Unfortunately neither were satisfactory, so I started thinking of a synthesis of the two. From wherehence I came up with the idea of having two graphic equalisers. With an eq on the source sound which would start at a neutral level, and an eq on the destination sound which would be cutting the sound completely to start with. I'm not sure how many bands, but 512 came to mind.
Through the steps of the morph, bands of equal positions would simultaneously start to cut the source sound, while starting to boost the destination. At first I was thinking it could do randomly, with enough bands and steps, the random nature of it even out as the two sound morphed into each other. Being random the morph would be interesting but maybe not so smoove. So I starting to think that maybe a more tactically approach, so some analysis would be needed first.
Now I'm not sure if this (makes any sense?

