FL6: VSTi auto suspending?
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- KVRer
- 2 posts since 9 Jan, 2006
Is there any way to make VSTi's suspended while particular ones are not playing? (Just the way it can be done in Renoise)
thnx in advance
thnx in advance
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- KVRer
- Topic Starter
- 2 posts since 9 Jan, 2006
Well... Thnak you, but... SmartDisable feature has no effect on VSTi... only VSTfx... I tried to apply this macro, but with no luck... All idling instruments still eat up CPU power...
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- KVRist
- 333 posts since 2 Sep, 2003 from Brazil
I don't know what Renoise does but in FL you can automate the Mute switch in the Channel window.hypeartist wrote:Is there any way to make VSTi's suspended while particular ones are not playing? (Just the way it can be done in Renoise)
thnx in advance
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- KVRian
- 1258 posts since 25 Nov, 2003 from London
Some VSTi's chew the cpu even when they're not doing anything - i'm sure you can't do anything in FL to get round this, and i guess the same happens in other hosts.
If you want freeze stuff, do what i do and have two projects - one with all the vsti's in, and one with all the rendered stuff.
If you want freeze stuff, do what i do and have two projects - one with all the vsti's in, and one with all the rendered stuff.