PLParEQ1?
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- KVRAF
- 13444 posts since 14 Nov, 2000 from Hannover / Germany
Wouldn't it just make sense from a companies point of view if the plugin wasn't operating properly when multiple instances are used?
I mean, if it was working properly, people had full multiband mastering EQs (I doubt it'd make any sense in a mixing scenario, at that CPU hit).
Btw, tried it a bit, it's indeed sounding excellent, as it seems.
I mean, if it was working properly, people had full multiband mastering EQs (I doubt it'd make any sense in a mixing scenario, at that CPU hit).
Btw, tried it a bit, it's indeed sounding excellent, as it seems.
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
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- KVRist
- 96 posts since 21 Apr, 2005
The author stated in the other thread that the plugin comes without any limitations. Rendering and runing multis is allowed. Very nice of him do that.Sascha Franck wrote:Wouldn't it just make sense from a companies point of view if the plugin wasn't operating properly when multiple instances are used?
I mean, if it was working properly, people had full multiband mastering EQs (I doubt it'd make any sense in a mixing scenario, at that CPU hit).
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- KVRAF
- 13444 posts since 14 Nov, 2000 from Hannover / Germany
Yes, of course... but then, they're selling multibands as well. So to fix bugs regarding stability of multiple freebie instances probably isn't in their interest.
There are 3 kinds of people:
Those who can do maths and those who can't.
Those who can do maths and those who can't.
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- KVRian
- 1442 posts since 30 May, 2005
I think it is very much to their interest that the freebie works without ONE TINY bug. This is the demo version AFAICS. Who would buy this plugin for 1500 dollars when the demo doesn't work properly in every possible way?
Best wishes, FRitz
Best wishes, FRitz
In the end will be the word.
Check out some of my music at www.fritzmetal.de
Check out some of my music at www.fritzmetal.de
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- KVRist
- 96 posts since 21 Apr, 2005
If the target market of this EQ are professionals (mastering engineers predominately) than I don't think that providing a freeby is going to have any effect. Simply because anyone who tweaks eqs for a living can't be bothered with running multiple instances. Tweaking parametric eq spread over several plugins can be tedious. You also don't get any soft of visual overview with the free version.Sascha Franck wrote:Yes, of course... but then, they're selling multibands as well. So to fix bugs regarding stability of multiple freebie instances probably isn't in their interest.
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- KVRAF
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
I totally agree. Look, this is pro mastering quality software and they are talking about 10 bands in their pro model when we have a hard time running 4. Can you say "parallel processing"? Some of use a couple PC's and FX Teleport or are running a dual core, but the closest we come to a computer bank is when we go get cash from an ATM machine.zck wrote:If the target market of this EQ are professionals (mastering engineers predominately) than I don't think that providing a freeby is going to have any effect. Simply because anyone who tweaks eqs for a living can't be bothered with running multiple instances. Tweaking parametric eq spread over several plugins can be tedious. You also don't get any soft of visual overview with the free version.Sascha Franck wrote:Yes, of course... but then, they're selling multibands as well. So to fix bugs regarding stability of multiple freebie instances probably isn't in their interest.
This 10 band, assuming they can do a worthwhile GUI and get the bugs out, will be picked up by pro studios who have Lexi's, M6000's, room sized automated desks, everything. They are ready to use banks of PC's to do audio processing, and that is what will most likely be necessary to use 10 bands at highest PL quality.
The little free 1 band in multiple instances isn't really going factor in as a big hit on that market, from what my intuition tells me. Can't be certain since the human race has a notorious capacity for cheapness
Here is my small version:
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- KVRian
- 769 posts since 2 Apr, 2005
Is there some sort of maximum IQ limit for KVR's (in the single digits) that I wasn't told about?
What part of "freebie" don't some people understand. This isn't a "demo". It's a freebie that gives potential customers a taste of what the commercial version could be capable of.
I've seen some absolute turds of plugins being praised here. And then when something of very high quality is offered - for free - it gets trolled by morons.
What part of "freebie" don't some people understand. This isn't a "demo". It's a freebie that gives potential customers a taste of what the commercial version could be capable of.
I've seen some absolute turds of plugins being praised here. And then when something of very high quality is offered - for free - it gets trolled by morons.
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- KVRAF
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
Actually, I have to edit some of what I said in my last post since David McClain emailed me again. It sounds like there is some kind of summing going on in the 10 band that brings the CPU hit for multiple bands at high quality way down, (I get muddle headed when programming technicalities are explained to me
, but maybe he'll come on and say more) so I guess that's part of what makes it more attractive as a piece of payware vs. stacking up the free version.
I'm going to go home after work and see if I can make any more headway on whether I'm imagining the problem with bell cuts. I'll have to scope it to be sure. David is sceptical since their test runs on my host (Tracktion 2) were all reliable, so please, if anyone else has the same experience, post it here.
Dave
I'm going to go home after work and see if I can make any more headway on whether I'm imagining the problem with bell cuts. I'll have to scope it to be sure. David is sceptical since their test runs on my host (Tracktion 2) were all reliable, so please, if anyone else has the same experience, post it here.
Dave
Here is my small version:
PLEASE VISIT www.thehungersite.com DAILY AND CLICK THE LINKS. THEY DONATE MONEY TO CHARITY BASED ON AD INCOME. IT'S FREE!
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- KVRAF
- 6478 posts since 16 Dec, 2002
It's the fact that you only have to oversample and then downsample once for as many filters as you like.Frippertronix wrote:there is some kind of summing going on in the 10 band that brings the CPU hit for multiple bands at high quality way down
With multiple instances of the singleband you will add extra up and downsampling with each instance. Needless to say it doesn't come cheap on the CPU.
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- KVRAF
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
But if you run at 96 all the time (as I do), wouldn't that make no difference? If it wouldn't, then we are still talking about a considerable CPU load at high resolution, since it is quite high on my machine (I can only run 3 instances max with no other effects in real time at PL 5, with the machine at 96 KHz and the audio out being 24 bit).Kingston wrote:It's the fact that you only have to oversample and then downsample once for as many filters as you like.Frippertronix wrote:there is some kind of summing going on in the 10 band that brings the CPU hit for multiple bands at high quality way down
With multiple instances of the singleband you will add extra up and downsampling with each instance. Needless to say it doesn't come cheap on the CPU.
Here is my small version:
PLEASE VISIT www.thehungersite.com DAILY AND CLICK THE LINKS. THEY DONATE MONEY TO CHARITY BASED ON AD INCOME. IT'S FREE!
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- KVRAF
- 6478 posts since 16 Dec, 2002
I think it oversamples even on 96khz from looking at the way it munches the CPU and the way it sounds. Which is what all properly coded plugs should do. And yes, it does make a difference. GlissEQ and PSP masterQ do this as well, probably posihfopit (and elecriQ obviously) as well.Frippertronix wrote:But if you run at 96 all the time (as I do), wouldn't that make no difference? If it wouldn't, then we are still talking about a considerable CPU load at high resolution, since it is quite high on my machine (I can only run 3 instances max with no other effects in real time at PL 5, with the machine at 96 KHz and the audio out being 24 bit).
PLPar obviously has the best (and heaviest) oversampling method. It's probably nearly identical to the voxengo r8brain offline sample converter.
Last edited by Kingston on Tue Oct 25, 2005 2:27 am, edited 1 time in total.
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- KVRAF
- 1933 posts since 29 Apr, 2005 from Beyond all space, time, and dimension.
Okay, so I guess you would see an improvement at 96, too. That's encouraging.Kingston wrote:I think it oversamples even on 96khz from looking at the way it munches the CPU and the way it sounds. Which is what all properly coded plugs should do. And yes, it does make a difference. GlissEQ and PSP masterQ do this as well, probably posihfopit (and elecriQ obviously) as well.Frippertronix wrote:But if you run at 96 all the time (as I do), wouldn't that make no difference? If it wouldn't, then we are still talking about a considerable CPU load at high resolution, since it is quite high on my machine (I can only run 3 instances max with no other effects in real time at PL 5, with the machine at 96 KHz and the audio out being 24 bit).
Here is my small version:
PLEASE VISIT www.thehungersite.com DAILY AND CLICK THE LINKS. THEY DONATE MONEY TO CHARITY BASED ON AD INCOME. IT'S FREE!
PLEASE VISIT www.thehungersite.com DAILY AND CLICK THE LINKS. THEY DONATE MONEY TO CHARITY BASED ON AD INCOME. IT'S FREE!
