the other 3 sem instances , you can easily fine tune the voices on the original guis
This one controls all 4 voices
Enjoy , for those that the fabulous gforce sem
I got rid of the idea of creating separate architect guis for the other 3 sem instances , you can easily fine tune the voices on the original guis
This one controls all 4 voices
Enjoy , for those that the fabulous gforce sem
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Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- KVRAF
- Topic Starter
- 6230 posts since 22 Mar, 2009 from gent
Black gui
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- KVRAF
- Topic Starter
- 6230 posts since 22 Mar, 2009 from gent
Added voice stealing , meaning >4 voice chords replays first voice , then second etc..
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Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- KVRAF
- Topic Starter
- 6230 posts since 22 Mar, 2009 from gent
Thanks
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- KVRAF
- Topic Starter
- 6230 posts since 22 Mar, 2009 from gent
Added a numeric readout for both attack decay and filt.freq .
It was a bit tricky , since all vst controls are in the range 0- 1 , the min max time between attack ,decay and filter frequency differs
I used only one numeric readout range 0-22000 which is the maximum of the filter frequency , but on the gforce gui the minimum is 40-22000
The trick was to take the output of the filter freq ( range 0-1) raised to the power of 4 , then multiplied by 21960 and adding a costant of 40 at the end >
The readout is exactly like on the gforce sem , and so is the feel of controls , 1:1 exact
Attack and decay stages are cubed , filter frequency knob range is linear (meaning range 0-1straight into the vst parameter ) but like I said raised to pow 4 for numeric readout
It was a bit tricky , since all vst controls are in the range 0- 1 , the min max time between attack ,decay and filter frequency differs
I used only one numeric readout range 0-22000 which is the maximum of the filter frequency , but on the gforce gui the minimum is 40-22000
The trick was to take the output of the filter freq ( range 0-1) raised to the power of 4 , then multiplied by 21960 and adding a costant of 40 at the end >
The readout is exactly like on the gforce sem , and so is the feel of controls , 1:1 exact
Attack and decay stages are cubed , filter frequency knob range is linear (meaning range 0-1straight into the vst parameter ) but like I said raised to pow 4 for numeric readout
You do not have the required permissions to view the files attached to this post.
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies
-
gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- KVRAF
- Topic Starter
- 6230 posts since 22 Mar, 2009 from gent
Added additional offsets for voice 2,3,4 for vco 1-2-3 , filter freq and resonance
But , once changes on the main gui are made for these parameters , the offsets don't apply anymore .
The RE-APPLY button will then again add the offsets .
But , once changes on the main gui are made for these parameters , the offsets don't apply anymore .
The RE-APPLY button will then again add the offsets .
You do not have the required permissions to view the files attached to this post.
Eyeball exchanging
Soul calibrating ..frequencies
Soul calibrating ..frequencies