Normalize with RMS or peak?
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- KVRAF
- 3745 posts since 29 Sep, 2002 from Killafornia
I dont. I try to get the original material to its loudest level before I render. Normalizing can add a lot of extra noise depending on the material.
Store bought CD's are ran through like a million diffrent things before they get burned on CD. The mastering process EQ's and compresses which adds a lot of volume. Then after thant usually they'll use a maxmizing limiter to squash the hell out of it which adds even more volume.
Try something like Voxengo Elephant, TL's Maximizer, PSP Vintage Warmer, Waves L2-L3, to add a lot of volume to your final tracks.
Store bought CD's are ran through like a million diffrent things before they get burned on CD. The mastering process EQ's and compresses which adds a lot of volume. Then after thant usually they'll use a maxmizing limiter to squash the hell out of it which adds even more volume.
Try something like Voxengo Elephant, TL's Maximizer, PSP Vintage Warmer, Waves L2-L3, to add a lot of volume to your final tracks.
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- KVRist
- 207 posts since 27 Mar, 2005 from Spain
It most certainly shouldn't.AD80 wrote:Normalizing can add a lot of extra noise depending on the material.
All normalising does is to ascertain the peak level of the track and then amplify the whole track, such that the peak hits a point you determine (usually at or just below 0dBFS). This should not add any noise to the track at all.
Graeme
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- KVRAF
- 3364 posts since 16 Feb, 2004 from atop a katamari
yes, but any noise floor is also increased with normalising. for example, if you have a very quiet sound to begin with (recorded from a microphone) then if you normalise it to bring it up loud enough to go with other sounds, you're also bringing up the noise floor. thus it's always best to have things as loud as possible beforehand. this includes the output from vsts, because if they're rendered as a final wav file with low numbers, normalising will be simply scale the numbers up. if they're very low then there is inherently less dynamic range; scaling the level up will cause the innacuracies to be greater than if they were rendered at a higher level in the first place. therefore normalisation of a rendered file will be noisier than if it were rendered at a louder level. it's not likely to be noticable unless the volume was very low, but nonetheless it's still something to be aware of.
it's only really a concern when dealing with recorded material - recording fairly quietly then relying on normalising/boosting the level will definitely be worse than simply recording at the maximum possible input level.
it's only really a concern when dealing with recorded material - recording fairly quietly then relying on normalising/boosting the level will definitely be worse than simply recording at the maximum possible input level.
Kick, punch, it's all in the mind.
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
This is true mainly of 16-bit recordings, and is a powerful argument for higher resolutions.. the only time normalising might make sense is when dealing with the final stereo mix before it is dropped to 16-bit (assuming it will be), and only then if you intend to burn it straight to CD with no further processing.. otherwise, don't normalise: it's pointless at best.haydxn wrote: it's only really a concern when dealing with recorded material - recording fairly quietly then relying on normalising/boosting the level will definitely be worse than simply recording at the maximum possible input level.
- AcousticHippie
- 4769 posts since 12 Mar, 2003
well sometimes normalizing in T will bring the noise floor down....
how does it do that you might ask.... well when the peaks are beyond zero dB then normalising (using peak mode - RMS would make the f**ker clip) will lower the volume and hence the noise floor
how does it do that you might ask.... well when the peaks are beyond zero dB then normalising (using peak mode - RMS would make the f**ker clip) will lower the volume and hence the noise floor
- AcousticHippie
- 4769 posts since 12 Mar, 2003
but then again I don't really use normalize for that but rather the find peak based on the maximum level of the whole edit.... (and lower it by 0.3dB
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- KVRist
- 207 posts since 27 Mar, 2005 from Spain
Yes, of course it is, but the S/N ratio remains the same.haydxn wrote:yes, but any noise floor is also increased with normalising.
It is true that recording at a low level does reduce the effective bit rate of the recording (broadly, every 6dB below peak equates to the loss of 1 bit, so if you record at a peak of -18dB, you've only got a 13 bit recording). In turn, this means the s/N ratio is worse than if you recorded to peak at a higher level.haydxn wrote:it's only really a concern when dealing with recorded material - recording fairly quietly then relying on normalising/boosting the level will definitely be worse than simply recording at the maximum possible input level.
Even so, normalising does not change this ratio - same argument applies. The S/N ratio will remain constant, normalising or no. Of course if the original level was low, then it may be necessary to increase the signal level somewhere further down the chain - and this may well introduce extra noise - but the S/N ratio of the original recording remains the same.
Graeme
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
Except for the extra rounding error.. which could be significant with a 16-bit file.Graeme wrote:Yes, of course it is, but the S/N ratio remains the same.haydxn wrote:yes, but any noise floor is also increased with normalising.
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- KVRist
- 207 posts since 27 Mar, 2005 from Spain
I think I would replace 'significant' with 'miniscule'platinumears wrote:Except for the extra rounding error.. which could be significant with a 16-bit file.
Graeme
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- KVRAF
- 3364 posts since 16 Feb, 2004 from atop a katamari
i'm not disputing the S/N ratio thing! fact is that if you normalise something quiet, you'll very likely hear more noise. simple as that 
Kick, punch, it's all in the mind.
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- KVRAF
- 3335 posts since 18 May, 2003 from Sweden
"Normalize with RMS or peak?"
You should do neither. Normalizing sets the level of your whole song according to what may be a single freak peak of a few samples - not the best way to attain a balanced level between songs...
Normalizing is for exporting to a sampler, nothing else.
To raise the apparent loudness of your finished song, use your ears (so you don't squash the dynamics too much) and a good _limiter_ on the master outs, before going from 24 to 16 bits.
//Joey
You should do neither. Normalizing sets the level of your whole song according to what may be a single freak peak of a few samples - not the best way to attain a balanced level between songs...
To raise the apparent loudness of your finished song, use your ears (so you don't squash the dynamics too much) and a good _limiter_ on the master outs, before going from 24 to 16 bits.
//Joey
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- KVRAF
- 1615 posts since 28 Mar, 2005
on a mix its best to first "find normalized level" then render (no nead to normalize there). if its just a single track I would use "by peak", so that it will be as loud as it can be without distortion. Where by RMS comes in handy is when you are doing several different tracks and want the levels to be comparable. Or if you don't mind clipping a few transients and "by peak" yields a quiet mix (in this case your mix is probably shy on compression.)
for clips or tracks I think the best least destructive thing if you're going to bring them back to T is to render them 32 bits floats then there could be no need to normalise (floats have the same level of detail whether the signal is loud or soft - samples are encoded with a scaling factor -- pretty neat).
It would be good to know though whether t's normalize in export and render is done in 32 or 64 bit floats (ie before conversion to 16 or 24) or after. In the former case the cost is about nil - in the latter case there would be a little penalty.
for clips or tracks I think the best least destructive thing if you're going to bring them back to T is to render them 32 bits floats then there could be no need to normalise (floats have the same level of detail whether the signal is loud or soft - samples are encoded with a scaling factor -- pretty neat).
It would be good to know though whether t's normalize in export and render is done in 32 or 64 bit floats (ie before conversion to 16 or 24) or after. In the former case the cost is about nil - in the latter case there would be a little penalty.
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- KVRAF
- 10815 posts since 26 Nov, 2004 from UK
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- KVRist
- 207 posts since 27 Mar, 2005 from Spain
If you play both the original and the normalised files at the same level - I doubt if you'd hear any difference at all.haydxn wrote:i'm not disputing the S/N ratio thing! fact is that if you normalise something quiet, you'll very likely hear more noise. simple as that
But people don't do this - they play the normalised file at the same monitor level as they played the original - ergo it's louder and yes, you hear more noise (because that's louder as well).
Anyway, I think we've gone as far with this as we need to - I'll go back to whinging about the way Mackie have treated users outside the USA
Graeme

