Freeze or Render?
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- KVRist
- 152 posts since 20 Dec, 2003
Regarding the new Render Track option in the update (variable bit depth and sample rate), does 'Freeze Track' render at the highest available bit depth (since there are no options available for Freeze Track?)
In other words, if I freeze tracks am I getting the maximum or highest available depth?
-s
In other words, if I freeze tracks am I getting the maximum or highest available depth?
-s
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- KVRian
- 779 posts since 3 Apr, 2003 from UK
Can't remember off hand, but all frozen tracks are recorded into the same file, which I think is 24 bit, whereas with render you're obviously getting individual audio each rendered track.
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- KVRist
- Topic Starter
- 152 posts since 20 Dec, 2003
I saw that in the user/reference guide but it did not specify what bit depth the 'one file' would be.rich_h wrote:all frozen tracks are recorded into the same file, which I think is 24 bit.
Anyone know for sure? In other words, is a freeze at 24 bit exactly the same as a track render at 24 bit in regards to the wav output? I would compare the files but don't know where the freeze files are. -s
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- KVRist
- 478 posts since 22 Nov, 2004 from Alexandria, VA
Relatedly, if you freeze a track, and then render the whole song, do you get the same end result as if you'd never frozen the track??
(sorry for piggybacking....)
(sorry for piggybacking....)
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- KVRAF
- 4056 posts since 8 Jan, 2005 from Hamilton, New Zealand
per-track freezing requested.
m@
m@
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
request denied

I'm pretty sure freeze files are 32-bit. (There never seems to be any headroom problem anyway
)
I'm pretty sure freeze files are 32-bit. (There never seems to be any headroom problem anyway
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- KVRAF
- 10815 posts since 26 Nov, 2004 from UK
its in theremetamorphosis wrote:per-track freezing requested.
m@
just thay called it render
the listed freeze is for a quick cpu fix while you work on somthing else
all frozen files are droped on closing a edit
NOTE, muteing a track, or a bus track with severail tracks feeding it will free up ALL resorses being used by that/those track/s
Subz
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
Except RAM I think..?djsubject wrote:
NOTE, muteing a track, or a bus track with severail tracks feeding it will free up ALL resorses being used by that/those track/s
Still, good point Subz! If only you had the same sensible views about mixers..
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- KVRAF
- 12977 posts since 29 Sep, 2003 from Ottawa, Canada
Except RAM. 
But that's OK, it's the same as any other host. The only way to truly and permanently free up resources in any other host is to 'render'.
Some hosts have taken to cleverly calling their render function "freeze" so that it looks like a more feature-laden version of other hosts' freezes, but it's really just render. Since Tracktion already has render, you can always just use THAT.
I think it's 32-bit. Easy way to find out is to freeze some tracks and then look in the temp directory. There should be a corresponding .wav file in there, and if you hover over it, a tooltip should tell you the bit-depth I believe.
But that's OK, it's the same as any other host. The only way to truly and permanently free up resources in any other host is to 'render'.
Some hosts have taken to cleverly calling their render function "freeze" so that it looks like a more feature-laden version of other hosts' freezes, but it's really just render. Since Tracktion already has render, you can always just use THAT.
I think it's 32-bit. Easy way to find out is to freeze some tracks and then look in the temp directory. There should be a corresponding .wav file in there, and if you hover over it, a tooltip should tell you the bit-depth I believe.
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- KVRAF
- 6740 posts since 25 Mar, 2002 from sheffield, england
Another test: select an audio clip and wack the gain up in the properties until you can hear really nasty distortion. Now turn down the master fader till the sound cleans up again. (it might take a while for the meters to catch up!) Now freeze the track.. afaik if the freeze file was less than 32-bit it would distort as badly as the output did before you turned the master down.
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- KVRAF
- 10815 posts since 26 Nov, 2004 from UK
this was posted by greg in the wrong threadLunch Money wrote:As it turns out, a frozen file is ".freeze" and not ".wav". But, the whole project frozen is 53 MB, and the whole project as a stereo 32-bit export is 44-ish MB, so I guess it seems fairly safe to assume that it's 32-bit. If that's the case, I wonder what the other 10MB are for!
Subz
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- KVRAF
- 2278 posts since 8 Apr, 2003
I, too, would like to have a per-track freeze option. While the current freeze pool works well to save disk/CPU resources it's kind of a pain if you just want to unfreeze one track out of 20 frozen tracks because it has to again render the other 19 tracks. Sure, you can "render track -> add rendered tracks" but this leaves you with an audio file in your directory and you still have to manually mute the track or disable the VSTs -- not a very elegant solution for so elegant a program. I would like to see a freeze command with two options: Freeze-to-pool or freeze-to-individual-file. The freeze-to-individual-file would perform the same function as "render track->add rendered tracks->mute/disable VSTs" but would be a one-button affair and one-button to undo.
- KVRAF
- 2750 posts since 2 Feb, 2005 from Raincoast of Grayland
And we all love a good one-button affair...
perception: the stuff reality is made of.
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- KVRian
- 517 posts since 21 Aug, 2003 from so cal
do they. i couldve sworn if i freeze tracks, then close the program, the frozen tracks are still there when i re open.djsubject wrote:the listed freeze is for a quick cpu fix while you work on somthing elsemetamorphosis wrote:per-track freezing requested.
m@
all frozen files are droped on closing a edit
Subz

