Ermmmm....actually... yes!!fr4ncesco wrote:Steve, why is this not essential for you?hollowsun wrote: * Different velocities would be good but not essential
Are you saying that it could be enough to feature the velocity>amp/filter modulation with the base samples?
Used in combination with functions such as velocity>sample start and velocity>amp env attack and other tricks that is!
With good programming, you'd be surprised how radically a sample set can be optimised to create realistic results with the minimum of 'bloat'. I come from that tradition - squeezing an entire grand piano onto a single floppy disk for the Akai S1000 library back in the 80s for example
That said, we don't have those archaic memory restrictions these days so some 'real' velocity variation samples would be ideal - a combination of velocity switching AND the tricks mentioned above should give a good rendition of the sound. However, as the idea is to make this sound freely downloadable (?) I would want to optimise it as thoroughly as possible with the minimum of 'bloat' to make the file size managable not just from the perspective of bandwidth but for the user's convenience.
I would also like to make an efficient instrument that does not require the earth's current supply of memory and disk storage to work properly
Steve
Steve

