naming files (tracks)

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Hello. Is there an option to select that would allow me to name each file that is the track I just recorded? Do they have to be named before being recorded? Do I have to use the render opion to do so? Thanks, rwa

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i think you have to name it before

RONC

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The settings menu has an option you can activate "renaming a clip in an edit also renames its source item". With this active, you can select the clip in your edit and rename it there.

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Yep, I always keep this active. It only makes sense to me that the two things would be the same. I'm sure other people have different ways of working, but when I go to the project directory looking for a source file for my clip "Guitar Solo Gone Wacky", I want to find a file called "Guitar Solo Gone Wacky". ;)

Also, you can change the default naming convention on a per-input basis. So, click on your input device and you'll see a box with "filename" and a bunch of %something%something%stuff in it.

The items in the "%" allow you to customize how your files will be named by default. If you make changes here, make sure that you at least keep %projectdir%\ at the beginning so that your clips stay in your project directory.

Greg
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chimmy wrote:The settings menu has an option you can activate "renaming a clip in an edit also renames its source item". With this active, you can select the clip in your edit and rename it there.
Really? Is this new to T2. I can't believe I haven't used this before. Awesome. :o
At home, he's a tourist...

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It was (is) in T1.

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This is a good feature unless you want to cut a piece out and rename that clip. I am about to comp together multiple takes from various edits into a final take. Each take is one long wave file, so if I cut a piece out and paste it into another edit, would the best procedure be to render it and then rename it?
"The perfect take is the one that felt like it was going to fall apart but never did."

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I'm not sure I quite understand. Since sliced up clips actually reference the original source files (ie. they're not new creations), so it all depends on what you want your original wave file to be named.

If you want the segments to have their own files, you HAVE to render, and then they can also have the clip name match the source file name. On the other hand, you can still rename your clips to whatever you like without altering the original source file.

When exporting an edit (for example, one comped from resized clips) I believe that you have the option to cut the resulting files down to the size as they appear in the edits. Couldn't tell you what happens to the names, though. Probably auto-assigned as per the convention chosen for naming newly-created clips.

Greg
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I'm not sure I quite understand. Since sliced up clips actually reference the original source files (ie. they're not new creations), so it all depends on what you want your original wave file to be named.
If you want the segments to have their own files, you HAVE to render, and then they can also have the clip name match the source file name. On the other hand, you can still rename your clips to whatever you like without altering the original source file.
I want the original file to retain its name, so what I did was copy the section I wanted from one edit and pasted it into the comp edit on an empty track. I then rendered this and changed the name from "rendered track" to "edit1". Now in the projects tab there is an item called "edit1" which represents this newly rendered clip. However the wave file itself is still called "audio_compedit1-Jan82005" (the default name assigned when rendered).
I have enabled the "renaming clip renames source file" item in settings. Am I correct in thinking there are really 3 layers to this?:
1)the clip
2)the source file (what it is called inside Tracktion)
3)the wave file itself
My way of thinking is that the "source file" is the wave file, but the way in which the renaming is functioning indicates I am wrong.
To belabour the point (basically muse out loud with hopes of being validated), I would like to really be sure I understand the way Tracktion works with audio:
Any recording made becomes a wave file which will show up as an item in the project. This can be used in any edit (or project) and clips made from it are just small views of the whole. Anything can be done to these clips (ie effects\EQ but not destructive processes like reverse etc)) and Tracktion will simply pull the small view from the whole and process it, leaving the original whole untouched. If you want to take that part out of the whole and have it as a snapshot containing only the small view, you have to render it. Possible reasons for doing this are to perform destructive editing, and\or to keep file size down in the project. If that small snapshot is all I need from the original whole, and I have rendered it , it now has its own source file (wave file) and I can now delete the original whole.
If someone could confirm I am thinking correctly I would be grateful.
Another thing which came up while rendering is that it renders a mono clip into a stereo clip. I was able to workaround this by deleting the pan\vol and meter filters but is there a setting\render options I am missing somewhere?
btw I am using Tracktion ver. 1.6.0.1 if this makes a difference.
Thank you!
"The perfect take is the one that felt like it was going to fall apart but never did."

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I just name individual clips - The one instance when I really used this in a large extent was generating some voice-over material for a friend's flash-animation video game. I made 4 or 5 minute tracks of each character going through their scripted parts, then sliced them up into individual clips. Then I named each clip according to what they were saying. Selecting individual clips allowed me to export just that clip with an automatically generated filename according to the clip name. It worked out pretty well.

If anyone is interested in the game (the audio is heavily compressed, but functional), it's here:
http://www.biblescouts.com/AirplaneGame.htm

Even the music loop turned out o.k. - I was worried about it mixing down to mono but it's not too shabby considering how hugely compressed it is.

-Scott

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