Sound morphing VSTs
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- KVRist
- 68 posts since 10 Jul, 2005
After searching through the large KVR database
I couldn't find much about sound morphing,
especially from the free Windows VST world.
Any recommendations on this and maybe some general
statements about the quality. From the graphic
world I would guess it requires a lot of talent
to create something believable...
Thanks, RS
I couldn't find much about sound morphing,
especially from the free Windows VST world.
Any recommendations on this and maybe some general
statements about the quality. From the graphic
world I would guess it requires a lot of talent
to create something believable...
Thanks, RS
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- KVRAF
- 3364 posts since 16 Feb, 2004 from atop a katamari
well, that's the 'cheap' way to morph. proper morphing usually involves additive resynthesis of the two sounds, and blending their spectral properties over time. proper morphing! chameleon5000 is able to do this, as is DoppleMangler. the best is, of course, Kyma & capybara.. but that's a bit more pricey 
Kick, punch, it's all in the mind.
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- KVRist
- Topic Starter
- 68 posts since 10 Jul, 2005
Spectral blending of a sound, something like the Prosoniq Morph
examples on their website show is interesting ... the only thing
I wonder is, why everything sounds so metallic.
http://www.prosoniq.com/html/morphaudioex.html
Kyma is a) OSX and b) far beyond my price and brain line ...
Thanks for such fast answers, RS
examples on their website show is interesting ... the only thing
I wonder is, why everything sounds so metallic.
http://www.prosoniq.com/html/morphaudioex.html
Kyma is a) OSX and b) far beyond my price and brain line ...
Thanks for such fast answers, RS
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- KVRist
- 207 posts since 28 May, 2005
Kyma is not your Prosoniq plugin. It takes ages and lots of experience to accomplish one morph in KYMA, even tho it is adopted for the job. Prosoniq plug is a joke vs KYMA power, but then again, it is just a toy for kids. I believe if you're able to do it on KYMA you'll do it on freeware vst synth. Morphing is the very highest skill in synthesis, do't think a plug can do it. Even KYMA sounds metallic. We don't live in a perfect world.
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- KVRist
- 115 posts since 4 Sep, 2001 from Kiev, Ukraine
delaydots.com SpectrumWorx has several morph and crossfade modes.
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- KVRist
- Topic Starter
- 68 posts since 10 Jul, 2005
Also in graphics perfect morphs are really hard to do ... but a
toy morph for creating interesting sounds would be enough for me.
But what's the reason for this metallic sound? If they take the full
spectrum into account I don't understand why this happens.
Thanks, RS
toy morph for creating interesting sounds would be enough for me.
But what's the reason for this metallic sound? If they take the full
spectrum into account I don't understand why this happens.
Thanks, RS
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- KVRist
- 206 posts since 24 Jun, 2003
The problem with true morphing is that the source and destination object (be it a picture, a 3D model, a sound..) are required to have the same set of properties, or at least as close as possible. If that is not the case, some clever techniques have been developped to work around this, but it will always include some artifacts. Prosoniq Morph claims to morph sounds using a derived underlying model property set of wich the settings are changed from A to B. Still for the actual processing of the sounds it applies a spectral technique wich yields metallic artifacts...
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- KVRian
- 1399 posts since 29 Feb, 2004
----Call me lazy, but I just overlap them on seperate tracks, and while one sound fades out, the other fades in. If you make sure their volumes match to begin with, it usually works good enough for daily purposes.
Jeff
Jeff
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- The Teach
- 8273 posts since 23 Jul, 2002 from flatness
thats a crossfade and not a morph though ...
slainte
rob
slainte
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- KVRian
- 951 posts since 11 Jan, 2004 from Netherlands
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- KVRist
- 60 posts since 10 Oct, 2003
metasynth for mac
soup for pc
soup for pc

