new rhythm guitar pattern sequencer

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Cool! You go, you speedy snail!!! This is looking formidable indeed!
perception: the stuff reality is made of.

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I'm coming to this thread very late (don't know how I missed it!) but this looks very useful indeed - I love the look and feel of the custom strum screens on page 5 of this thread.

Given the proposed preset structure I'd actually find it more useful without the sequencer component - would it be possible to use it in the following way:

* Set the plugin to receive MIDI on a single channel (let's say channel 6 just for this example)
* Select a strum type and chord type from the preset list using MIDI "patch change" messages
* Trigger the strum by sending the root note of the chord only on the defined channel (6 in this example)
* Change the strum type and/or chord type if desired
* Trigger the strum again

etc ??

The reason for looking at it this way is that I think it would be much easier to be able to keep all of the trigger note events in the host sequencer rather than in the sequencer for this plugin (otherwise you need a reasonably sophisticated sequencer built in to cater for things like having a strum at the start of each bar for 16 bars then eight strums per bar for 8 bars then .....)

Does this make sense??

Regards,

Derek.

Oh by the way - you need a preset group (or sub-group) called "power chords" too :hihi: <--- closest smiley I could find to a headbanger :)
Less than 1000 posts and writer's block has set in :-(

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power chords will be in chord library.
could you tell me if you know lot of different power chords?
for each chord (major, minor...) you have 6 different slots for variations.
are 6 variations enough for power chords?
if not, i can make 2 or 3 power chords banks.

about sequencer :
I get your point, and i plan to make the thing triggable by midi too. But problem is that it uses some features that would make it quite difficult to use without it's native sequencer.

example :

a step on sequencer can be "on" and produce no sound, if no chord is selected in it. but it can make other things to the curently played chord or note (as notes sustain if there's no new ones or mute info),
such as bend, cc#, slide, mute.

sequencer allow you to easily change chord for each step.
with midi, you would need 3 midi cc's to do that(1 for each sub folder of a library, because in fact each chord info is read from the same source....).
BUT
of course, it'll support automation.
Derek up North wrote:otherwise you need a reasonably sophisticated sequencer built in to cater for things like having a strum at the start of each bar for 16 bars then eight strums per bar for 8 bars then .....)
hmm..
maybe I'm missing something, but my seq can do that...
- you can specify a chord for each 16 step.
- you can specify a strum type for each 16 steps (notice that the strum control let you make up to 4 different dtrums in one if you want)
- you can have a strum for each 32 steps (yes, there are one chord slot for 2 steps).
- you can put a slide or cc# anywhere, even without new strum.
- you can set slide's length, direction, fretted/unfretted, and return to note lenght (in steps).
- as each "string" has a proper midi channel, you can also have a long chord, playing from1 to 32, and at 16, second string alone begins sliding.

for your example, you put a chord at begining, then put 4 strums at 1,8,16,24, then you go to a new pattern, you put strums everywhere; and then, you make a pattern chain.

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That sounds like the best of both worlds - I could use the built in sequencer (with the pattern chains - that's the bit I wasn't thinking about) for composing and the "external" approach when I wanted to feed it with a MIDI file from something I've already written or something I've downloaded. Excellent - now I want it even more :)

Regards,

Derek.
Less than 1000 posts and writer's block has set in :-(

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Its lookin fantabulous so far... eagerly awaiting.

I suggest you release a very-workable beta prior to official release, because I think you'll get some good suggestions for simplifying things once the first few users get a hold of this piece of code. Thats just my 2 cents tho.

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I agree. Plus that would mean I get to sample it earlier. :)

Caleb
Happiness is the hidden behind the obvious.

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Mokafix wrote:could you tell me if you know lot of different power chords? for each chord (major, minor...) you have 6 different slots for variations.
Ummm, They're P O W E R chords. No wussy minor or major. Tonic & 5th & maybe an Octave. And Power. Lots of Power. The preset must go to 11. :D
perception: the stuff reality is made of.

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mandolarian wrote:
Mokafix wrote:could you tell me if you know lot of different power chords? for each chord (major, minor...) you have 6 different slots for variations.
Ummm, They're P O W E R chords. No wussy minor or major. Tonic & 5th & maybe an Octave. And Power. Lots of Power. The preset must go to 11. :D
ok, i'll make power chords lock velocity at 127.
:hihi:

seriously, I searched for power chords once, and found there were several power chords. Metalica seemed to use at several different power chord types.

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Sure, they may have used several types. The version that uses the tonic and 5th, the other version that uses tonic and 5th and the other tonic, 5th and octave variation. :D

Sometimes the 'power chord' derivatives will have some upper partial double stops, but those are not true POWER chords. However, there were some POWER guitarists who would play some fancy chords. But it's hard to tell the difference between a 9th or a 7th with 125 square-waved Marshall-stacked decibels!
perception: the stuff reality is made of.

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i like it when you strum so hard the strings seem to bend out of tune,(helterskelter,i got blisters on my fingers!)i wish i could be more helpfull but translating the technicalities is making my poor brain hurt.
is there a provision for open strings,like setting the guitar tunings first?

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hmmm...
Of course, i could add guitar custom tunning, but i'm not sure that's usefull.
in fact chords are not stored by "note". It stores each string position (6 different positions for the 6 strings) and position on fretboard.
So if you change tunning, chords wouldn't change automatically.
you would have to fix them manually to match new tunning.
I guess you play guitar?
alternative tunning would be helpfull for guitar players to be able to quickly enter chords they know...
I could add a "play actual chord" button, so that you can press it and hear the chord, and record just this chord to your sequencer...
tell me if this makes sense for you.

for hard strum dissonance, I don't think ill hurt my brain to do something like it.

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I think there are enough great features in development already - don't bother adding more, just get a beta version out to us eager potential customers :D

Regards,

Derek.
Less than 1000 posts and writer's block has set in :-(

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derek's probly right,keep it simple,for now.it would be good to have it easy for beginers on surface but deep enough to keep the real guitarists happy.we need more guitar wizards to help out here. :help:

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Yeah, just keep it simple, while adding alternate tuning support for us mandolinists. :)

It sure would be nice if the chords could change automatically with an alternate tuning. But if we have to fix it manually ourselves, that's fine. Mandolin players have to do alot for themselves anyway. :-)
perception: the stuff reality is made of.

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ok, I'll make it simple.
anyway, I'm not such a good programmer; so don't worry.
Even if I wanted to, I couldn't do it too complicated.

It's on it's way.

main features are there, a few bugs to fix, and the sequencer to do (that's the most boring and difficult stuff).

you'll have to wait a little for beta test.
my experience with tatapoum's sequencer learnt me a few things about time needed to achieve such things... :wink:

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