FL Studio & Sound Forge's DX Effects
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- KVRist
- 211 posts since 31 May, 2004
Some of the DX effect from Sound Forge(v7) when used in FL Studio(v5) produce (in addition to the effect intself)noise,crackles,clicks.Why?THNX!
- KVRAF
- 2696 posts since 3 Aug, 2003 from Narnia
Probably not what you want to hear, but that doesn't happen to me with Soundforge 6 and Logic 5.5, so I have to assume it's an issue with Fruity's DX handling.
Does it still happen with other - non Sonic Foundry/Sony - DX effects..?

Does it still happen with other - non Sonic Foundry/Sony - DX effects..?
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Jaeson Merrill Jaeson Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=29081
- KVRian
- 1185 posts since 10 Jun, 2004 from nowhere you believe in
could be the buffer size in fl
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- Banned
- 22457 posts since 5 Sep, 2001
[DELETED]
- KVRAF
- 2696 posts since 3 Aug, 2003 from Narnia
Come to think of it... Yeah, there are a couple of SF effects that simply don't work at all in Logic (can't remember which ones now). Anyway, I've disabled them so they don't appear in Logic's plugin menu.ttoz wrote: a USEFUL answer. Most of those effects are not multitrack optimized, and it is a known problem with many hosts. Don't worry about it, your system is fine.
So that's why eh..? Not multitrack optimised...
Who would have guessed it..?
Thanks ttoz.
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- KVRAF
- 4822 posts since 14 Mar, 2002 from Somewhere else, on principle
They seem to work OK in ACID and Vegas... last time I checked those were multi-track capable apps.ttoz wrote:a USEFUL answer. Most of those effects are not multitrack optimized, and it is a known problem with many hosts. Don't worry about it, your system is fine.
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Jaeson Merrill Jaeson Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=29081
- KVRian
- 1185 posts since 10 Jun, 2004 from nowhere you believe in
hey i tried.. but yeah, acoustic mirror for instance, requires a HUGE buffer (hey my answer wasnt too bad, see!!!) and would pprobably not work in FL easily.ttoz wrote:a USEFUL answer. Most of those effects are not multitrack optimized, and it is a known problem with many hosts. Don't worry about it, your system is fine.AhmedTaburov wrote:Some of the DX effect from Sound Forge(v7) when used in FL Studio(v5) produce (in addition to the effect intself)noise,crackles,clicks.Why?THNX!
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Jaeson Merrill Jaeson Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=29081
- KVRian
- 1185 posts since 10 Jun, 2004 from nowhere you believe in
Acid and Vegas are different than FL, FL is more geared toward realtime tweaking, (audio buffer goes from 1ms-300ms) and Acid and Vegas for multitrack looping or recording composition. their buffers go up to 1 seconds i believe.
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- KVRer
- 14 posts since 30 Sep, 2004
FWIW I had the same issue in Cakewalk Home Studio v2. I haven't really used the plugins much since I set-up my system, but I recall that I could only get them to work using ridiculous latency settings.
I have since bought the sonitus:fx compressor to replace the XFX2 compressor and have had no issues.
I have since bought the sonitus:fx compressor to replace the XFX2 compressor and have had no issues.