using more than 2 pairs of space boy?

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is this possible? by copying the DLLs and renaming them for example?
this plug-in ROCKS so much that i want to use more instances... :D

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It DOES rock! I don't think re-naming the DLL will do it, though. Paul?
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Lunch Money wrote:It DOES rock! I don't think re-naming the DLL will do it, though. Paul?
Actually, you might like to try copying and renaming. It should work.

i.e. Space_Boy_01.dll, Space_Boy_02.dll,.....etc.

You can then use both versions independently. Space_Boy_01 instances will communicate with each other (2 channels available) and the Space_Boy_02 instances will communicate with each other (another 2 channels available). If your CPU can handle it then you can rename as many copies as you like.

It should be as simple as that. I just tried it in Cubase.

BTW There must be some kind of global psychic phenomenon happening here. I discovered this very property only 3 days ago, during development of a new concept I am working on. :party:
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Awesome. I'll give it a try next time I have need for more than 2 pair! (It's already happened in the past, but I managed to work around it... so surely there WILL be a next time!)

Greg
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awesome - seems like geniuses think alike :D

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