what features are really important to...

Discussion about: tracktion.com
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beat logic, samplitude, cubase,... in all situations and t1 (or t2 as far as we know) don't have. i don't mean the little gimmicks, just things that have to be to make smal projects with samples and stuff at home up to record a bigband in a studio. asking because i'm a little confused, because of some other threads here.

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I think the reason you're confused is that most of us already think that we HAVE beat logic, samplitude, and cubase. ;)

What is necessary to take a bigger piece of the market? I'm not sure, actually, because I rarely run into things that I feel I'd need to record a band. I HAVE recorded a band, and I had all the tools I "needed", there were just a few little tools I would have liked to have had for convenience.

I may have argued with your approach, but I think relative snap would be cool. I think timeline beatslice would be handy. I think Antares Autotune bundled with T2 would be sweet (wink). Ghost parts. A few more editing features would help.

I dunno. <shrug> I try not to be just a 'lackey', but I honestly think T2 only *needed* looped audio recording and improved MIDI, which are coming. The rest is just extras.
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I think folder tracks would be really helpful. Its way to easy to clutter up a project with soundFX and stuff.

That, and using ctrl-space to stop at the cursor position, and space to return to the start position would be REAlLY helpful.

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Folder tracks WOULD be helpful. Almost forgot about that one.

The tricky thing about your question, Aldi, is that now we're all (myself included!!!) are just going to list our pet needs. It's too difficult to figure out exactly what's needed to win more of the market share than Cubase.

To be honest, I think it has very little to do with the features. People just get stuck in their ways; hence the continued dominance of Pro Tools in the professional environment. I think the only solution is to get continued exposure... some artists and producers using it for work and then talking about it in interviews... stuff like that.

Greg
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PERSONALLY the major things i would like to see added / improved in order for tracktion to be as complete as it could for MY needs (bearing in mind i dont necessarily want a logic / cubase / sonar beater but rather a tool that does the jobs i need to do as easily as possible) ...

- good quality realtime stretch / pitch tools
- timeline beatslicer / transient detection
- merge audio clips
- relative snap

slainte :ud: rob

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thx, what all of you have said is the way my question is ment.
trying to think objectiv and than reducing it to the minimum. :) that's what makes tracktion. merge audio clips (like rob said) for example is the only way to reproduce your tracktion arrangement on another platform (merge every clip on a tack to the same begining so that a logicuser only have to put all wavs to the same starttime). foldertracks and grouping because it's nearly impossible to arrange a project with more than 40 tracks. timestretch could be done with an external audioeditor so this would be a a great feature but not a must. timeline beatslicer (or somthing like live and cubase has) is very importand for working with loops to adjust timings of the different feels (snare played laidback, bassloop isn't on the snaretiming..) yes and naturaly relative snap (read my other thred ;) ) hope this thread expands a bit more i'm curious.. thx.
i need a lunch break

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aldi wrote:merge audio clips (like rob said) for example is the only way to reproduce your tracktion arrangement on another platform
I just use render. ;) ;)
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aldi wrote:timestretch could be done with an external audioeditor so this would be a a great feature but not a must.
and this is the very problem... there is a group tracktion users who would feverishly disagree with your statement here. Just as there were those who didn't feel relative snap was as big of an issue as it is to you... I'm just attempting to draw on the similarities to demonstrate that it is always a matter of perspective, as using another program to timestretch is a surely considered a "workaround" by many... and you've just dismissed it in a sense because it's importance obviously isn't as critical to you. :wink:
ModuLR / Radio

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yes, idiot me. but would be great anyway ;) so not a must.
i need a lunch break

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Lunch Money wrote:
aldi wrote:merge audio clips (like rob said) for example is the only way to reproduce your tracktion arrangement on another platform
I just use render. ;) ;)
heehee ... me too ...

... actually id personally like audio merge so that moving multiple clips is less messy in some cases and so that some aspects of visual overview of a project are easier to read / understand ...

slainte :ud: rob

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Yes, that's the reason I'd like it, too.
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PHZ, do you mean group clips?? if not this is somthing i would love to see aswell!

:)

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I like the term "merge", since that's the one already used for MIDI clips. ;) Select a bunch of tracks, press "merge audio" and suddenly you only have ONE clip to lug around instead of a couple dozen. I'd like to see it available either destructively or non-destructively. Non-destructive doesn't have any particular advantages (and DOES carry some disadvantages), but it would be instantaneous (unlike render).

Greg
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Lunch Money wrote:I like the term "merge", since that's the one already used for MIDI clips. ;) Select a bunch of tracks, press "merge audio" and suddenly you only have ONE clip to lug around instead of a couple dozen. I'd like to see it available either destructively or non-destructively. Non-destructive doesn't have any particular advantages (and DOES carry some disadvantages), but it would be instantaneous (unlike render).

Greg
in other host's to merge 2 different audio files it has to first render (quite annoying) & yes i'm talking about logic!

thats why i checked it was wot i thought it was if u get wot i ment? or wot i was meaning wen i ment it?

no?

:D

edit; but wouldent you want to groupe/merge clips on different tracks? or are we talking about something different?

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Not to hijack, but on the subject of beating the big-boy sequencers, I think Tracktion needs a big-time producer to come out and say he uses it. When I mention it in virtually any other forum, it gets no respect.

Are there any studios doing major commercial work that actually use Tracktion? If not, and to expand on the subject of this thread, what does T need that would make them actually consider using it on big-dollar projects?

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