Plugin that adds noise?
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- KVRian
- 943 posts since 15 Mar, 2005
bmanics post just got me thinking.
currently i manually add vinyl noise to most my tracks. i find the more minimal and open sounding the more important a little bit of subtle noise is. without it subjectively mixes can feel like they lack intimacy, like a cold bottomless pit of dynamic range.
anyway, itd be great if there was a plug that modulated noise according to signal input in various ways to make it feel more 'attached', similar to the effect of bitcrushing but without the quality loss.
does anything like this exist already?
thanks,
currently i manually add vinyl noise to most my tracks. i find the more minimal and open sounding the more important a little bit of subtle noise is. without it subjectively mixes can feel like they lack intimacy, like a cold bottomless pit of dynamic range.
anyway, itd be great if there was a plug that modulated noise according to signal input in various ways to make it feel more 'attached', similar to the effect of bitcrushing but without the quality loss.
does anything like this exist already?
thanks,
Last edited by martian on Wed Jan 25, 2006 6:04 pm, edited 1 time in total.
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- KVRian
- 933 posts since 14 Jun, 2004 from Guanajuato, Mexico
You could try mixing a subsampled/bitcrushed signal with the original. Or add some reverb and place a bitcrusher after the reverb.
Noise is easy to add. The trick is making it sound "natural".
Noise is easy to add. The trick is making it sound "natural".
- KVRian
- 773 posts since 23 Apr, 2002 from audio/hamburg/germany/earth/space/unkown!
add noise at a higher level than deserved, then gate the whole signal with a gate that has floor. (just an idea).
D3CK
D3CK
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- KVRian
- 933 posts since 14 Jun, 2004 from Guanajuato, Mexico
Good idea, dasdeck. Another option would be to record air instead of adding artificial noise. Just set a mic to record in a room or in a street at night.
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- KVRAF
- 3386 posts since 21 May, 2004 from Deep in the Heartlessness of Texas
I've never used this, because I'm still trying to get *cleaner*, but it's free, and it sounds like it's exactly what you're asking for: http://www.kvraudio.com/get/571.html
Take care,
GreyLion
Take care,
GreyLion
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- KVRian
- Topic Starter
- 943 posts since 15 Mar, 2005
would that not just control the noise in an on/off type manner? or is there some way to get the signal amplitude to smoothly control noise level.dasdeck wrote:add noise at a higher level than deserved, then gate the whole signal with a gate that has floor. (just an idea).
D3CK
i am aware of that, but it doesnt seem any different to just adding sampled noise, as the noise isnt correlated to the source signal.GreyLion wrote:I've never used this, because I'm still trying to get *cleaner*, but it's free, and it sounds like it's exactly what you're asking for: http://www.kvraudio.com/get/571.html
Take care,
GreyLion
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- KVRAF
- 3588 posts since 13 May, 2004 from montreal
The bitcrushed reverb trick is a good one. I tend to run stuff out to old cassettes and then record back in to the computer too, just for those little dropouts and magnetic imperfections.
- KVRian
- 1325 posts since 6 Mar, 2001 from London, UK
Noise is just SOOOOOO much easier with hardware.
But seriously, there's oxo's freeware vintage plug
http://www.xoxos.net/vsti.html
Which has got to be better than plugging vintage oxo. Wha ha ha ha ha ha ha.

- KVRian
- 773 posts since 23 Apr, 2002 from audio/hamburg/germany/earth/space/unkown!
i mean you let a specific amount of signal un-gated to leave a bit of noise at a desired amount (gate floor amount). as a gate alway operates kind of smooth (otherwise it would hecktikly jump around, wich is called histeris i think or sometihng like that),you can then adjust "smoothness" with attack(mybe onbly suitable in combinatuion with look ahead) and release and /or hold.martian wrote:would that not just control the noise in an on/off type manner? or is there some way to get the signal amplitude to smoothly control noise level.dasdeck wrote:add noise at a higher level than deserved, then gate the whole signal with a gate that has floor. (just an idea).
D3CK
i suggest ultrafunk gate for that job, or the one in the nomad blue tubes bundle, also floorfish does it i think to remember, and as this is free, i suggest to check it out first if you dont have the others.
D3CK
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- KVRian
- 1398 posts since 9 Dec, 2002
I've gotten into the habit of adding stuff to drumbeats / loops that way. Even more so recently. It's an excellent way for adding something extra to them.
Most of the time it's just a long enough snippet of noise, following the dynamics of one or more of the percussive events, mixed fairly low. I've gathered tons of different noise samples from every imaginable source.
I guess for me it's the same as using convolution for things other than straightahead reverb is for some. There's always something new to explore, always a new kind of noise to be utilized.
C64 soundchip (the humm and whizz and other stuff it does), its noise oscillator, vinyl crackles, AM radio static, different "white noises" from tv screen displaying noise, wind, room "air" and different ambiences from various locations, buzz and hum from every imaginable piece of machinery that emits a steady racket of noise... artificial ambiences generated with feeding individual percussion sounds through extreme reverbs and taking little snippets from the reverb tails and triggering these bits in sync with the original beat, gated by the original sounds... the world's your oyster
There's even sample cds dedicated to us noise-o-holics nowadays
Regards,
JMH
Most of the time it's just a long enough snippet of noise, following the dynamics of one or more of the percussive events, mixed fairly low. I've gathered tons of different noise samples from every imaginable source.
I guess for me it's the same as using convolution for things other than straightahead reverb is for some. There's always something new to explore, always a new kind of noise to be utilized.
C64 soundchip (the humm and whizz and other stuff it does), its noise oscillator, vinyl crackles, AM radio static, different "white noises" from tv screen displaying noise, wind, room "air" and different ambiences from various locations, buzz and hum from every imaginable piece of machinery that emits a steady racket of noise... artificial ambiences generated with feeding individual percussion sounds through extreme reverbs and taking little snippets from the reverb tails and triggering these bits in sync with the original beat, gated by the original sounds... the world's your oyster
There's even sample cds dedicated to us noise-o-holics nowadays
Regards,
JMH
Now available with added Inherently Suspect Justification!
- KVRian
- 773 posts since 23 Apr, 2002 from audio/hamburg/germany/earth/space/unkown!
isn't oyster this fishy sauce?jmh wrote:... the world's your oyster
what do you mean with that sentence?
thanks
D3CK
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- KVRist
- 35 posts since 29 Nov, 2002 from Sweden
Don't know if this is being developed anymore but i've heard it's great for adding vinyl noise and other effects
http://news.harmony-central.com/Newp/20 ... pdate.html
http://news.harmony-central.com/Newp/20 ... pdate.html
