some more MIDI plugins...

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:oops: thanks guys. I'll try and add examples to all the plugins. I'll probably use the classic series and synth1 because everyone seems to have those.

Problem is some of the controllers are used just to output stuff, and you wouldn't usually automate them. So the example would just show what I made using them :shrug:

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I've been meaning to get some action in with proximity pad and a few others since I got my new fcb1010 (behringer midi foot controller) first I had to make my own plugin for using it though ;)

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great work soma,i'm just slow at getting my head round all this midi stuff,one day soon i'll get my sleaves rolled up and have a midi extravaganzer!so please don't stop. :)

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Hey Note cycler does pretty much the same thing as my note table... seeing as yours is finished I'll discontinue mine alpha (only the one I did can cycle forward, back, ping pong, or random. and you can set the steps in teh cycle... but anyway.)
hey soma,
i just checked out 'note table' and the random function is exactly somthing that i've been looking for for a long time. just wondering if there is any way to stop the midi thru note ie. when i play a note, the original and the tabled note both sound. i would be great just to hear the tabled note.
cheers,
bov

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Hey soma , thanks for the proximity pad update :)
It's growing nicely and I hardly could resist making a bank of presets for it .
There's something strange about it though - I think I discovered something weird about if the noise generators are used and the presets somehow get f'ed up (I could reproduce some weirdness when setting something up using sine oscillators and then switching to a noise osci and then back , where the former setup completely changed ).The noise oscs also have too high cpu useage :/ (always at 100% load , so quite unuseable, maybe something to get rid of, or optimize), but I don't bother about them too much TBH .

I'd have posted the bank , but I haven't yet found a way to store the presets persistently without having different results after each time having saved or sometimes after just some preset being changed - which seems to f up other presets or the config in general .

The smoothness value isn't store as of yet , just to have this mentioned as well 8)

Good work though , I can see more use of it once I can be sure that preset saving works accurately .

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bovinator wrote:
Hey Note cycler does pretty much the same thing as my note table... seeing as yours is finished I'll discontinue mine alpha (only the one I did can cycle forward, back, ping pong, or random. and you can set the steps in teh cycle... but anyway.)
hey soma,
i just checked out 'note table' and the random function is exactly somthing that i've been looking for for a long time. just wondering if there is any way to stop the midi thru note ie. when i play a note, the original and the tabled note both sound. i would be great just to hear the tabled note.
cheers,
bov
Oh that's a terrible bug! I'll smash it in the next version.

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plastique wrote:Hey soma , thanks for the proximity pad update :)
It's growing nicely and I hardly could resist making a bank of presets for it .
Thanks when I update I'll include the bank as the default.
There's something strange about it though - I think I discovered something weird about if the noise generators are used and the presets somehow get f'ed up (I could reproduce some weirdness when setting something up using sine oscillators and then switching to a noise osc and then back , where the former setup completely changed ).
What exactly happens? Is it the relation between the x/y osc timing. e.g if you have two sines it makes a circle but if the timing shifts it can go to an oval or even a diagonal line. If that's the problem I can easily set a sync when switching osc shapes.
The noise oscs also have too high cpu usage :/ (always at 100% load , so quite unusable, maybe something to get rid of, or optimize), but I don't bother about them too much TBH .
Yeah I put a big warning about that in the description. It's not actually the noise osc but the rate at which the CC's are changing. It's main reason I put in smoothing control and sample and hold. If you sample and hold a noise osc or smooth it out bu about 40 (ms) then you should have pretty normal CPU usage. And it has a more musical movement. If your cpu starts to go high on a noise osc, fly your mouse over to the on/off button quickly!
I'd have posted the bank , but I haven't yet found a way to store the presets persistently without having different results after each time having saved or sometimes after just some preset being changed - which seems to f up other presets or the config in general .

The smoothness value isn't store as of yet , just to have this mentioned as well 8)
Yeah I made the smooth a universal attribute. Would it make more sense to have it recognize patch changes?
Good work though , I can see more use of it once I can be sure that preset saving works accurately .

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soma wrote: What exactly happens? Is it the relation between the x/y osc timing. e.g if you have two sines it makes a circle but if the timing shifts it can go to an oval or even a diagonal line. If that's the problem I can easily set a sync when switching osc shapes.
I'm not sure what happens , it's like if the x/y values are mixed up sometimes after I used a noise lfo .
Maybe it could be somehow garanteed that the lfo shape (aka shape of movement) stays the same for a preset ? As of now it's a bit unpredictable how the shape looks like after saving (not for all presets I made though , just for a few , but most of the times it happens after I tried a noise lfo and then back and the shape changed .
It could be a different reason as well , maybe some global prameter setting ...
I dunno if syncing helps but I'll give it a test if you want me to try it .
soma wrote: Yeah I made the smooth a universal attribute. Would it make more sense to have it recognize patch changes?
I think it could be a benefit to adjust this per preset (you can still use just the one value after all anyway) :)

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Seem all the images that have links are dead links. 404'd

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IndiQa wrote:Seem all the images that have links are dead links. 404'd
soma moved to a new Webdomain during coding and publishing in this thread...

try SOMA Plugins here

http://www.asseca-pt.net/soma/index.html

and NICFIT here

http://www.asseca-pt.net/nicfit/index.html
--

...glad to be EXTended :D
...Always stay in tune...!

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Does anyone have an updated link to the MidiMunger docs?

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Thanks!

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Soma -
soma wrote:How about I make a plugin that outputs a differnt note anytime a key is pressed? E.g. 1st C then C# then D etc. Then you could hook that up to the note to CC or you could use it for something else.

Actually, I just re-read this, and it would be an excellent tool in Live!

Could you make it?

Thanks!

:D

P.S. - Some midi plugs like Chordspace work in Live.

I'm gonna try to route some of yours to midiyoke and back into Live to see if I can get that to work.

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if some of you didn't already see this in the effects-forum .. this is a nice toy to have some more or less random fun ;) http://www.upland.no/software.html

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