Feedback loop in Tracktion?

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Here's what I'm doing and, while it works in the real world, it doesn't seem to work so hot in Tracktion, at least not in any controllable way....

1) Create a rack....
2) Drop in say, a reverb, autoconnect
3) Plug the rack filter into a track, twice, one after the other
4) Pick an(y) instrument to use as a trigger to start the feedback loop
5) It takes off so fast that it'll just shut down the track, wanting to be able to do this in a controllable way....anyone else tried this?

BTW - not responsible for destruction of your speakers, ears, or headphones, in fact, if you try this, I reccommend killing the output first....

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Stick a volume/pan filter on the input and you should find it easier to control. Start with the fader turned right down and then bring the level up.

I once got a great stringsynth sound out of feeding a multiFX back to itself on a flange with reverb setting.

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rich_h wrote:Stick a volume/pan filter on the input and you should find it easier to control. Start with the fader turned right down and then bring the level up.

I once got a great stringsynth sound out of feeding a multiFX back to itself on a flange with reverb setting.
Actually, as per your help, I found that sticking the volume control IN BETWEEN the two instances of the same reverb rack did the trick. Thanks....

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The one thing about using two racks for feedback loops is the latency introduced because you have to use the same rack. Try it with senderella and using a delay on the send (along with a limter to keep the return under control). Then you have a feedback loop with controllable delay down to a sample. :wink:

this isn't exactly what I'm describing, but it's in the ballpark...
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