CAN VST's be processed by secondary PC???
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- KVRist
- 157 posts since 15 Jul, 2005
I'm just now getting into the world of VST and effects management, so excuse my ignorance. I've seen a few rackmounted hardware devices said to process the VST plugs externally, thus taking some load off your PC. Do you know if a secondary computer networked up can perform these same duties? Is there a program that supports external VST processing?
If not, what hardware would one recommend to really take the load off the workstation CPU?
If not, what hardware would one recommend to really take the load off the workstation CPU?
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- KVRAF
- 2938 posts since 18 Jul, 2005
Never used either of them, but V-Stack and FX Teleport fit the bill, I believe.
- Banned
- 5089 posts since 12 Jun, 2001 from Wusik Dot Com
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- KVRer
- 17 posts since 4 Dec, 2002 from Canada
One thing I was wondering about FX Teleport and other similar proggies is do they require an ASIO soundcard on the remote computer?
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- KVRist
- 263 posts since 17 Jun, 2005 from Holding your humor hostage at your home
AFAIK Fxteleport don't and wormhole do.OrderInChaos wrote:One thing I was wondering about FX Teleport and other similar proggies is do they require an ASIO soundcard on the remote computer?
Black text on a white canvas, do racist people close their eyes when they read a book?
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- KVRAF
- 5521 posts since 6 May, 2002
They require Ethernet.OrderInChaos wrote:One thing I was wondering about FX Teleport and other similar proggies is do they require an ASIO soundcard on the remote computer?
Intel Core2 Quad CPU + 4 GIG RAM
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- KVRAF
- 5703 posts since 6 Dec, 2003 from Mission Control
I went with 3 computers the old school way.
lap - Midi Sequencer
pc1 - Chainer - Midi Module
pc3 - Audition - Audio Recorder
I've never been happier
Regards
lap - Midi Sequencer
pc1 - Chainer - Midi Module
pc3 - Audition - Audio Recorder
I've never been happier
Regards
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- KVRist
- 231 posts since 31 Dec, 2004 from Network XXIII
Cubase has VST System Link.
You will need 2 or more computers with audio hardware and digital I/O's. In addition, the VST system link host application has to be installed on each computer.
One computer can run your VST instruments/effects and the other can be used to record the audio tracks.
You will need 2 or more computers with audio hardware and digital I/O's. In addition, the VST system link host application has to be installed on each computer.
One computer can run your VST instruments/effects and the other can be used to record the audio tracks.
an autumn leaf
on the open lotus ~
pond turns brighter ~
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- KVRian
- 769 posts since 2 Apr, 2005
Don't forget simple offline processing or freezing to free up CPU resources. Cubase SX can do Audio Processing - where you apply a plugin to a track and process it offline. That's easier than exporting the whole track as a wave file (with plugins applied) and then re-importing it.
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- KVRAF
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
Yea, I'm also interested in additional latency issues and also how efficent you think this method is. Do you think you get an extra boost in processing power that comes close to the full power of the second PC? Sounds too good to be true.
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- KVRAF
- 3944 posts since 7 May, 2004 from behind his workbench
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- KVRAF
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
Do you really achieve zero latency now with effects?wsaidah wrote:i was talking about play back latency 8 ms is not bad but i need it to be spot on or it is a no go for me
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- KVRAF
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
Great! I'll get it shortly after I get my second machine!sonicfire wrote:@flippertronix: i´ve used fx teleport and it works like a charm! i was using a athlonxp2200 and an P4 3ghz - they both together give me unbelievable horsepower
i could set the overall latency to 8 ms without problems
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