PDC issue when rendering powercore plugs
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- KVRAF
- 2028 posts since 18 Mar, 2004 from New York, N.Y.
I recently had a scary moment when I exported a mix making heavy use of my Powercore plugs, the rendered file had serious timing errors that sounds very much like PDC not being propery calculated. Playback of the edit in T2 was not an issue, only the rendered file. I made several changes, and did finally export the mix successfully, but I don't know which of the following helped:
- I reduced my Audiophile buffer to 512 (I had it at 2048 to mix)
- Restarted the machine
- Reduced the number of active PC plugs
Anybody else run into a similar issue, or know what may have caused it?
- I reduced my Audiophile buffer to 512 (I had it at 2048 to mix)
- Restarted the machine
- Reduced the number of active PC plugs
Anybody else run into a similar issue, or know what may have caused it?
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- KVRist
- 145 posts since 3 Jun, 2005 from Ontario California
just curious, how do you like Power core. do you use "voice modeler" ?
Chance Pataki
The Musicians Workshop
musicians.workshop@gte.net
http://www.the-musicians-workshop.com
The Musicians Workshop
musicians.workshop@gte.net
http://www.the-musicians-workshop.com
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- Banned
- 22457 posts since 5 Sep, 2001
[DELETED]
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- KVRAF
- Topic Starter
- 2028 posts since 18 Mar, 2004 from New York, N.Y.
I got a good deal on the Powercore Element PCI since it's discontinued. For less than $400 I can run a bunch of great eq's, comps and reverbs with almost no CPU usage, so it was much more economical than upgrading my CPU and buying good reverb VST's.chance11 wrote:just curious, how do you like Power core. do you use "voice modeler" ?
I haven't used the voice modeler yet, but I will be doing vocal tracks over the next few weeks, just waiting on a new microphone...
But I'm still curious as to what would screw up PDC when rendering from T2!
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
Did you try rendering at 1X Speed?
perception: the stuff reality is made of.
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- KVRAF
- Topic Starter
- 2028 posts since 18 Mar, 2004 from New York, N.Y.
Yes...this solution by itself didn't solve the problem, although with the combination of steps I took above, it ultimately worked.mandolarian wrote:Did you try rendering at 1X Speed?
Still mystified...
